Dungeon Dilettante
Posts: 1
Joined: Friday, 9th December 2022, 21:47
Crawl: 25th Anniversary Edition
If Wikipedia is correct then October 2 marked 25 years since Linley Henzell released Dungeon Crawl Stone Soup. Let that sink in for a minute.
I haven't played Crawl regularly in years due to life changes and inability to keep up with the pace of the updates, but I often read the change logs and I'm so happy that the game, its development team and the playerbase continue to grow and evolve, year after year.
The highly-democratic nature of its development makes Crawl unique. Plenty of devs incorporate player feedback now, but Crawl was one of the earliest examples of that and it's still the best example. Crawl goes further, though: I can't think of any other game that's developed exclusively by its players and where almost the entire development team has turned over in the course of development.
Anyhow, I just wanted to drop a quick line to say how happy I am to see that DCSS is still turning new corners two and a half decades on. What a proud accomplishment!
-Joel