Odd things sighted in dungeon.


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Swamp Slogger

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Post Thursday, 3rd February 2011, 16:48

Re: Odd things sighted in dungeon.

galehar wrote:I bet he quaffed a potion of blindness :roll:


Oh No... That is my new least favorite potion.
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Vestibule Violator

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Post Thursday, 3rd February 2011, 18:49

Re: Odd things sighted in dungeon.

Strictly speaking this is off-topic, as this last one shows things NOT sighted in the dungeon.

But I'll let it slide...
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Swamp Slogger

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Post Thursday, 3rd February 2011, 18:57

Re: Odd things sighted in dungeon.

danr wrote:Strictly speaking this is off-topic, as this last one shows things NOT sighted in the dungeon.

But I'll let it slide...


ROFL!

I just found +3 Dwarfen Platemail on DL;1 with my MDFi
Does that count as strange?
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Slime Squisher

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Post Thursday, 3rd February 2011, 19:32

Re: Odd things sighted in dungeon.

It was just a staircase in the middle of nowhere I guess :>
Mangled by Mennas
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Vestibule Violator

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Post Saturday, 5th February 2011, 05:19

Re: Odd things sighted in dungeon.

omndra wrote:
danr wrote:Strictly speaking this is off-topic, as this last one shows things NOT sighted in the dungeon.

But I'll let it slide...


ROFL!

I just found +3 Dwarfen Platemail on DL;1 with my MDFi
Does that count as strange?


Yes, but also as a Good D1 Find...

Ziggurat Zagger

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Post Saturday, 5th February 2011, 06:11

Re: Odd things sighted in dungeon.

I was running from Sigmund on DL 2 (check his flavour quote) and - he fell into a shaft! Hahahahaha! Of course that means I'll just have to run from him again later.
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Blades Runner

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Post Saturday, 12th February 2011, 13:05

Re: Odd things sighted in dungeon.

Image

Autoexplore, Autoexplore, Autoexplore *BAMF* Butterflies everywhere!

Ziggurat Zagger

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Post Saturday, 12th February 2011, 19:54

Re: Odd things sighted in dungeon.

It's like you stumbled into a musical.

That gives me an idea: Crawl machinima!

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Shoals Surfer

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Post Sunday, 13th February 2011, 15:11

Re: Odd things sighted in dungeon.

When I went downstairs an altar of Lugonu appeared out of nowhere with a manual of spellcasting. Apparently, Lugonu was trying to tempt my Trog worshiper to switch. Too bad my dwarf was killed shortly afterwards by a wand of paralysis.
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Zot Zealot

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Post Sunday, 13th February 2011, 20:07

Re: Odd things sighted in dungeon.

Grimm wrote:Crawl machinima!


You, sir, are... a criminal genius.
I am sure I played flawflessly. This was an utmost unfair death. -- gorbeh

Spider Stomper

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Post Monday, 14th February 2011, 20:24

Re: Odd things sighted in dungeon.

Image

What the fuck, how do I go in there? I searched for something like 100~200 turns and I haven't found a door yet. What, do I just hope I run into a scroll of blinking and until then I'm just screwed and should go without a god? I'm sorry, but who the hell designed all these Temple vaults?
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Vestibule Violator

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Post Monday, 14th February 2011, 20:37

Re: Odd things sighted in dungeon.

Blinking doesn't go through glass walls, so that wouldn't work.

I haven't seen this vault myself, but there's gotta be a door. Have you tried the other walls yet? That to the right of the temple stairs is where I'd look (though you'd have to go down, up and around to get there). If the fails, try searching in that narrow corridor on the left, on against the south wall.

Spider Stomper

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Post Monday, 14th February 2011, 21:01

Re: Odd things sighted in dungeon.

Ah yeah, it was on the opposite wall of the temple. Also the temple itself is one I don't think I've seen before, with a giant pool in the middle, surrounded by glass, and lots of angry sea monsters.
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Halls Hopper

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Post Wednesday, 16th February 2011, 03:06

Re: Odd things sighted in dungeon.

mushtair.JPG
mushtair.JPG (19.83 KiB) Viewed 10078 times


More growth on stairs!
IT'S A SAD THING THAT YOUR ADVENTURES HAVE ENDED HERE!!

