Vaults Vanquisher
Posts: 451
Joined: Friday, 24th June 2016, 14:09
If it doesn't fit anywhere else, it belongs here. Also, come here if you just need to get hammered.
Vaults Vanquisher
Posts: 451
Joined: Friday, 24th June 2016, 14:09
Cocytus Succeeder
Posts: 2297
Joined: Saturday, 14th April 2012, 21:35
Vaults Vanquisher
Posts: 451
Joined: Friday, 24th June 2016, 14:09
Psieye wrote:Last I was aware, there was interest to reform him as a god of rods but not sure what devs will do with that interest. God of wands is probably too broken to bring back.
Crypt Cleanser
Posts: 714
Joined: Saturday, 5th December 2015, 06:56
Ziggurat Zagger
Posts: 4432
Joined: Friday, 8th May 2015, 17:51
Ziggurat Zagger
Posts: 4478
Joined: Wednesday, 23rd October 2013, 07:56
VeryAngryFelid wrote:Now we have no-hunger fork (hellcrawl) so spriggan with rods is a fun option but sadly you would need to join Xom for a reliable rod.
Ziggurat Zagger
Posts: 4432
Joined: Friday, 8th May 2015, 17:51
Sprucery wrote:Is Xom different in hellcrawl? I don't think you can count on getting a rod from Xom (or at least getting it early enough to base your game on it, my HaCK got a rod on V:3).
Spider Stomper
Posts: 203
Joined: Wednesday, 17th June 2015, 00:14
Location: Germany
Ziggurat Zagger
Posts: 4432
Joined: Friday, 8th May 2015, 17:51
duvessa wrote:pakellas wasn't removed because of bugs, pakellas was removed because every aspect of its premise and design were terrible
i really really hope it stays removed and doesn't come back
Tartarus Sorceror
Posts: 1739
Joined: Tuesday, 13th March 2012, 02:48
VeryAngryFelid wrote: Gozag is terrible design.
Tartarus Sorceror
Posts: 1762
Joined: Monday, 14th October 2013, 01:05
Ziggurat Zagger
Posts: 4432
Joined: Friday, 8th May 2015, 17:51
Rast wrote:Wait, why?
Gozag is all over the place but he's definitely fun. At least for me.
Ziggurat Zagger
Posts: 4432
Joined: Friday, 8th May 2015, 17:51
Shard1697 wrote:pakellas gave you effectively unlimited wand charges and a guaranteed rod
presumably, wand charges are supposed to be a limited resource, and rods are supposed to be rare. all the fun I've had with pak was because I had a rod, but "god of gives you a rod" is quite lame(and it's more cool for runs with early rods to be rare, imo), and the recharging was basically just busted and stupid
Tartarus Sorceror
Posts: 1739
Joined: Tuesday, 13th March 2012, 02:48
VeryAngryFelid wrote:It forces me to use manual exploration to save food, discourages resting to restore HP/MP
Ziggurat Zagger
Posts: 4432
Joined: Friday, 8th May 2015, 17:51
Tartarus Sorceror
Posts: 1694
Joined: Tuesday, 31st March 2015, 20:34
Ziggurat Zagger
Posts: 4432
Joined: Friday, 8th May 2015, 17:51
Tartarus Sorceror
Posts: 1739
Joined: Tuesday, 13th March 2012, 02:48
Pandemonium Purger
Posts: 1386
Joined: Sunday, 5th April 2015, 22:37
Rast wrote:TR^Gozag is different of course, it's understood that you will have to buy food shops. Op^Gozag I have not tried yet, but my understanding is that you don't get offered jewellery shops more often, so that could be frustrating. Besides which, Op is very squishy. Try one of the other 25 races, preferably an average one like human.
Dowan: Gozag's piety is gold. Hunger is only an issue if you are going nuts with the rods or spellcasting, and even then you can spend a little piety on a food shop.
Tartarus Sorceror
Posts: 1694
Joined: Tuesday, 31st March 2015, 20:34
Dungeon Master
Posts: 625
Joined: Thursday, 23rd October 2014, 03:08
Ziggurat Zagger
Posts: 4478
Joined: Wednesday, 23rd October 2013, 07:56
Blades Runner
Posts: 568
Joined: Wednesday, 5th March 2014, 03:52
Sprucery wrote:VeryAngryFelid wrote:Now we have no-hunger fork (hellcrawl) so spriggan with rods is a fun option but sadly you would need to join Xom for a reliable rod.
