Post Thursday, 5th October 2017, 13:41

New Necro/Transmut Spells

I think one of the reasons lichf isn't much loved around here is that it's one of a kind, as the only necro/transm spell. By comparison, there are three earth/tsm spells, and with very different results from each other.

So I thought, there could be more necro/transm spells.

I broadly thought of this: a spell that binds the flesh of monsters in a certain area together. They could be slowed, or simply be bound together and unable to stand apart.

Another one is a spell that binds your flesh to that of an enemy nearby. The spell inflicts damage. If it kills the monster, you gain 1d5 limbs from it, and you gain auxiliary attacks from them. The limbs are of the kind of the monster you killed, mutation-level wise.

Any comments or ideas?
I Feel the Need - the Need for Beer
3DsBe^Tr, 15DsFi^Ru, 3DsMo^Ne, 3FoHu^Go, 3TrAr^Ok, 3HOFE^Ve, 3MfGl^Ok, 4GrEE^Veh, 3BaIE^Chei, 3HuMo^Oka, 3MiWn^Qaz, 3VSFi^Ash, 3DrTm^Makh, 3DsCK^Xom, 3OgMo^Oka, 3NaFi^Oka, 3FoFi^Oka

For this message the author Shtopit has received thanks: