Inspect PanLord Abilities?


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Tartarus Sorceror

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Joined: Thursday, 31st May 2012, 15:45

Post Saturday, 21st October 2017, 17:40

Inspect PanLord Abilities?

Recently I saw Charly of all people nuked to death from very near full health by a Pan lord that had Shatter. He was in Statue Form and the shatter did 200 damage. Was he complacent, or is there still no way to tell what abilities a pan lord has?
Won (52). Remaining (15): 5 species: Ba, Fe, Mu, Na, Op; 5 Backgrounds: AM, Wr, Su, AE, Ar; 5 gods: Jiyv, newNem, WJC, newSif, newFedh

Abyss Ambulator

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Joined: Friday, 16th January 2015, 20:20

Post Saturday, 21st October 2017, 18:58

Re: Inspect PanLord Abilities?

What are you most vulnerable to? They have that + haste + chaos-branded melee.

Swamp Slogger

Posts: 139

Joined: Saturday, 10th January 2015, 22:27

Post Sunday, 22nd October 2017, 00:23

Re: Inspect PanLord Abilities?

To the best of my knowledge, the usual x->v is the only way to show panlord abilities, unless you're diving into the source code or something. But it won't show the specific set for a given panlord until they've used that power at least once - otherwise it'll just give you the usual "It may possess any of a vast number of diabolical powers." So as soon as it used shatter once, x->v would show that it can use shatter, but if it's the first use...you might be screwed.

Crypt Cleanser

Posts: 689

Joined: Saturday, 12th December 2015, 23:54

Post Sunday, 22nd October 2017, 00:34

Re: Inspect PanLord Abilities?

Airwolf wrote:What are you most vulnerable to? They have that + haste + chaos-branded melee.

You unironically want to assume this. You have to treat every random panlord as though it can paralyze you for 7 turns in melee, haste itself, hurl damnation, glaciate, firestorm, tornado, shatter, chain lightning, lcs, torment, summon greater demons, etc (I don't know the full spell list offhand, it's a gigantic spoiler) until proven otherwise or else risk getting wrecked by the few panlords that actually do have those things. Unsurprisingly, this leads to gameplay that's kinda bad.

For this message the author Hellmonk has received thanks: 3
Airwolf, nago, VeryAngryFelid

Ziggurat Zagger

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Post Sunday, 22nd October 2017, 01:25

Re: Inspect PanLord Abilities?

  Code:
// Pan lord AOE conjuration spell list.
static spell_type search_order_aoe_conj[] =
{
    SPELL_SYMBOL_OF_TORMENT,
    SPELL_FIRE_STORM,
    SPELL_GLACIATE,
    SPELL_CHAIN_LIGHTNING,
    SPELL_SHATTER,
    SPELL_FREEZING_CLOUD,
    SPELL_POISONOUS_CLOUD,
    SPELL_METAL_SPLINTERS,
    SPELL_ENERGY_BOLT,
    SPELL_ORB_OF_ELECTRICITY,
};

// Pan lord conjuration spell list.
static spell_type search_order_conj[] =
{
    SPELL_CALL_DOWN_DAMNATION,
    SPELL_LEHUDIBS_CRYSTAL_SPEAR,
    SPELL_CORROSIVE_BOLT,
    SPELL_QUICKSILVER_BOLT,
    SPELL_IOOD,
    SPELL_ENERGY_BOLT,
    SPELL_DISINTEGRATE,
    SPELL_BOLT_OF_FIRE,
    SPELL_BOLT_OF_COLD,
    SPELL_IRON_SHOT,
    SPELL_POISON_ARROW,
    SPELL_BOLT_OF_DRAINING,
    SPELL_LIGHTNING_BOLT,
};

// Pan lord self-enchantment spell list.
static spell_type search_order_selfench[] =
{
    SPELL_HASTE,
    SPELL_SILENCE,
    SPELL_INVISIBILITY,
    SPELL_BLINK,
    SPELL_BLINKBOLT,
};

// Pan lord summoning spell list.
static spell_type search_order_summon[] =
{
    SPELL_HAUNT,
    SPELL_MALIGN_GATEWAY,
    SPELL_SUMMON_DRAGON,
    SPELL_SUMMON_HORRIBLE_THINGS,
    SPELL_SHADOW_CREATURES,
    SPELL_SUMMON_EYEBALLS,
    SPELL_SUMMON_VERMIN, // funny
    SPELL_SUMMON_BUTTERFLIES, // funny
};

static spell_type search_order_misc[] =
{
    SPELL_DISPEL_UNDEAD,
    SPELL_PARALYSE,
    SPELL_SLEEP,
    SPELL_MASS_CONFUSION,
    SPELL_DRAIN_MAGIC,
    SPELL_PETRIFY,
    SPELL_POLYMORPH,
    SPELL_FORCE_LANCE,
    SPELL_SLOW,
};
  Code:
    if (spellcaster)
    {
        if (!one_chance_in(10))
            ADD_SPELL(RANDOM_ELEMENT(search_order_conj));

        if (!one_chance_in(10))
        {
            if (coinflip())
                ADD_SPELL(RANDOM_ELEMENT(search_order_summon));
            else
                ADD_SPELL(RANDOM_ELEMENT(search_order_aoe_conj));
        }

        if (coinflip())
            ADD_SPELL(RANDOM_ELEMENT(search_order_selfench));

        if (coinflip())
            ADD_SPELL(RANDOM_ELEMENT(search_order_misc));

        // Demon-summoning should be fairly common.
        if (coinflip())
            ADD_SPELL(random_choose(SPELL_SUMMON_DEMON, SPELL_SUMMON_GREATER_DEMON));

        normalize_spell_freq(spells, xl);
    }

For this message the author duvessa has received thanks: 3
Airwolf, nago, Scalding Steam

Abyss Ambulator

Posts: 1193

Joined: Friday, 16th January 2015, 20:20

Post Sunday, 22nd October 2017, 04:07

Re: Inspect PanLord Abilities?

Hellmonk wrote:
Airwolf wrote:What are you most vulnerable to? They have that + haste + chaos-branded melee.

You unironically want to assume this. You have to treat every random panlord as though it can paralyze you for 7 turns in melee, haste itself, hurl damnation, glaciate, firestorm, tornado, shatter, chain lightning, lcs, torment, summon greater demons, etc (I don't know the full spell list offhand, it's a gigantic spoiler) until proven otherwise or else risk getting wrecked by the few panlords that actually do have those things. Unsurprisingly, this leads to gameplay that's kinda bad.

Yeah, most random panlords are pretty tame. They have a 25% chance of not having any spells at all. So you mostly destroy them easily, getting annoyed if they have high EV or disto-branded melee, until ... you meet one that hits you with a big spell.

For this message the author Airwolf has received thanks:
nago

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