Sunday, 5th March 2017, 17:23 by Claw
So I have always thought it is weird how there are only 5 or 6 white options for the Human race since 0.14. They are Berzerker, Conjurer, Necromancer, Fire, and Ice Elementalist. Why? It is perfectly viable for a Human to be almost anything, because the only bad aptitude they have is a -1 in spellcasting, which isn't even that much considering the fact that Humans can win with any magical class, and has no other bad aptitudes in anything! They could do very well with any class. So, are the greyed out options inaccurate? Keep in mind, this is the case for EVERY other race, which, in the case of a human, is completely inaccurate! I feel like they are confining new players to something not true, because let's say a new player comes up and says "I wanna be a Human... Wait. Only these 5 classes are optimal? Whatever happened to your classic medival knights? Or those old wizards like Gandalf?" Even though there is nothing stopping the player from choosing a greyed-out option, it is sort of influencing the player to pick something else, even though the option they truly wanted to be is perfectly fine. I think there should be more white options for each race, because only 5 or so classes for each race is completely ridiculous!
Too many options are greyed-out! Even though this isn't really THAT important, it sort of is for a player making their new character. Besides, who would want to pick a race that looks like it is only good at a few select things? Oh wait... All the classes are. But they only SEEM to be like that! What is going on?