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Remove Barachians

PostPosted: Friday, 10th February 2017, 02:03
by papilio
because they're boring

Re: Remove Barachians

PostPosted: Friday, 10th February 2017, 05:03
by lethediver
True. At least pepes can leap.

Re: Remove Barachians

PostPosted: Friday, 10th February 2017, 13:56
by Elitist
Honestly Barachian's saving grace is that they're amphibious for me.

What if Barachian's -1's and +1's were randomized every in every category, while remaining equal to what they were before? So they automatically get +1 to a defensive skill, -1 to two magical schools, ect?

Alternatively; what if Barachians just got 8/8/8 starting skill and ended this discussion about bad challenge races.

Re: Remove Barachians

PostPosted: Friday, 10th February 2017, 15:31
by NhorianScum
What if high elves could jump.

Re: Remove Barachians

PostPosted: Friday, 10th February 2017, 15:33
by Elitist
NhorianScum wrote:What if high elves could jump.

They'd still be a Tolkien reference, lol.

Re: Remove Barachians

PostPosted: Friday, 10th February 2017, 15:37
by MainiacJoe
Elitist wrote:What if Barachian's -1's and +1's were randomized every in every category, while remaining equal to what they were before? So they automatically get +1 to a defensive skill, -1 to two magical schools, etc?

That's a recipe for startscumming even more than Wn is.

Re: Remove Barachians

PostPosted: Friday, 10th February 2017, 15:38
by Gozigzag
Elitist wrote:Honestly Barachian's saving grace is that they're amphibious for me.

Nothing like getting blown into deep water by a wind drake in what is supposed to be a advantegeous terrain and there is nothing you can do to prevent that.

Re: Remove Barachians

PostPosted: Friday, 10th February 2017, 17:09
by NhorianScum
Elitist wrote:
NhorianScum wrote:What if high elves could jump.

They'd still be a Tolkien reference, lol.


Nah its fine rename them alpi and have them reference Germanic folklore instead.

Re: Remove Barachians

PostPosted: Saturday, 11th February 2017, 05:48
by TrumpTrain
Okay Fedhas god seams like a good combination for this species but in reality, frogs are tiring to play. They are like humans but with the ability to hop and swim. Not very exciting.

Re: Remove Barachians

PostPosted: Friday, 17th February 2017, 12:15
by Heia
Agreed, they are boring af and feel like slow jumping humans. Elves were better.

Re: Remove Barachians

PostPosted: Friday, 17th February 2017, 20:01
by Elitist
MainiacJoe wrote:
Elitist wrote:What if Barachian's -1's and +1's were randomized every in every category, while remaining equal to what they were before? So they automatically get +1 to a defensive skill, -1 to two magical schools, etc?

That's a recipe for startscumming even more than Wn is.

Okay, assume if Fighting and Spellcasting stayed the same. Would you start scum for +1 to Conj? +1 to Axes?

Furthermore, people start scum Demonspawn if they get a weak mutation/Monstrous or get a bad Draconian color. Idk if the dev team minds it.

Re: Remove Barachians

PostPosted: Friday, 17th February 2017, 23:19
by pubby
thanks barachians

time for donaldians

Re: Remove Barachians

PostPosted: Thursday, 23rd February 2017, 15:10
by TrumpTrain
hehe