Halls Hopper
Posts: 85
Joined: Friday, 22nd March 2019, 16:06
Location: Right behind you
New Unrandart: Scimitar of the Gladiator
Enchantment changes by -1 for every 2 points of AC the user has.
If it doesn't fit anywhere else, it belongs here. Also, come here if you just need to get hammered.
Halls Hopper
Posts: 85
Joined: Friday, 22nd March 2019, 16:06
Location: Right behind you
Blades Runner
Posts: 593
Joined: Tuesday, 11th December 2018, 19:14
Halls Hopper
Posts: 85
Joined: Friday, 22nd March 2019, 16:06
Location: Right behind you
TheMeInTeam wrote:It's an interesting concept, but I don't think this particular iteration of it would see much use as simply wearing decently enchanted helmet/gloves/boots/cloak would drag it down to the order of a random weapon lying around pre-lair...which doesn't lower your AC. Still, trading something valuable for an actually good weapon could be interesting.
Dungeon Master
Posts: 250
Joined: Thursday, 27th November 2014, 19:12
Ziggurat Zagger
Posts: 5382
Joined: Friday, 25th November 2011, 07:36
Cocytus Succeeder
Posts: 2173
Joined: Saturday, 2nd February 2013, 09:52
tasonir wrote:The +27 Scimitar of the Gladiator {-2 AC +3 EV MR+}
The idea here being it helps boost an EV build somewhat more directly, and MR is a generally useful resistance to have. I'd be good for light armor melee and pretty bad for heavy armor melee characters.
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