Remove ignition or rework Vehumet gift


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Slime Squisher

Posts: 395

Joined: Wednesday, 6th July 2016, 02:40

Post Thursday, 16th February 2017, 11:14

Remove ignition or rework Vehumet gift

The only reason for going Vehumet is to access Fire Storm/Glaciate.

Ignition blocks large portion of probability that Vehumet grants Fire Storm,
and Ignition definitely more sucks than Fire Storm

Or alternative solution could be removing Ignition from only Vehumet "final" giftset
http://crawl.akrasiac.org/scoring/players/papilio.html

Done 15-rune wins with all playable species, backgrounds, gods!

For this message the author papilio has received thanks:
duvessa
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Tartarus Sorceror

Posts: 1762

Joined: Monday, 14th October 2013, 01:05

Post Thursday, 16th February 2017, 17:18

Re: Remove ignition or rework Vehumet gift

It is true that on a FE who had trained Conjurations and Fire Magic higher than anything else recently(earth magic third), I got offered Ignition, Crystal Spear, and Tornado(???) recently. Getting 2 level 8 spells and only one level 9 spell for a school I had not trained at all sucked pretty hard, I feel like everyone just wants a nice big level 9 spell castable fairly soon if they go veh.

For this message the author Shard1697 has received thanks:
papilio

Dungeon Master

Posts: 625

Joined: Thursday, 23rd October 2014, 03:08

Post Thursday, 16th February 2017, 19:06

Re: Remove ignition or rework Vehumet gift

personally i like vehumet's superwizardry passive, which is relevant on more characters than the level 9 spells

For this message the author CanOfWorms has received thanks: 5
dracos369, nago, prozacelf, Sar, VeryAngryFelid

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