Tartarus Sorceror
Posts: 1698
Joined: Saturday, 18th June 2016, 13:57
Spell School Themes
Translocation: instantaneous movement/teleport
Charms: buffs
Hexes: debuffs
Fire: direct damage at any range
Ice: slowing, damage, buffs
Earth: wall interaction, close range projectile, transformation
Air: damage ignores obstacles, uncontrollable targeting, hard to defend against, can hurt the pc
Venom: damage over time
Conjurations: ranged projectile damage
Summoning: allies
Necromancy: MP/HP interaction, corpse interaction
Transmutation: transformation.
Some are pretty obvious, others, like ice or air, imho not so much.