New spell idea: Golubria's Dash


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Slime Squisher

Posts: 395

Joined: Wednesday, 6th July 2016, 02:40

Post Tuesday, 17th January 2017, 07:50

New spell idea: Golubria's Dash

Lv5 Transloc spell
Move 3~7 (depends on spellpower) tiles immediately toward the selected direction (only the 'regular' 8 directions are selectable)
Can be blocked by obstacles/lava/deep water/enemies.
After the spell, it forces 13-25 turns of -Dash status to prevent repeated use.
http://crawl.akrasiac.org/scoring/players/papilio.html

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Spider Stomper

Posts: 198

Joined: Friday, 6th November 2015, 01:35

Post Tuesday, 17th January 2017, 11:53

Re: New spell idea: Golubria's Dash

On a non-Naga, I'd rather have Swiftness
Memento mori

Slime Squisher

Posts: 406

Joined: Thursday, 16th June 2011, 18:36

Post Tuesday, 17th January 2017, 15:05

Re: New spell idea: Golubria's Dash

Non-naga stabbers might like it for getting into range of something with fewer actions in LOS.
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papilio
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Shoals Surfer

Posts: 287

Joined: Friday, 19th August 2016, 21:21

Post Tuesday, 17th January 2017, 15:14

Re: New spell idea: Golubria's Dash

Make it so that you can only cast it if you'll bump up against a monster, who'd then get some status effect as a result. Perhaps short-lived confuse, like a guaranteed hit confusing touch?
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