Concerning Vp Rework: Three Undead's a Crowd
Posted: Thursday, 5th April 2018, 20:30
There's been some talk about making Vp simpler, and I think that it would be a good thing. However, if the intention is to keep Vp as a species that jumps between life and undeath, and the intent is to simplify the numerous grades into two distinct states, then it's worth asking: how similar to an already existing species would the undead side be? Could this be redundant?
So I began wondering if it would be possible to merge a couple of species of the Gh - Vp - Mu triangle.
Gh + Vp would be similar to Hellmonk's proposal in GDR.
Mu + Vp would essentially create a species with free necromutation.
Gh + Mu would create a species with something like: no food clock, optional eating flesh to heal (and maybe to cure confusion?, no Gh rot), no potions, rF-, medium stats (S 10-I 8-D 7?), Ghoul apts except Mu spellcasting.
Hard to say what Vp's undead form would then become in this last case, possibly a more extreme form of Mu or Gh: e.g. Vp "Gh" could get large claws and a clock that needs kills to avoid detrimental effects, with also song of slaying always active, or "Mu" could get +8 MR level and the equivalent of a negative energy breath; could have a clock too. If there isn't a food clock determining a reason to switch between states, something else should motivate the player.
Maybe both forms could be available from the living form.
The main point I wanted to make, anyway, was that, if the undead park gets two relatively similar species and a third one that is fairly different, some could be merged to obviate the problem.
So I began wondering if it would be possible to merge a couple of species of the Gh - Vp - Mu triangle.
Gh + Vp would be similar to Hellmonk's proposal in GDR.
Mu + Vp would essentially create a species with free necromutation.
Gh + Mu would create a species with something like: no food clock, optional eating flesh to heal (and maybe to cure confusion?, no Gh rot), no potions, rF-, medium stats (S 10-I 8-D 7?), Ghoul apts except Mu spellcasting.
Hard to say what Vp's undead form would then become in this last case, possibly a more extreme form of Mu or Gh: e.g. Vp "Gh" could get large claws and a clock that needs kills to avoid detrimental effects, with also song of slaying always active, or "Mu" could get +8 MR level and the equivalent of a negative energy breath; could have a clock too. If there isn't a food clock determining a reason to switch between states, something else should motivate the player.
Maybe both forms could be available from the living form.
The main point I wanted to make, anyway, was that, if the undead park gets two relatively similar species and a third one that is fairly different, some could be merged to obviate the problem.