Ignition is a pretty good spell


If it doesn't fit anywhere else, it belongs here. Also, come here if you just need to get hammered.

Ziggurat Zagger

Posts: 5382

Joined: Friday, 25th November 2011, 07:36

Post Saturday, 29th April 2017, 22:24

Ignition is a pretty good spell

Large orc pack in vaults:

Spoiler: show
* You feel a surge of power! The air bursts into flame!
* The fireball engulfs the warg.
* The warg is heavily wounded.
* The fireball engulfs the orc warrior.
* The orc warrior is almost dead.
* The fireball engulfs the vault warden.
* The vault warden is lightly wounded.
* The fireball engulfs the vault warden.
* The vault warden is moderately wounded.
* The fireball engulfs the hog.
* You kill the hog!
* Sif Muna accepts your kill.
* The fireball engulfs the orc knight.
* The orc knight is moderately wounded.
* The fireball engulfs the orc.
* You kill the orc!
* Sif Muna accepts your kill.
* The fireball engulfs the orc warrior.
* The orc warrior is moderately wounded.
* The fireball engulfs the orc.
* You kill the orc!
* Sif Muna accepts your kill.
* The fireball engulfs the vault warden.
* The vault warden is heavily wounded.
* The fireball engulfs the orc warrior.
* You kill the orc warrior!
* Sif Muna accepts your kill.
* The fireball engulfs the warg.
* You kill the warg!
* Sif Muna accepts your kill.
* The fireball engulfs the vault warden.
* The vault warden is heavily wounded.
* Sif Muna accepts your kill.
* You feel a bit more experienced.
* Sif Muna accepts your kill.
* You feel a bit more experienced.
* Sif Muna accepts your kill.
* You feel a bit more experienced. The fireball engulfs the vault warden.
* The vault warden is severely wounded.
* The fireball engulfs the orc knight.
* The orc knight is severely wounded.
* The fireball engulfs the orc warrior.
* You kill the orc warrior!
* Sif Muna accepts your kill.
* The fireball engulfs the orc knight.
* The orc knight is almost dead.
* The fireball engulfs the orc knight.
* You kill the orc knight!
* Sif Muna accepts your kill.
* The fireball engulfs the vault warden.
* _The vault warden is severely wounded.

Orb run when the seraph appeared (actually saw it twice):

Spoiler: show
* The seraph gestures.
* _The seraph begins to accept its allies' injuries.
* You feel a strong surge of power! The air bursts into flame!
* The fireball engulfs the seraph. The seraph completely resists.
* The fireball engulfs the angel.
* The angel is moderately wounded.
* The fireball engulfs the angel.
* The angel is lightly wounded.
* The fireball engulfs the angel.
* The angel is lightly wounded.
* The fireball engulfs the cherub. The cherub resists.
* The cherub is lightly wounded.
* The fireball engulfs the daeva.
* The daeva is lightly wounded.
* The fireball engulfs the cherub. The cherub resists.
* The cherub is lightly wounded.
* The fireball engulfs the angel.
* The angel is lightly wounded.
* The fireball engulfs the daeva.
* The daeva is severely wounded.
* The fireball engulfs the angel.
* The angel is moderately wounded.
* The fireball engulfs the cherub. The cherub resists.
* The cherub is lightly wounded.
* The fireball engulfs the daeva.
* The daeva is almost dead.
* The fireball engulfs the angel.
* The angel is lightly wounded.
* The fireball engulfs the daeva.
* The daeva is moderately wounded.
* The fireball engulfs the angel.
* The angel is heavily wounded.
* The fireball engulfs the angel.
* The angel is lightly wounded.
* The fireball engulfs the angel.
* The angel is moderately wounded.
* The fireball engulfs the daeva.
* The daeva is heavily wounded.
* The fireball engulfs the seraph. The seraph completely resists.
* The fireball engulfs the angel.
* The angel is moderately wounded.
* The fireball engulfs the angel.
* The angel is moderately wounded.
* The fireball engulfs the angel.
* The angel is moderately wounded.
* The fireball engulfs the daeva.
* The daeva is heavily wounded.
* The fireball engulfs the angel.
* The angel is heavily wounded.
* The fireball engulfs the angel.
* The angel is moderately wounded.
* The fireball engulfs the daeva.
* You kill the daeva!
* The fireball engulfs the angel.
* The angel is severely wounded.
* The fireball engulfs the angel.
* The angel is heavily wounded.
* The fireball engulfs the angel.
* The angel is heavily wounded.
* The fireball engulfs the seraph. The seraph completely resists.
* The fireball engulfs the angel.
* The angel is severely wounded.
* The fireball engulfs the angel.
* The angel is almost dead.
* The fireball engulfs the seraph. The seraph completely resists.
* The fireball engulfs the angel.
* The angel is moderately wounded.
* The fireball engulfs the seraph. The seraph completely resists.
* The fireball engulfs the cherub. The cherub resists.
* The cherub is moderately wounded.
* You kill the seraph!
* Sif Muna accepts your kill.

