Simple Video Games, Optimal Language
Posted: Friday, 8th December 2017, 17:43
So I perused the coding section of this board, and was surprised there were no stickies or anything.
What language is Crawl programmed in? I am playing around with some board game designs, and one of them keeps poking its nose out of the box, wanting to be a video game instead. Im curious about what an optimal language to use is to this end, if high-end RT graphics are not the defining feature. I know very basic C++ and Python, and am otherwise good at logic. Turn based simple graphics ala Crawl is the idea, here. Google searches on this topic give a WIDE range of advice, so I was curious what people in the Crawl community have to chime in with.
Thanks.
What language is Crawl programmed in? I am playing around with some board game designs, and one of them keeps poking its nose out of the box, wanting to be a video game instead. Im curious about what an optimal language to use is to this end, if high-end RT graphics are not the defining feature. I know very basic C++ and Python, and am otherwise good at logic. Turn based simple graphics ala Crawl is the idea, here. Google searches on this topic give a WIDE range of advice, so I was curious what people in the Crawl community have to chime in with.
Thanks.