is there any monster that can beat 4 pips MR?


If it doesn't fit anywhere else, it belongs here. Also, come here if you just need to get hammered.

Swamp Slogger

Posts: 139

Joined: Friday, 13th March 2015, 13:33

Post Wednesday, 9th August 2017, 20:01

is there any monster that can beat 4 pips MR?

If not, why do we have 5 pips for max MR? I see alot of new players wearing 5 pips of MR, often sacrificing other resistances to get it.

For this message the author gameguard has received thanks:
nago

Dungeon Master

Posts: 625

Joined: Thursday, 23rd October 2014, 03:08

Post Wednesday, 9th August 2017, 20:50

Re: is there any monster that can beat 4 pips MR?

the enchantress can, technically speaking

Ziggurat Zagger

Posts: 8786

Joined: Sunday, 5th May 2013, 08:25

Post Wednesday, 9th August 2017, 22:48

Re: is there any monster that can beat 4 pips MR?

Ancient liches and Pan lords can.

For this message the author duvessa has received thanks: 2
nago, WingedEspeon

Abyss Ambulator

Posts: 1193

Joined: Friday, 16th January 2015, 20:20

Post Thursday, 10th August 2017, 01:32

Re: is there any monster that can beat 4 pips MR?

Paralysis (and maybe other effects) from chaos-branded melee (Eldritch Tentacles, some random Panlords, but not Killer Klowns) doesn't check MR at all!

Ziggurat Zagger

Posts: 8786

Joined: Sunday, 5th May 2013, 08:25

Post Thursday, 10th August 2017, 03:10

Re: is there any monster that can beat 4 pips MR?

Oh, and also vault sentinels.

For this message the author duvessa has received thanks:
nago

Ziggurat Zagger

Posts: 4432

Joined: Friday, 8th May 2015, 17:51

Post Thursday, 10th August 2017, 06:12

Re: is there any monster that can beat 4 pips MR?

I remember checking a game where PC got paralyzed by A.Lich despite having 5 pips.
Underestimated: cleaving, Deep Elf, Formicid, Vehumet, EV
Overestimated: AC, GDS
Twin account of Sandman25

Abyss Ambulator

Posts: 1233

Joined: Wednesday, 23rd April 2014, 21:57

Post Thursday, 10th August 2017, 08:06

Re: is there any monster that can beat 4 pips MR?

The game doesn't display more than 5 pips, but what happens if I wear 6 items of MR+? Is there a cap, or do I keep getting (diminishing) returns?

Ziggurat Zagger

Posts: 4432

Joined: Friday, 8th May 2015, 17:51

Post Thursday, 10th August 2017, 08:07

Re: is there any monster that can beat 4 pips MR?

There is no cap and there are no diminishing returns, it is linear increase. You will see 0% for all monster spells.
Underestimated: cleaving, Deep Elf, Formicid, Vehumet, EV
Overestimated: AC, GDS
Twin account of Sandman25

Abyss Ambulator

Posts: 1233

Joined: Wednesday, 23rd April 2014, 21:57

Post Thursday, 10th August 2017, 09:11

Re: is there any monster that can beat 4 pips MR?

Sorry for the lack of clarity, the 'diminishing' was aimed at the actual increase in benefit. Once all monsters spells have been reduced to a literal 0%, the benefit of adding further MR+ is of course 0, so as diminished as it can get.

So for a hypothetical near-invincible zig character, walking around with 4 sources of MR+ from gear might be quite reasonable.

Ziggurat Zagger

Posts: 4432

Joined: Friday, 8th May 2015, 17:51

Post Thursday, 10th August 2017, 09:28

Re: is there any monster that can beat 4 pips MR?

I believe having even 1% chance to be paralyzed is incompatible with near-invincible. 5 pips is a must for me unless I have 4 pips and a ring of MR to swap as needed.
You can check it easily, just equip different MR items and check Ancient Lich via "?/m".
Underestimated: cleaving, Deep Elf, Formicid, Vehumet, EV
Overestimated: AC, GDS
Twin account of Sandman25

Abyss Ambulator

Posts: 1233

Joined: Wednesday, 23rd April 2014, 21:57

Post Thursday, 10th August 2017, 10:38

Re: is there any monster that can beat 4 pips MR?