Temple Termagant

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Post Wednesday, 16th February 2011, 03:21

Re: Odd things sighted in dungeon.

starless wrote:
Screen-shot-2011-02-02-at-11.22.41-PM.jpg


That reminds me of an earlier bug. Watch !lg * race=yak on footv
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Abyss Ambulator

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Post Sunday, 20th February 2011, 19:23

Re: Odd things sighted in dungeon.

A treasure mini-vault. Except with no guards and only randomly generated traps. Usually there'd be a bunch of somethings hanging out there.

Image


While I've seen a vault full of a type of enemy, I've never seen one that was so secure. That door was hidden.

Image


Meanwhile, Crazy Yuif was expanding his collection...

Image
The best strategy most frequently overlooked by new players for surviving: not starting a fight to begin with.

Vaults Vanquisher

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Post Sunday, 20th February 2011, 23:47

Re: Odd things sighted in dungeon.

Lmao. Is Yuif yelling a rendition of "Papa Don't Preach"?

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Ziggurat Zagger

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Post Sunday, 20th February 2011, 23:55

Re: Odd things sighted in dungeon.

hahaha
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Abyss Ambulator

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Post Monday, 21st February 2011, 17:32

Re: Odd things sighted in dungeon.

These shafts vaguely form a shape. Can you guess what it is?

Hint: It's a number.

Image


And here I'm attacked by a ? mark. Oddly, it never confused me.

Image
The best strategy most frequently overlooked by new players for surviving: not starting a fight to begin with.

Blades Runner

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Post Tuesday, 22nd February 2011, 08:34

Re: Odd things sighted in dungeon.

TwilightPhoenix wrote:And here I'm attacked by a ? mark. Oddly, it never confused me.


Terpsichore is a new unique, and a pretty fun one by that. It probably does not have it's tile yet.
... and forgive us our YASDs,
As we forgive our developers,
And lead us not into the Abyss,
But deliver us from Sigmund,
For Thine is the Roguelike,
the Orb and the Victory,
now and forever.

Ziggurat Zagger

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Post Tuesday, 22nd February 2011, 08:41

Re: Odd things sighted in dungeon.

"I am one who delights in all manifestations of the Terpsichorean muse."

Ten gold pieces to the first one who recognizes that.

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Temple Termagant

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Post Tuesday, 22nd February 2011, 13:46

Re: Odd things sighted in dungeon.

AHAHA

It's from the Cheese Shoppe sketch.

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Ziggurat Zagger

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Post Tuesday, 22nd February 2011, 18:17

Re: Odd things sighted in dungeon.

Ten gold to you sir. You can finally buy that potion of agility you've been eyeing.

Back on topic, I can't see the number in TwilightPhoenix's image above. Clue us in?

And here is a funny scroll name:

Image

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kev

Temple Termagant

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Post Tuesday, 22nd February 2011, 21:58

Re: Odd things sighted in dungeon.

oh well, i finally know how crawl tells you that it hates you. i just started a DsCj and wanted to worship vehumet. his altar wasn't in the temple and when i finally found it...SURPRISE !

Image

Now i hope that one of my scrolls is blink

Edit: Nope, it wasn't....
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Abyss Ambulator

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Post Wednesday, 23rd February 2011, 02:15

Re: Odd things sighted in dungeon.

The best strategy most frequently overlooked by new players for surviving: not starting a fight to begin with.

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Spider Stomper

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Post Wednesday, 23rd February 2011, 07:27

Re: Odd things sighted in dungeon.

Man I hate that vault with deep water or lava around an altar. I think the game actually checks what your character is so it generates the most useful altar for your character in there just to spite you.
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Zot Zealot

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Post Wednesday, 23rd February 2011, 11:38

Re: Odd things sighted in dungeon.

^ this is the one true use for Spider Form.

