Extended is as boring as ever
Posted: Saturday, 7th October 2017, 16:49
It just dozens of levels full of demons that all have the same way of handling them (with exceptions here and there, holy pan being one) It doesn't have one singular mechanic that is a problem. The problem is that those mechanics are repeated over and over again. The only threat there is is torment + hellfire. Did you prepare for that threat? Good nothing else will meaningfully hurt you.
Why aren't there actually powerful monsters in sufficient quantity that attack the player in another way?
Why aren't there powerful monsters that cast spells like firestorm and glaciate to attack the player?
Why aren't there powerful monsters with debuffs like screen wide slows or silence?
Why aren't there monsters that are actually a threat in melee to a xp27 melee character?
Something radical is simply needed or the extended portion of the game will never see improvement.
Why aren't there actually powerful monsters in sufficient quantity that attack the player in another way?
Why aren't there powerful monsters that cast spells like firestorm and glaciate to attack the player?
Why aren't there powerful monsters with debuffs like screen wide slows or silence?
Why aren't there monsters that are actually a threat in melee to a xp27 melee character?
Something radical is simply needed or the extended portion of the game will never see improvement.