Unicode god altars in console


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Dungeon Master

Posts: 181

Joined: Thursday, 27th November 2014, 19:12

Post Wednesday, 23rd May 2018, 02:18

Unicode god altars in console

Do you play console, but wish that you could get in on some of the fancy new looks the kids these days have with their tiles?

Thanks to the magic of unicode, you can!

Screen Shot 2018-05-22 at 10.11.14 PM.png
Screen Shot 2018-05-22 at 10.11.14 PM.png (277.21 KiB) Viewed 599 times


Done by adding the following to your RC. Make sure your terminal font renders all of these glyphs as single-space symbols.

But really this thread is gonna be about bike shedding glyph choices (and maybe also other glyphs, tentacled monstrosity looks good as ᛤ, for example).

  Code:
# Unicode god altars

# "shattered"
feature += Ashenzari {※}
# "rough hewn"
feature += Beogh {⁑}
feature += Cheibriados {◴}
feature += Dithmenos {ᚤ}
# staff of aesculapius for the healer
feature += Elyvilon {⚕}
feature += Fedhas {❀}
feature += Gozag {₪}
# funeral urn of the ancestor
feature += Hepliaklqana {⚱}
feature += Jiyva {☣}
feature += Kikubaaqudgha {☠}
# "corrupted"
feature += Lugonu {▚}
# just because lowercase omega looks like flames
feature += Makhleb {ω}
feature += Nemelex Xobeh {⚜}
feature += Okawaru {⚔}
# meteorological symbol for thunderstorm
feature += Qazlal {☈}
feature += Ru {⚖}
# mimic the tile
feature += Sif Muna {♟}
feature += Trog {†}
feature += Uskayaw {♪}
# 16 pointed star. "radiant"
feature += Vehumet {✺}
# wheel of dharma
feature += Wu Jian {☸}
feature += Xom {⸘}
# a plain basalt altar sticks out in this flashy crowd
feature += Yredelemnul {☗}
# a quarter moon is the alchemical symbol for silver
feature += Zin {☽}
# alchemical gold
feature += Shining One {☉}

For this message the author ebering has received thanks: 3
Fingolfin, rigrig, runewalsh

Tartarus Sorceror

Posts: 1737

Joined: Tuesday, 13th March 2012, 02:48

Post Wednesday, 23rd May 2018, 14:01

Re: Unicode god altars in console

ebering wrote:feature += Gozag {₪}


Well meme'd.

What font should I use? Most of these don't work in Courier New.

Dungeon Master

Posts: 181

Joined: Thursday, 27th November 2014, 19:12

Post Wednesday, 23rd May 2018, 14:48

Re: Unicode god altars in console

These are all supported and monospace in Menlo regular

Dungeon Master

Posts: 181

Joined: Thursday, 27th November 2014, 19:12

Post Thursday, 24th May 2018, 03:14

Re: Unicode god altars in console

More unicode fun for horrors.

  Code:
mons := mon_glyph
# and horrors
mons += X : ᚸ
mons += tentacled monstrosity : ᛤ
mons += G : ಠ
mons += glowing orange brain : ದ
mons += u : ᛟ
'

No screenshot you'll have to try it yourself

Swamp Slogger

Posts: 146

Joined: Wednesday, 30th August 2017, 23:08

Post Thursday, 24th May 2018, 21:12

Re: Unicode god altars in console

That's cool!

I'd swap out the Wu Jian glyph to something that doesn't reference a real-life religion, just because of the vague attempts to make that happen in general in DCSS.

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