Is Xom different in hellcrawl? I don't think you can count on getting a rod from Xom (or at least getting it early enough to base your game on it, my HaCK got a rod on V:3).
Ziggurat Zagger
Posts: 4432
Joined: Friday, 8th May 2015, 17:51
Vaults Vanquisher
Posts: 451
Joined: Friday, 24th June 2016, 14:09
Tartarus Sorceror
Posts: 1739
Joined: Tuesday, 13th March 2012, 02:48
Sprucery wrote:So why is Rast "absurdly egotistical"? And who others are?
CypherZel wrote:You must be joking if you think you need education in game design to design a good game.
Shoals Surfer
Posts: 280
Joined: Monday, 17th December 2012, 16:04
Tartarus Sorceror
Posts: 1739
Joined: Tuesday, 13th March 2012, 02:48
Crypt Cleanser
Posts: 689
Joined: Sunday, 3rd June 2012, 13:10
Vaults Vanquisher
Posts: 451
Joined: Friday, 24th June 2016, 14:09
Blades Runner
Posts: 546
Joined: Saturday, 7th May 2011, 02:43
CypherZel wrote:The way you spoke was as if players seldom have the ability to come up with good ideas, which is a ridiculous idea to propose for a open source game
Shoals Surfer
Posts: 318
Joined: Friday, 6th July 2012, 10:16
CypherZel wrote:You must be joking if you think you need education in game design to design a good game. Game design courses are relatively new and also have very low credibility. Most Top game designers did not have an education in game design and the reason they are in their position is either do to their artistic capabilities or their management skills. You do not even need experience to make a good game. Please stop speaking like the people who play crawl are all retarded and are unable to come up with good ideas because that is just untrue.
Ziggurat Zagger
Posts: 4432
Joined: Friday, 8th May 2015, 17:51
scorpionwarrior wrote:Formal education is not the only kind of education, I see nowhere where duvessa implied people should be taking vocational classes lol
Tartarus Sorceror
Posts: 1694
Joined: Tuesday, 31st March 2015, 20:34
duvessa wrote:No, your fix suggestions weren't good. They were bad. If they were good they would have been implemented.It's not worth developers' time to take the years to teach game design to these people, especially the absurdly egotistical ones like you who assert they're better designers than the entire devteam
duvessa wrote:(and that's assuming the developer has the knowledge to teach that in the first place which they usually don't).
Vaults Vanquisher
Posts: 451
Joined: Friday, 24th June 2016, 14:09
duvessa wrote:It's not worth developers' time to take the YEARS to teach game design to THESE PEOPLE,
Dungeon Master
Posts: 625
Joined: Thursday, 23rd October 2014, 03:08
dowan wrote:I love this too. Egotistical people think they know more than the devs, then this :duvessa wrote:(and that's assuming the developer has the knowledge to teach that in the first place which they usually don't).
You just implied that in fact you are a better designer than at least some of the devteam...
dowan wrote:And CanOfWorms should be embarrassed to have called that a "good post"
Tartarus Sorceror
Posts: 1694
Joined: Tuesday, 31st March 2015, 20:34
Dungeon Master
Posts: 625
Joined: Thursday, 23rd October 2014, 03:08
dowan wrote:It's correct and informative that rast is an absurdly egotistical person? Oh OK...
dowan wrote:And duvessa said "They don't have the knowledge to teach that". That clearly being game design.
Tartarus Sorceror
Posts: 1762
Joined: Monday, 14th October 2013, 01:05
CypherZel wrote:The way you spoke was as if players seldom have the ability to come up with good ideas, which is a ridiculous idea to propose for a open source game
Tartarus Sorceror
Posts: 1739
Joined: Tuesday, 13th March 2012, 02:48
dowan wrote:It's correct and informative that rast is an absurdly egotistical person?
Crypt Cleanser
Posts: 689
Joined: Sunday, 3rd June 2012, 13:10
Tomb Titivator
Posts: 900
Joined: Sunday, 30th December 2012, 05:26
Tartarus Sorceror
Posts: 1822
Joined: Thursday, 31st May 2012, 15:45
Barkeep
Posts: 1788
Joined: Saturday, 29th June 2013, 16:52
dowan wrote:But, at least you didn't lock the thread after your response.
Users browsing this forum: No registered users and 128 guests