(Yes, I have actually done this :oops:)
I am sure I played flawflessly. This was an utmost unfair death. -- gorbeh

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Post Thursday, 24th February 2011, 11:52

Re: Odd things sighted in dungeon.

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Uuuuh....well I guess this explains why there are no baby ogres in the dungeon.

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Blades Runner

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Post Thursday, 24th February 2011, 12:57

Re: Odd things sighted in dungeon.

Jenx wrote:Uuuuh....well I guess this explains why there are no baby ogres in the dungeon.

LOOOOOOOL!!! Thanks for the laughs, Jenx! :)
... and forgive us our YASDs,
As we forgive our developers,
And lead us not into the Abyss,
But deliver us from Sigmund,
For Thine is the Roguelike,
the Orb and the Victory,
now and forever.
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Dungeon Master

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Post Thursday, 24th February 2011, 13:53

Re: Odd things sighted in dungeon.

Jenx wrote:Uuuuh....well I guess this explains why there are no baby ogres in the dungeon.

It has probably stepped on a teletrap.
<+Grunt> You dereference an invalid pointer! Ouch! That really hurt! The game dies...
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Halls Hopper

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Post Thursday, 24th February 2011, 16:49

Re: Odd things sighted in dungeon.

galehar wrote:
Jenx wrote:Uuuuh....well I guess this explains why there are no baby ogres in the dungeon.

It has probably stepped on a teletrap.


That doesnt explain why it is still sleeping on screenshot
The flail fails to defends itself.
You open the flail like a pillowcase!!!

Ziggurat Zagger

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Post Thursday, 24th February 2011, 19:05

Re: Odd things sighted in dungeon.

Jenx has captured a monster spawning. This is how they appear on levels - by popping out of thin air. Usually they do it when you're not around. I saw a snake do this a couple months ago but didn't screenshot it.

Spider Stomper

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Post Thursday, 24th February 2011, 20:27

Re: Odd things sighted in dungeon.

Nah, he teleported. I even found the teleport trap later on. It's just that the message made me laugh when I saw it.

Ziggurat Zagger

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Post Thursday, 24th February 2011, 21:04

Re: Odd things sighted in dungeon.

Well colour me incorrect. :D
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Halls Hopper

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Post Thursday, 24th February 2011, 23:41

Re: Odd things sighted in dungeon.

Image

Sprriggan Moses Crosses Red Sea
The flail fails to defends itself.
You open the flail like a pillowcase!!!
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Dungeon Master

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Post Friday, 25th February 2011, 15:37

Re: Odd things sighted in dungeon.

Sprinter wrote:
galehar wrote:
Jenx wrote:Uuuuh....well I guess this explains why there are no baby ogres in the dungeon.

It has probably stepped on a teletrap.


That doesnt explain why it is still sleeping on screenshot

It isn't. It's wandering. The status icons have been changed. Sleeping monsters get a zzz icon.
<+Grunt> You dereference an invalid pointer! Ouch! That really hurt! The game dies...

Ziggurat Zagger

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Post Friday, 25th February 2011, 19:29

Re: Odd things sighted in dungeon.

A face in the dungeon:

Image

Some sort of Nazca Lines thing, only visible from above.
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Zot Zealot

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Post Saturday, 26th February 2011, 11:26

Re: Odd things sighted in dungeon.

I just met a Ball Lightning in the Lair. It ignored me completely.

99% sure it was as a result of a Zot trap (there was one around), but I still did a double-take.
I am sure I played flawflessly. This was an utmost unfair death. -- gorbeh

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Mines Malingerer

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Post Saturday, 26th February 2011, 23:57

Re: Odd things sighted in dungeon.

Grimm wrote:A face in the dungeon:

Image

Some sort of Nazca Lines thing, only visible from above.

oh man, i love getting that entrance vault. it's tetrominoes!

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Snake Sneak

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Post Sunday, 27th February 2011, 00:02

Re: Odd things sighted in dungeon.