Is the chance to be affected number rounded? Is 0% really <0.5%?

Ziggurat Zagger

Posts: 4432

Joined: Friday, 8th May 2015, 17:51

Post Thursday, 10th August 2017, 11:12

Re: is there any monster that can beat 4 pips MR?

  Code:
/**
 * Compute success chance for MR-checking spells and abilities.
 *
 * @param mr The magic resistance of the target.
 * @param powc The enchantment power.
 * @param scale The denominator of the result.
 * @param round_up Should the resulting chance be rounded up (true) or
 *        down (false, the default)?
 *
 * @return The chance, out of scale, that the enchantment affects the target.
 */
int hex_success_chance(const int mr, int powc, int scale, bool round_up)
{
    const int pow = ench_power_stepdown(powc);
    const int target = mr + 100 - pow;
    const int denom = 101 * 100;
    const int adjust = round_up ? denom - 1 : 0;

    if (target <= 0)
        return scale;
    if (target > 200)
        return 0;
    if (target <= 100)
        return (scale * (denom - _triangular_number(target)) + adjust) / denom;
    return (scale * _triangular_number(201 - target) + adjust) / denom;


Edit. Removed wrong info.
Last edited by VeryAngryFelid on Thursday, 10th August 2017, 12:17, edited 1 time in total.
Underestimated: cleaving, Deep Elf, Formicid, Vehumet, EV
Overestimated: AC, GDS
Twin account of Sandman25

Abyss Ambulator

Posts: 1233

Joined: Wednesday, 23rd April 2014, 21:57

Post Thursday, 10th August 2017, 12:00

Re: is there any monster that can beat 4 pips MR?

Rounding up would make more sense. I would be annoyed if it said 0% and then I end up paralysed.

For this message the author 4Hooves2Appendages has received thanks:
VeryAngryFelid
User avatar

Dungeon Master

Posts: 502

Joined: Wednesday, 7th March 2012, 13:25

Location: Lexington, KY, US

Post Thursday, 10th August 2017, 12:11

Re: is there any monster that can beat 4 pips MR?

Monster hex success chances are rounded up before being displayed (hex_chance in describe.cc), while player hex success chances are rounded down (desc_success_chance in spl-cast.cc). The idea is precisely what 4H2A alluded to: it would be annoying to be told that something bad (being affected by a monster hex, or failing to affect a monster with your own hex) had a 0% chance of happening, then have it happen.

For this message the author neil has received thanks: 4
4Hooves2Appendages, nago, Terrapin, VeryAngryFelid
User avatar

Tartarus Sorceror

Posts: 1698

Joined: Saturday, 18th June 2016, 13:57

Post Thursday, 10th August 2017, 14:35

Re: is there any monster that can beat 4 pips MR?

I just got enraged by a moth of wrath at +++++, but I don't know if it checks MR.
I Feel the Need--the Need for Beer
Spoiler: show
3DSBeTr 15DSFiRu 3DSMoNe 3FoHuGo 3TrArOk 3HOFEVe 3MfGlOk 4GrEEVe 3BaIEChei 3HuMoOka 3MiWnQaz 3VSFiAsh 3DrTmMakh 3DSCKXom 3OgMoOka 3NaFiOka 3FoFiOka 3MuFEVeh 3CeHuOka 3TrMoTSO 3DEFESif 3DSMoOka 3DSFiOka

Ziggurat Zagger

Posts: 4432

Joined: Friday, 8th May 2015, 17:51

Post Thursday, 10th August 2017, 14:44

Re: is there any monster that can beat 4 pips MR?

It does not.
Underestimated: cleaving, Deep Elf, Formicid, Vehumet, EV
Overestimated: AC, GDS
Twin account of Sandman25

For this message the author VeryAngryFelid has received thanks:
Shtopit
User avatar

Blades Runner

Posts: 568

Joined: Wednesday, 5th March 2014, 03:52

Post Thursday, 10th August 2017, 18:45

Re: is there any monster that can beat 4 pips MR?

Still, it probably is confusing to show more than 4 pips.

Return to Crazy Yiuf's Corner

Who is online

Users browsing this forum: No registered users and 23 guests

cron
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by ST Software for PTF.