Turn Clubs Into Staves

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Tartarus Sorceror

Posts: 1696

Joined: Saturday, 18th June 2016, 13:57

Post Wednesday, 9th August 2017, 21:58

Turn Clubs Into Staves

Staves, not quarterstaffs: those crappy staves that are the base item for magic staves, and once existed as item because they were the starting weapon for priests (I think, it's a very blurry memory).

The effect would be giving mages and other interested a way to pump up their staves skill before they find a good stave. You will almost surely find a m&f between D:1 and D:2 anyway.

If this would substitute clubs with too strong a weapon (staves have better aim and are faster), then clubs could be renamed to sticks and moved into staves.
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Swamp Slogger

Posts: 143

Joined: Wednesday, 4th April 2012, 15:11

Location: Hengelo, Netherlands

Post Thursday, 10th August 2017, 15:56

Re: Turn Clubs Into Staves

Shtopit wrote:a way to pump up their staves skill before they find a good stave.
Why would you ever want to do that?
Better to spend that xp on something that keeps you alive right now, and train staves if you actually manage to find a good staff.
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Lair Larrikin

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Joined: Tuesday, 28th March 2017, 22:35

Post Thursday, 10th August 2017, 16:10

Re: Turn Clubs Into Staves

I'm a fan of Hellcrawl's solution of merging Staves and M&F into one composite skill.

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