Friday, 21st April 2017, 17:14 by mattlistener
There need to be poor weapon choices so that the appearance of good choices is meaningful, yeah?
I mean, if everyone started the game next to a fully-stocked weapon rack, then yeah it would be pointless for clubs and scythes to be there. But it's a long long time before you have access to every type, and there are randarts, and monsters can certainly use poor weapon choices and drop them when they die.
I think it's interesting that I might have to think about whether a souped up randart scythe is better for my purposes vs. a vorpal trident. Or whether to use Sigmund's +0 scythe for poking Orc Warriors across a Conjured Flame vs. a +0 spear as my only other option.
Won with: KeAE^Sif, NaWz^Sif, NaTm^Chei, SpEn^Nmlx, GrEE^Qaz, HOFE^Veh, MiBe^Trog, DrFE^Hep, FoFi^Zin, CeHu^Oka, DjFE^Ash, DrIE^Ru, FeSu^Jiy, GnCA^Usk.
In Progress:
Long-term goal: complete the pantheon.
- For this message the author mattlistener has received thanks: 2
- pedritolo, Rast