New monster idea: Yaktaur ranger, Blasting devil
Posted: Sunday, 23rd October 2016, 12:46
Yaktaur ranger
Appear in depths, vault
Always appear with yaktaur band
Throw nets to player (like merfolks)
SInv, immue to blind
Use Yara's violent unraveling to dispel invisibility
These could make yaktaur band more enjoyable!
Blasting demon
Tier-2 demon
Marks the spot of player, and prepare 'atomic bomb' targeting that place.
Preparing time is 3.0 turn.
Once launching is completed, the targeted spot is 'bombed'; 3d54 non-elemental damage on 3x3 area centered at the target. Smite-targeting.
The bomb launching is cancelled when it is killed.
They does not care other devils killed by their explosions (Or you can make devils immune to that type of bombs)
You have to avoid it by just moving 2 steps; but they can be counters to f-in OP Chei+Statue players.
Appear in depths, vault
Always appear with yaktaur band
Throw nets to player (like merfolks)
SInv, immue to blind
Use Yara's violent unraveling to dispel invisibility
These could make yaktaur band more enjoyable!
Blasting demon
Tier-2 demon
Marks the spot of player, and prepare 'atomic bomb' targeting that place.
Preparing time is 3.0 turn.
Once launching is completed, the targeted spot is 'bombed'; 3d54 non-elemental damage on 3x3 area centered at the target. Smite-targeting.
The bomb launching is cancelled when it is killed.
They does not care other devils killed by their explosions (Or you can make devils immune to that type of bombs)
You have to avoid it by just moving 2 steps; but they can be counters to f-in OP Chei+Statue players.