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DANGER MARA (OR ANTIMAGIC) PLS

PostPosted: Sunday, 28th August 2016, 21:10
by Dungeoneer
apparently mara and/or antimagic are broken. she can now deal up to 90 damage, prbably higher

Re: DANGER MARA (OR ANTIMAGIC) PLS

PostPosted: Monday, 29th August 2016, 05:03
by genericpseudonym
Mara normally has a 3d27 fire bolt, which can do up to 81 damage.
And antimagic is only a chance to stop monsters from casting, based on the amount of damage done.

Re: DANGER MARA (OR ANTIMAGIC) PLS

PostPosted: Monday, 29th August 2016, 05:33
by Shard1697
genericpseudonym wrote:Mara normally has a 3d27 fire bolt, which can do up to 81 damage.
And antimagic is only a chance to stop monsters from casting, based on the amount of damage done.

Dungeoneer is talking about Mara's melee. they posted about it in another thread but apparently Mara melee'd them for 90 damage with antimagic demon trident, which doesn't make much sense(Mara has 30 base damage)-could be a bug with antimagic monster damage or something. someone should go back and rewatch it to make sure that's what happened, IMO.

Re: DANGER MARA (OR ANTIMAGIC) PLS

PostPosted: Monday, 29th August 2016, 06:02
by amalloy
Shard1697 wrote:
genericpseudonym wrote:Mara normally has a 3d27 fire bolt, which can do up to 81 damage.
And antimagic is only a chance to stop monsters from casting, based on the amount of damage done.

Dungeoneer is talking about Mara's melee. they posted about it in another thread but apparently Mara melee'd them for 90 damage with antimagic demon trident, which doesn't make much sense(Mara has 30 base damage)-could be a bug with antimagic monster damage or something. someone should go back and rewatch it to make sure that's what happened, IMO.


Based on the other thread I'd say signs point to "Mara is fine, nothing is broken, don't cheiwalk next to Mara".