I didn't take a screenshot of it (now I wish I had), but I found this vault that actually creeped me out a little.

It was a ~3-4 tile wide hall COVERED in blood splatter. On most of the floor tiles, wall tiles, etc. There were short bladed weapons strewn about everywhere. At first I was expecting a trog altar or something, but I went to the end of this hall and it was just empty. I searched for secret doors and only found one that lead to an adjacent room.

I'm still a little creeped about what the point of the vault was. It looked like a serial killer or someone had gone nuts in there!

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Post Sunday, 27th February 2011, 12:55

Re: Odd things sighted in dungeon.

Another creepy one: The Ely altar with water corners, 4 trees and a friendly quokka... except that there was a quokka corpse and two more corpses and nothing in sight what could have killed them, no traps to be found either; but all still warm when I found the place.

And I never noticed before that monsters spawned in that big Xom vault with traps and glass walls seem to get chaos branded weapons, nice touch. Too bad I never dare use them anymore after getting shafted a bit too often.

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Vestibule Violator

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Post Tuesday, 1st March 2011, 00:02

Re: Odd things sighted in dungeon.

oops.png
oops.png (289.47 KiB) Viewed 9558 times


I accidentally distortion teleported the boss of this wizlab out of bounds where I can't get him. ...and I'm pretty sure that he's wearing the the robe of the clouds. Opps. I'm thinking I'm going to corrupt my way through the wall after him.
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Halls Hopper

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Post Tuesday, 1st March 2011, 09:56

Re: Odd things sighted in dungeon.

Why are u sure he wears robe of clouds? I dont see any rain clouds generated around him.
The flail fails to defends itself.
You open the flail like a pillowcase!!!
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Vestibule Violator

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Post Tuesday, 1st March 2011, 13:22

Re: Odd things sighted in dungeon.

In his mouse over description, you can tell he's wearing some kind of artifact robe, it's a cloud themed wizlab, he's a cloud mage, and I'm pretty sure that flimsy robe equals robe of clouds.

In case anyone's curious as to how it went: while I was standing there, Emig dropped a poison cloud on himself. And then confused himself. I laughed, and then corrupted the level. Lugonu failed to eat through the glass wall, but did produce floor to kill the mage on. I ctele-ed over to he other side, but by the time I got there, Emig had pissed off a Hellion and been incinerated. I apported the loot, ctele-ed to the exit, and left.

And it was the robe of the clouds I made off with. ;)
Apparently the rain clouds don't appear when a monster wears them for some reason (maybe to prevent the stationary boss from flooding the path to the loot chamber? That would be very annoying if you lacked lev).
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Vestibule Violator

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Post Tuesday, 1st March 2011, 15:35

Re: Odd things sighted in dungeon.

I just did that same wizlab and got the same robe. +3, rElec, +Lev. This would go really nicely with an amulet of controlled flight. +Lev seems to give permanent levitation, which is handy so that you are not standing in water to fight, but meanwhile the monsters around you are wallowing in shallow water. A very clever fixedart!

Question: can the rain generate deep water, or just shallow water? I hope just shallow, because suddenly submerging my stash in deep water would really suck. I guess I can just take it off before visiting my stash if that's the case, I'd just like to know if I have to take that precaution.
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Halls Hopper

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Post Tuesday, 1st March 2011, 16:09

Re: Odd things sighted in dungeon.

It creates shallow water at 1st but if u stay on same place too long another rain cloud on same spot creates deep water tile from shallow water. Its best fixed art for merfolk as u cant control where the water tiles will be. Even 1 water tile in is enough for merfolk EV bonus.
The flail fails to defends itself.
You open the flail like a pillowcase!!!

Spider Stomper

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Post Friday, 4th March 2011, 21:30

Re: Odd things sighted in dungeon.

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Overkill much, Crawl?

And yes, that character did die, surprisingly.

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Snake Sneak

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Post Sunday, 6th March 2011, 18:14

Re: Odd things sighted in dungeon.

Your character's name makes me desire Radioactive Terriers as enemies in this game.

Fucking OP.
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