Odd things sighted in dungeon.


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Swamp Slogger

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Post Sunday, 14th December 2014, 16:57

Re: Odd things sighted in dungeon.

Wouldn't a stab do the most damage? +9 rapier of holy wrath, 27 effective stabbing against an imp. That's (regular damage +30)*12*1.75.

I suppose we could make it a Triple sword with boots of the assassin, or dark maul.
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Tomb Titivator

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Post Monday, 15th December 2014, 09:47

Re: Odd things sighted in dungeon.

Dickvault!
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Arrhythmia

Slime Squisher

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Post Monday, 15th December 2014, 15:00

Re: Odd things sighted in dungeon.

The unique Joseph stalked me across floors today, which freaked me out a little.

Ran into him on D:8 in one of those little Nemelex altar vaults shaped like a Spade (playing card). Didnt like the speed with which his sling ate through my skeleton horde so my MuNe fled the level and kept diving.

Then down on D:10 he pops up again hanging around a TSO altar. My Ash boosts have kicked in and my skellie army is now a zombie army so I killed him off. No competition for the Orb thankyou!

How can this happen? He manage to shaft himself? Dont recall finding any on that level however.
Online Wins: MiFi, GrFi, TrMo, HOGl, SpEn, {DEWz, DDNe}, {OgBe, CeHu}, FoFi, VSFi, MfGl, {HaGl, VpEn, HESk}, KoAs, DsFi, TeMo

Sar

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Ziggurat Zagger

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Post Monday, 15th December 2014, 15:36

Re: Odd things sighted in dungeon.

IIRC that Nem altar has shafts. Cause it's shaped like a spade, get it?

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Slime Squisher

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Post Monday, 15th December 2014, 16:54

Re: Odd things sighted in dungeon.

So bad it must be true.
Online Wins: MiFi, GrFi, TrMo, HOGl, SpEn, {DEWz, DDNe}, {OgBe, CeHu}, FoFi, VSFi, MfGl, {HaGl, VpEn, HESk}, KoAs, DsFi, TeMo

Spider Stomper

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Post Monday, 15th December 2014, 17:31

Re: Odd things sighted in dungeon.

xentronium wrote:Dickvault!
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so minmay's still making vaults, huh?
(or should i say twelwe???)

Ziggurat Zagger

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Post Monday, 15th December 2014, 19:06

Re: Odd things sighted in dungeon.

  Code:
 Xom's power touches on a nearby monster.
_The royal jelly changes into a shard shrike!


  Code:
A shard shrike shaped Royal Jelly shaped shifter.


Say it quickly 5 times!

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Vaults Vanquisher

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Post Friday, 19th December 2014, 02:21

Re: Odd things sighted in dungeon.

Found a shop and it contained what was described as "a transparent robe". It seems to me like that might not fulfill at least part of the intended functions of a robe.

Ziggurat Zagger

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Post Friday, 19th December 2014, 03:52

Re: Odd things sighted in dungeon.

Jarlyk wrote:Found a shop and it contained what was described as "a transparent robe". It seems to me like that might not fulfill at least part of the intended functions of a robe.
  Code:
j - a transparent wizard hat

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Tomb Titivator

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Post Saturday, 20th December 2014, 08:23

Re: Odd things sighted in dungeon.

Someone brought slime:6 into depths as a vault.
It had a bunch of slime creatures as guards, but the only jelly was a royal jelly.
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Spider Stomper

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Post Saturday, 20th December 2014, 10:11

Re: Odd things sighted in dungeon.

fun fact: that vault was the only reason honeycombs were renamed to royal jelly IIRC
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Swamp Slogger

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Post Monday, 21st March 2016, 22:00

Re: Odd things sighted in dungeon.

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Someone got stuck.
"Crawl is cruel. But we keep coming back to it like an abusive boyfriend. It keeps telling us how it will be different this time by giving us early robes of the archmagi and staves of fire. Then it backhands you with a Centaur on D4." ~Me
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Shoals Surfer

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Post Monday, 21st March 2016, 22:18

Re: Odd things sighted in dungeon.

Xion350 wrote:Someone got stuck.


Oh wow, that's hilarious. Reminds me of certain ADOM experiences.
If I play online, I do so under the screenname Marenglen.
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Snake Sneak

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Post Monday, 3rd December 2018, 10:39

Re: Odd things sighted in dungeon.

Not so much odd but I found my name choice (yeah I get tilted easily playing this game lol) and this warning hilarious :lol:
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