Geroth slightly appreciates it when you kill things (~33%)
Geroth appreciates it when your allies kill things (~50%)
Geroth greatly appreciates it when you kill things while mounted (~66%)
Piety level ------: "Tamer"
Allows the player to 'tame' (Enslave) animal-intelligence creatures by throwing food at them. (Higher nutrition = higher chance, higher HD = lower chance) (Enslave eventually times out.)
Piety level *-----: "Domesticator"
Mount Animal (Mild Hunger) - Leaps onto the targeted enslaved animal (Any attack against you has a chance to strike your animal instead, using the ratio between your EV stats to determine the chance. If your mount dies, you're stunned a turn. You move at your mount's speed. You fly/swim if your mount can fly/swim. You can feed your mount to increase the duration of its enslavement by dropping food. Status notifies you when animal is growing restless. You gain an auxiliary attack from the creature's natural attack.
Piety level **----: "Wild Child"
You can use some of the your mount's abilities, with success rate depending on your Invo and power based on the mount's HD
Piety level ***---: "Bear Heart"
Decreases the rate at which your mount becomes hostile
Piety level ****--: "Primal One"
Decreases the rate at which other tamed creatures become hostile
Piety level *****-: "Nature's Call"
Stampede (MP, Large Piety) - Summons a herd of elephants that travel in the targeted direction, trampling everything in their path. (Dire elephants at high Invo?)
Piety level ******: "Beast-Master"
Your mount never becomes hostile