Blades Runner
Posts: 568
Joined: Wednesday, 5th March 2014, 03:52
If it doesn't fit anywhere else, it belongs here. Also, come here if you just need to get hammered.
Blades Runner
Posts: 568
Joined: Wednesday, 5th March 2014, 03:52
Ziggurat Zagger
Posts: 6454
Joined: Tuesday, 30th October 2012, 19:06
Reptisaurus wrote:I don't see why greater linearity is a plus, and why the generally much more difficult depths are left unlocked, only 1-2 levels later.
Blades Runner
Posts: 568
Joined: Wednesday, 5th March 2014, 03:52
Ziggurat Zagger
Posts: 6454
Joined: Tuesday, 30th October 2012, 19:06
Reptisaurus wrote:Ok. I.. sort....of... see the logic behind that. Like when I forget I haven't done crypt until I'm a ways into extended and go through tab tab tab tab "yawn* tab tab tab tab?
And I guess depths isn't a problem because it's much, much harder to survive to get enough XP to crush Spider?
Still, optimal play is pretty much always gonna say "Do the easiest required branch, first." Removing rune lock on Vaults wouldn't change 95% of my games.
Thanks for explaining though!
Vaults Vanquisher
Posts: 443
Joined: Thursday, 16th February 2017, 15:23
Ziggurat Zagger
Posts: 4478
Joined: Wednesday, 23rd October 2013, 07:56
watertreatmentRL wrote:The lair branches range from bad content (spider, swamp) to awful content (snake, shoals).
Pandemonium Purger
Posts: 1386
Joined: Sunday, 5th April 2015, 22:37
Vaults Vanquisher
Posts: 443
Joined: Thursday, 16th February 2017, 15:23
Sprucery wrote:watertreatmentRL wrote:The lair branches range from bad content (spider, swamp) to awful content (snake, shoals).
I think you should play some other game.
Tartarus Sorceror
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Joined: Saturday, 18th June 2016, 13:57
Pandemonium Purger
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Joined: Sunday, 5th April 2015, 22:37
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