Slime Squisher
Posts: 419
Joined: Monday, 12th September 2016, 16:25
Darkness as a permabuff
I can think of the following arguments:
* No, it would be much too powerful.
* But there's nothing stopping you casting it every time it expires in vanilla. That would consume most of your MP regeneration, but the Stoat Soup permabuff implementation means it will consume just as much of your MP regeneration.
* Then it will be much too fiddly. You'll keep wanting to turn it off to recover the MP supply, then turn it on again.
* Is that really more fiddly than repeated recasts if it's not a permabuff?
Any thoughts?