Ziggurat Zagger
Posts: 4432
Joined: Friday, 8th May 2015, 17:51
Re: [proclick] new fork, hellcrawl
amaril wrote:Why should a player have to fight every monster?
Good question. Let's assume there is just one (probably dangerous) monster left on the floor and it is in your view. What is better for the game - running away from it to the nearest stairs to earn XP or killing it to earn XP?
I believe the latter is better as you still have choice: award for risk (if you fight) or unpleasant actions (arrow-pressing) with no risk if you choose to run away. While with former approach we do the opposite things: we give risk without any award (fight for nothing and die) and we punish optimal play (run away) with unpleasant actions (arrow-pressing).
Overestimated: AC, GDS
Twin account of Sandman25