I also used it to immediately clear the vaults:5 entrance, but didn't record the combat log for that. These are both single casts. I did have a fire spellpower enhancer, and even had two for the seraph one :)

For reference, the cast table from this run:

  Code:
 Cast: Flame Tongue      |    61 |    82 |   162 |   223 |    61 |       |       |       |       ||   589
       Sticky Flame      |       |     7 |    30 |    80 |   154 |    49 |       |       |       ||   320
       Fireball          |       |       |     5 |    41 |    88 |    55 |    74 |    13 |     8 ||   284
       Swiftness         |       |       |       |     1 |     3 |       |       |       |       ||     4
       Regeneration      |       |       |       |       |    74 |    55 |    28 |    32 |    62 ||   251
       Iskenderun's Myst |       |       |       |       |   186 |    36 |       |       |       ||   222
       Bolt of Fire      |       |       |       |       |    11 |   323 |   202 |   233 |   481 ||  1250
       Ignition          |       |       |       |       |       |       |    36 |    62 |   126 ||   224
       Iron Shot         |       |       |       |       |       |       |     7 |    29 |   229 ||   265
       Vampiric Draining |       |       |       |       |       |       |     2 |       |     6 ||     8
       Deflect Missiles  |       |       |       |       |       |       |       |     1 |     6 ||     7
       Dispel Undead     |       |       |       |       |       |       |       |    37 |     3 ||    40
       Fire Storm        |       |       |       |       |       |       |       |       |     2 ||     2
       Borgnjor's Revivi |       |       |       |       |       |       |       |       |     1 ||     1

Ziggurat Zagger

Posts: 8786

Joined: Sunday, 5th May 2013, 08:25

Post Saturday, 29th April 2017, 22:34

Re: Ignition is a pretty good spell

wow a level 8 spell kills orcs in one cast, incredible

For this message the author duvessa has received thanks: 2
Gigaslurp, nago
User avatar

Dis Charger

Posts: 2057

Joined: Wednesday, 7th August 2013, 08:25

Post Saturday, 29th April 2017, 23:28

Re: Ignition is a pretty good spell

Tasonir it's really good in Tomb too, versus any summoner really, but it shines in tomb because of all the summoners (when the summons are first spawned they are all right next to the summoner, so you can hit that one monster a fuckton of times), better chance of one-hitting Greater Mummies than even Firestorm.
I'm beginning to feel like a Cat God! Felid streaks: {FeVM^Sif Muna, FeWn^Dithmenos, FeAr^Pakellas}, {FeEE^Ashenzari, FeEn^Gozag, FeNe^Sif Muna, FeAE^Vehumet...(ongoing)}

For this message the author bcadren has received thanks:
Airwolf

Shoals Surfer

Posts: 297

Joined: Wednesday, 9th July 2014, 08:20

Post Sunday, 30th April 2017, 18:32

Re: Ignition is a pretty good spell

Speaking of ignition, I just used this incredibly powerful, borderline broken spell to go through a ziggurat and it had this wonky behavior where, if you had death channel active, you could spawn hostile spectral things from enemies that died to a fireball and later got hit by another during the same turn.

That sounds like a bug to me. Is it?

Ziggurat Zagger

Posts: 8786

Joined: Sunday, 5th May 2013, 08:25

Post Sunday, 30th April 2017, 18:53

Re: Ignition is a pretty good spell

That death channel bug can happen with almost any spell that damages multiple targets: ignition, fireball, chain lightning, bolt of cold, etc. Death channel needs to be converted to a fineff like Infestation.

Cocytus Succeeder

Posts: 2173

Joined: Saturday, 2nd February 2013, 09:52

Post Sunday, 30th April 2017, 19:12

Re: Ignition is a pretty good spell

tasonir wrote:The fireball engulfs the whatnot * 100

This is not good enough, we want an animgif.

Return to Crazy Yiuf's Corner

Who is online

Users browsing this forum: No registered users and 47 guests

cron
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by ST Software for PTF.