Wouldn't Vp be less tedious if...


If it doesn't fit anywhere else, it belongs here. Also, come here if you just need to get hammered.

Abyss Ambulator

Posts: 1233

Joined: Wednesday, 23rd April 2014, 21:57

Post Wednesday, 9th August 2017, 21:41

Wouldn't Vp be less tedious if...

they didn't gain or lose satiation and could instead just pick a level from the ability menu?

Or would that result in lots of changes mid-fight?

There's got to be a better way!
User avatar

Tartarus Sorceror

Posts: 1698

Joined: Saturday, 18th June 2016, 13:57

Post Wednesday, 9th August 2017, 21:49

Re: Wouldn't Vp be less tedious if...

- XP metre to allow change
- Drain on change
- Exhaustion after a change, so that you can only change once during a fight
- No change if enemy in sight (add a certain number of turns after the enemy left LOS if you want to limit it more)
- Inventory item needed for change (fruits! :D)

From my POV Vp needs a lot of revision, probably more than any other species.
I Feel the Need--the Need for Beer
Spoiler: show
3DSBeTr 15DSFiRu 3DSMoNe 3FoHuGo 3TrArOk 3HOFEVe 3MfGlOk 4GrEEVe 3BaIEChei 3HuMoOka 3MiWnQaz 3VSFiAsh 3DrTmMakh 3DSCKXom 3OgMoOka 3NaFiOka 3FoFiOka 3MuFEVeh 3CeHuOka 3TrMoTSO 3DEFESif 3DSMoOka 3DSFiOka

For this message the author Shtopit has received thanks: 2
Gigaslurp, scorpionwarrior

Return to Crazy Yiuf's Corner

Who is online

Users browsing this forum: No registered users and 38 guests

cron
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by ST Software for PTF.