Make Beogh gifts race-dependent


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Mines Malingerer

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Post Monday, 23rd January 2017, 21:03

Make Beogh gifts race-dependent

Make Beogh ally-gifts and abilities race dependent, so he will gift you nagas if you are playing naga, or tengus if you are playing tengu. Oh, and allow every race worship him. How does that sound?

Dungeon Master

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Post Monday, 23rd January 2017, 21:53

Re: Make Beogh gifts race-dependent

if you take a moment to think about how many species actually have monster counterparts in the game, and where those monsters appear in the game/what abilities those monsters can have, you should realize this is a really bad idea

and to cut off the discussion immediately, adding a nontrivial number of monster counterparts for every playable species is also a bad idea

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duvessa

Mines Malingerer

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Post Monday, 23rd January 2017, 22:02

Re: Make Beogh gifts race-dependent

CanOfWorms wrote:if you take a moment to think about how many species actually have monster counterparts in the game, and where those monsters appear in the game/what abilities those monsters can have, you should realize this is a really bad idea

and to cut off the discussion immediately, adding a nontrivial number of monster counterparts for every playable species is also a bad idea


Can you explain why? There should be massive rework of panhell in 0.20 so its a great opportunity to add various rune branches and denizens of them.

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Post Monday, 23rd January 2017, 22:13

Re: Make Beogh gifts race-dependent

...you do realize the pan/hell rework is to reduce the number of branches that spawn in the game, not to add branches, right

anyway *even* if we hypothetically added enough monsters in the game so that every species had monster counterparts this would still be a bad idea, see "if you take a moment to think about how many species actually have monster counterparts in the game, and what abilities those monsters can have you should realize this is a really bad idea"
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Vestibule Violator

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Post Monday, 23rd January 2017, 22:17

Re: Make Beogh gifts race-dependent

draconians > kobolds.
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Mines Malingerer

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Post Monday, 23rd January 2017, 22:36

Re: Make Beogh gifts race-dependent

CanOfWorms wrote: anyway *even* if we hypothetically added enough monsters in the game so that every species had monster counterparts this would still be a bad idea, see "if you take a moment to think about how many species actually have monster counterparts in the game, and what abilities those monsters can have you should realize this is a really bad idea"


You could make god gifts more/less powerful depending on race while keeping race flavour but whatever.

CanOfWorms wrote:...you do realize the pan/hell rework is to reduce the number of branches that spawn in the game, not to add branches, right


Oh, now I understand, you are planning to cut boring extended to make it less boring. Well, I cannot argue with that, maybe I could endure lesser amounts of boring extended than now to achieve 15-rune win. Good luck with that rework, just dont forget to remove something since crawl is definitely overflowing with content now.
Last edited by Elf lover on Monday, 23rd January 2017, 22:40, edited 1 time in total.

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Post Monday, 23rd January 2017, 22:38

Re: Make Beogh gifts race-dependent

Elf lover wrote:
CanOfWorms wrote: anyway *even* if we hypothetically added enough monsters in the game so that every species had monster counterparts this would still be a bad idea, see "if you take a moment to think about how many species actually have monster counterparts in the game, and what abilities those monsters can have you should realize this is a really bad idea"


You could make god gifts more/less powerful depending on race while keeping race flavour but whatever.

yes, coding in +20 special cases for a god is good, solid design and definitely not an indication that there is something flawed with the premise

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duvessa, jwoodward48ss, nago

Mines Malingerer

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Joined: Wednesday, 14th December 2016, 08:56

Post Monday, 23rd January 2017, 22:44

Re: Make Beogh gifts race-dependent

CanOfWorms wrote:yes, coding in +20 special cases for a god is good, solid design and definitely not an indication that there is something flawed with the premise


Im just telling you my ideas, follow them or not is up to you. Its not that Im forcing you to do what I want so there is no need to be so salty.
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Tartarus Sorceror

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Post Tuesday, 24th January 2017, 03:57

Re: Make Beogh gifts race-dependent

You are telling them your ideas, yes-and they are telling you what they think of them, which is at least equally valid.

Someone pointing out the problems with your ideas does not automatically make them salty.

For this message the author Shard1697 has received thanks: 5
dracos369, duvessa, jwoodward48ss, Midn8, nago

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Post Tuesday, 24th January 2017, 08:27

Re: Make Beogh gifts race-dependent

Sounds horrible but I want it.

Pet Greater Naga's/Vashnia sound super balanced.

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