Timed portals should announce their direction


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Swamp Slogger

Posts: 139

Joined: Friday, 13th March 2015, 13:33

Post Monday, 19th June 2017, 17:17

Timed portals should announce their direction

I understand that its kind of a challenge to find it without being too reckless and dying if you dont have a magic mapping, but sometimes you just pass it by a few squares and the way the game updates you is a bit useless. Trying to find it by reading the far/nearby prompt is a crapshoot and almost doesnt help at all. Unless the design decision was to purposefully make it entirely luck based, i think the game should say which direction you are hearing the brisk rustling of whatever. At the very least the update on the closeness of it should be much more frequent.

Yes, i missed labyrinth in my current game which makes me very salty (and sewers earlier).

Tomb Titivator

Posts: 900

Joined: Sunday, 30th December 2012, 05:26

Post Tuesday, 20th June 2017, 05:24

Re: Timed portals should announce their direction

Wait you're salty that you didn't have to do a labyrinth?

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