Page 1 of 1

pizza commit!??!?!

PostPosted: Wednesday, 7th September 2016, 17:45
by tedric
i don't know what this means but i'm pretty sure twelwe will have some shit to say

commit log wrote:Move pizzas into data

Re: pizza commit!??!?!

PostPosted: Wednesday, 7th September 2016, 18:17
by dolemite99
It'll be the game's first foray into item crafting I suspect. For example, your dough has "sockets", into which you place a +3 bellpepper, a distressingly furry pepperoni, and a glowing AND embroidered pinapple slice. Fire it up in the Spriggan baker's oven for 750 units of nutrition, guaranteed lactose intolerance and several malmutations from the pepperoni fur.

Re: pizza commit!??!?!

PostPosted: Thursday, 8th September 2016, 06:10
by ololoev
Btw why don't crawl have craft? Or item sockets?
Crawl feels like turn-based Diablo 2 now where branded stuff = d2 magicals, randarts = d2 rares and unrands = d2 uniques. We should introduce craft, synergies and (!!!) Runewords!

Re: pizza commit!??!?!

PostPosted: Thursday, 8th September 2016, 07:23
by Sar
Except usually good branded stuff is better than most artefacts.

Re: pizza commit!??!?!

PostPosted: Thursday, 8th September 2016, 07:40
by ololoev
Sar wrote:Except usually good branded stuff is better than most artefacts.

Because in crawl most effects are boring. Just imagine "5% chance to cast irradiate when struck"!

Re: pizza commit!??!?!

PostPosted: Thursday, 8th September 2016, 07:43
by Sar
that sounds boring as hell

Re: pizza commit!??!?!

PostPosted: Thursday, 8th September 2016, 08:36
by BabyRage
"+1 to LOS radius"

Re: pizza commit!??!?!

PostPosted: Thursday, 8th September 2016, 18:20
by Zooty
1% chance when struck to revert latest commit in Trunk and recompile your game. If you end up in 0.9, automatically turn into a mountain dwarf.

Re: pizza commit!??!?!

PostPosted: Thursday, 8th September 2016, 18:58
by BabyRage
Also add crushing blow to the game.