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Remove blowguns

PostPosted: Thursday, 24th November 2016, 10:57
by papilio
And replace needles into darts please.

Switching weapon everytime for debuffing enemies is dumb.

Re: Remove blowguns

PostPosted: Thursday, 24th November 2016, 14:56
by BabyRage
Remove blowguns — add blowjobs.

Re: Remove blowguns

PostPosted: Thursday, 24th November 2016, 15:21
by Shtopit
I agree to making needles into something hand-thrown. My reason has more to do with lowering inventory pressure. But I also think that needles are most useful in the first 3 levels of dungeon, where you often don't have a blowgun, although you already have found needles. So it would correct that.

It also makes Sonja more dangerous :D

Re: Remove blowguns

PostPosted: Thursday, 24th November 2016, 16:33
by Lasty
I already have a patch for that on the ranged reform branch. The branch as a whole is still in progress.

PostPosted: Thursday, 24th November 2016, 19:40
by Turukano
Lasty wrote:I already have a patch for that on the ranged reform branch.

This will be a slight buff for Ash in early game as cursing your weapon has the main drawback of not being able to use blowguns. As Ash has always been weak in early game this change is welcome.

Re: Remove blowguns

PostPosted: Thursday, 24th November 2016, 21:07
by Sar
That was already fixed though, by making zero skill poison needles very weak.