Swamp Slogger
Posts: 153
Joined: Wednesday, 4th April 2012, 15:11
Location: Hengelo, Netherlands
Timed loot
a) they encourage deciding if more risky exploration[1] is worth getting there in time[2]
b) they give you that warm fuzzy feeling of accomplishment when you reach them in time,
c) and again when you manage to empty them[3]
More Good Things would be nice, but simply adding more portals has some drawbacks (like it being lots of work, even worse power spiral)
But how about minified versions?
Simply a timed treasure trove(without entry fee) on every level, with announcement/distance messages similar to portals, containing a single item.
[1] or in extreme cases even a scroll of mapping
[2] and whether it still is after you just turned a corner and ran into a pack of death yaks
[3] or even when you just manage to escape with your life
- For this message the author rigrig has received thanks: 3
- chequers, petercordia, stormdragon