Tartarus Sorceror
Posts: 1698
Joined: Saturday, 18th June 2016, 13:57
New Species: Matro
+1 INT every 3rd level
30% more MP than average
+4 MR per level
Powerful Conjurations: All conjuration spells cast by matros are cast as if they were wielding a staff of conjuration. It's an innate bonus that stacks with all enhancers.
Gourmand: Matros can eat chunks at any time.
MP Regeneration 1: Matros magic reserves replenish quickly.
Matros are kobold-sized.
Matros have a base Strength of 4, Intelligence of 15, and Dexterity of 5 (before Background modifiers).
Skill modifiers:
Fighting: -5
SB: -2
LB: -3
Axes: -3
Polearms: -3
M&F: -1
Staves: -2
UC: -4
Throwing: -2
Slings: -2
Bows: -2
Crossbows: -2
Armour: -1
Dodging: -1
Stealth: 0
Shields: -2
Spellcasting: -1
Conjurations: 0
Hexes: -2
Charms: -2
Summonings: -2
Necromancy: -2
Translocations: -2
Transmutation: -2
Fire: -2
Ice: -1
Air: -2
Earth: -2
Poison: -2
Invo: -1
Evo: -2
XP: -1
It's a magic troll! Well, it's the concept of troll applied to magic -- minmaxed main stat, ability to keep casting longer thanks to a larger reservoir with regeneration, powerful conj instead of claws, and bad skills all over, as long as it's not conj (I also gave 0 stealth to make partially up for the abysmal fighting aptitude).
So it's meant to be a straightforward blaster caster race that's only good at unrefined blaster casting.
It's not perfect, of course, because magic schools work with each other, which weapon schools don't. But would you play this?