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Tartarus Sorceror
Posts: 1698
Joined: Saturday, 18th June 2016, 13:57
If there were no curses, and no scrolls of remove curse...
Thoughts?
If it doesn't fit anywhere else, it belongs here. Also, come here if you just need to get hammered.
Tartarus Sorceror
Posts: 1698
Joined: Saturday, 18th June 2016, 13:57
Zot Zealot
Posts: 982
Joined: Monday, 29th September 2014, 09:04
Ziggurat Zagger
Posts: 5382
Joined: Friday, 25th November 2011, 07:36
Slime Squisher
Posts: 406
Joined: Thursday, 16th June 2011, 18:36
Ziggurat Zagger
Posts: 6454
Joined: Tuesday, 30th October 2012, 19:06
mattlistener wrote:Is there consensus that the cursed item mechanic is bad? It creates a risk/reward decision space for some characters that need better defenses or killingness than they currently have, as opposed to just having full knowledge of all available equipment (via equip-ID) and using what's best. Later on, artifacts that recurse themselves make the mechanic still relevant.
Vaults Vanquisher
Posts: 443
Joined: Thursday, 16th February 2017, 15:23
Ziggurat Zagger
Posts: 6454
Joined: Tuesday, 30th October 2012, 19:06
watertreatmentRL wrote:Hellcrawl's solution to this issue of curse scrolls and Ashenzari was to remove curses and remove Ashenzari. This was a solid decision: A god that gives you essentially infinite experience makes no sense and can only be justified in terms of a degenerate difficulty curve where the game is won or lost in the first 30 minutes of a 4 to 6 hour game.
Ash is just a fundamentally bad idea and it would be better to drop the god entirely than figure out how to fix it in some future version of DCSS without curses.
Tartarus Sorceror
Posts: 1698
Joined: Saturday, 18th June 2016, 13:57
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