Cocytus Succeeder
Posts: 2184
Joined: Tuesday, 3rd February 2015, 22:05
Enemies spanning multiple tiles
There are some enemies which span multiple tiles (for instance, tentacles from a Kraken), but the mechanic overall seems underused.
One could think of many variations on the basic concept; one could attack a limb to "stagger" monsters (a la Dark Souls/Bloodborne). Or there could be some kind of cool mechanics derived from the freedom associated with an enemy not confined to one tile.
Of course, it could also mean increase in complexity for no gain. I don't know how it would play out.