Post Tuesday, 21st August 2018, 13:52

Achievements/banners outside tournament

From another thread:
Arrhythmia wrote:Banners and achievements should be added to the non-tournament game.

I actually quite like the idea of adding per-game achievements.

My idea is to only keep track of them in a single game (for replay value, and because they might chance over time).
For new players it gives some more things to achieve, besides e.g. reaching temple, lair, first rune
Experienced players can try to get multiple of the difficult ones.

* You would get a nice message as soon as you achieve one, providing another one of those sweet dopamine boosts.
* The morgue lists what you achieved, and there would be a menu to look them up as well
* Possibly the scoring page could keep track of all your "ever achieved" banners

Some ideas, based on the 0.22 tournament banners:
Spoiler: show
EXPLORER:
I: Enter a branch of the dungeon that contains a rune.
II: Find 5 runes
III: Find all 15 runes

HERETIC:
I: Abandon and mollify any god.
II: Abandon and mollify three gods.
III: Abandon and mollify nine gods.

PIOUS
I: Become the champion of any god.
II: Become the champion of five different gods.
III: Become the champion of thirteen different gods.

NATURE'S ALLY
I: Enter the Crypt.
II: Get the golden rune.
III: Enter Tomb for the first time after picking up the Orb of Zot, and then get the golden rune.

AVARICE
I: Find 1000 gold.
II: Find the silver rune.
III: Find the iron rune before entering Pandemonium or any branch of the dungeon containing any other rune. This means that only Temple, Lair, Orc, Elf, Depths, Abyss, Hell, and Dis can be entered.

INHERITOR:
I: Enter the Lair of Beasts while worshipping a god from a faded altar, having worshipped no other gods.
II: Find a rune while worshipping a god from a faded altar, having worshipped no other gods.
III: Win the game while worshipping a god from a faded altar, having worshipped no other gods.

LORD OF DARKNESS
I: Reach the last level of the Orcish Mines without having entered the Lair.
II: Reach the last level of the Depths without having entered the Lair.
III: Win without having entered the Lair, the Orcish Mines, or the Vaults.

SPITEFUL
I: Become the champion of Ru, then abandon Ru and become the champion of a different god.
I: Become the champion of Ru, then abandon Ru and become the champion of a different god, then win.
II: Become the champion of Ru, then abandon Ru before entering any branches other than the Temple and the Lair, then win without worshipping any other god.

SPEED DEMON
I: Reach D:15 in 27 minutes as a non-formicid.
II: Find a rune in 81 minutes.
III: Win the game in 3 hours.

THE CONQUEROR
I: Reach experience level 13.
II: Win a game.
III: Win a game in under 50000 turns.

THE PROHPET
I: Enter the Lair of Beasts with an Invocations title.
II: Win the game with an Invocations title.
III: Attain three different Invocations titles and win the game.

THE ASCETIC
I: Reach the Ecumenical Temple without using any potions or scrolls.
II: Reach the last level of the Lair of Beasts without using any potions or scrolls.
III: Find your first rune of a game without using any potions or scrolls.

LOREKEEPER:
I: Reach the last level of the Lair without raising any skill to 13.
II: Win without raising any skill to 20.
III: Win without raising any skill to 13.

VOW OF COURAGE
I: Kill Sigmund before entering the Depths.
II: Get four runes before entering the Depths.
III: Get six runes before entering the Depths.

BRUTE FORCE
I: Reach the last level of the Lair as a non-demigod without worshipping a god.
II: Find a rune as a non-demigod without worshipping a god.
III: Win a game as a non-demigod without worshipping a god.

GRACEFUL
I: Enter the Temple in under 3000 turns.
II: Enter the third floor of the Elven Halls in under 9000 turns.
III: Enter the final floor of Gehenna in under 27000 turns.

RUTHLESS EFFICIENCY
I: Reach the last level of the Lair before reaching experience level 12.
II: Find a rune before reaching experience level 14.
III: Win the game before reaching experience level 19.

DESCENT INTO MADNESS
I: Enter the Abyss.
II: Reach the 10th floor of a ziggurat.
III: Leave a ziggurat from its lowest floor.

THE HARVEST
(needs appropriate scaling for single-games, no idea how often uniques spawn)
I: Kill a unique monster.
II: Kill 13 uniques.
III: Kill 27 uniques.

ANGEL OF JUSTICE
I: Enter either Pandemonium or any branch of Hell.
II: Kill at least one unique pan lord and at least one unique hell lord.
III: Kill all four unique pan lords, all four unique hell lords, and the Serpent of Hell.

THE META
I: Attain 7 achievements
II: Attain 17 achievements
III: Attain 27 achievements

For this message the author rigrig has received thanks:
VeryAngryFelid