Shoals Surfer
Posts: 276
Joined: Sunday, 6th November 2016, 19:19
[proclick] X-Crawl Fork (With Standalone server!)
This is the repository on GitHub : https://github.com/Vajrapani/X-Crawl
X-crawl is playable on CPO (https://crawl.project357.org) and and on our standalone server : https://x-crawl.de/
(Kindly hosted by chequers and krfreak)
It is primarily developed through a democratic system, where changes are proposed and voted on in the discord. It is currently being developed by me and NormalPerson7, along with many other contributors who post pull requests in the repository.
The changes made as of 23/5/18 :
Branches :
- - Vaults does not require any runes to enter
- Lair Branches (Swamp, Spider, Snake, Shoals) have been shortened to 3 floors
- The Dungeon has been shortened to 12 floors
- Traps are not placed in the first 3 floors of the Dungeon
Items :
- - Iron Dragons may drop 'Iron Dragon Scales' on death. They have a base AC of 16, and an ER of 27
- Staves of Earth have a +3 AC Bonus
- Missiles have a dramatically increased spawn rate, but will always disappear when you fire them
- Morningstars and Eveningstars are 2-handed for small species
- Potions of mutation are more common
- The fixed randart items 'Scimitar of Flaming Death' and 'Dagger of Chilly Death' has been added back
- Needles of Sleeping have been removed
- Scrolls of Random Uselessness has been removed
- 'Ring of Insulation', common ring with the rElec property
- 'Fists of Thunder', unrandom artifact item that brands unarmed attacks with electricity
- Centaur and naga bardings have been merged into one barding type
Species :
- Duskwalker species that has the Nightstalker mutation, the ability to apply the 'drain' brand in melee and a halved stealth penalty in armour
- Fairy species with great magic aptitudes, -1 MP costs on all spells, inability to wear armour, and scaling defence with XL
- Sand Dwarf: a small, slow species that has no spellcasting penalty in armour
- Formicids can wield giant clubs & giant spiked clubs (with 2 hands)
- Ogres have a +2 maces & flails aptitude
- Halflings have been merged into Kobolds
- Vine Stalkers have their Regeneration mutation at XL 1
- Demigod's experience aptitude is -1
- Felids and Octopodes can wear scarves
Spells :
- - 'Piercing Shot', a Level 5 Charms Spell that adds the penetration brand to a ranged weapon
- 'Poison Arrow' is now in the Book of Power
- 'Excruciating Wounds' has been removed
- 'Summon Lightning Spire' is Level 5
- 'Summon Guardian Golem' has been removed
- 'Lee's Rapid Deconstruction' still breaks walls
Backgrounds :
- 'Archaeologist' Background - Starts off with a crate and a dusty tome. The tome reveals itself to be a random skill manual at XL 3, and when the manual is finished, the crate unlocks and gives the player a fixed artifact item.
- The Necromancer starting spellbook contains 'Bolt of Draining'
- 'Assassin' has been renamed to 'Rogue'
Gods :
- Jiyva & Lugonu generate in the Temple
- Yredelmenul allows worship from Gargoyles and allows use of 'Statue Form'
Monsters :
- - The monster spell 'Twisted Resurrection' has been removed. Deep Elf Death mages now get the spell 'Haunt'.
- Hornets don't paralyse anymore
- Naga mages and Nagarajas have the 'Dimensional Anchor' spell that stops the player from Teleporting
- Death drakes may spawn in Swamp
- 'Orb Demon' enemy in Zot that has orb of destruction, dig, repel missiles, blink range & energy bolt, as well as the ability to blink itself on melee attacks
- Tzitzimimeh have been renamed to Shadow Fiends
Miscellaneous :
- - The Zonguldrok Wizlab has been buffed
- The Paralyse spell on monsters now only paralyses for 2-4 turns
Progress so far : OpFi, OpGl, OpWn, OpAr, OpCK, OpMo, OpBe, OpHu, OpVM, OpAM, OpWr, OpFE, OpEE, OpNe, OpTm, OpSk