Too many food shops!


If it doesn't fit anywhere else, it belongs here. Also, come here if you just need to get hammered.

Tomb Titivator

Posts: 775

Joined: Sunday, 23rd June 2013, 15:20

Post Thursday, 28th July 2016, 11:08

Too many food shops!

  Code:
Vaults:5 !%%%??%%


That feeling when after a game of bad shops you get 8 shops in V:5 - and 5 of them are food... Seriously we could use a reduction in food shops in late-late game!
User avatar

Blades Runner

Posts: 546

Joined: Friday, 2nd October 2015, 14:42

Post Thursday, 28th July 2016, 11:48

Re: Too many food shops!

(extremely tavern voice) I see no reason late game shops should be exempt from rules of shop generation that exist everywhere else in the game. You just want more stuff for free.
The Original Discourse Respecter

For this message the author goodcoolguy has received thanks: 4
Arrhythmia, Brannock, dowan, ydeve

Tomb Titivator

Posts: 775

Joined: Sunday, 23rd June 2013, 15:20

Post Thursday, 28th July 2016, 12:34

Re: Too many food shops!

How about a universal reduction in food shops by 25%?

not that you aren't right, I always want more stuff for free.
User avatar

Barkeep

Posts: 1788

Joined: Saturday, 29th June 2013, 16:52

Post Thursday, 28th July 2016, 12:37

Re: Too many food shops!

Removing food would also remove food shops, btw

For this message the author archaeo has received thanks: 7
Arrhythmia, BabyRage, genericpseudonym, goodcoolguy, nago, Queen Cassie, ydeve

Tartarus Sorceror

Posts: 1694

Joined: Tuesday, 31st March 2015, 20:34

Post Thursday, 28th July 2016, 12:48

Re: Too many food shops!

No it wouldn't, come on. Food should be removed, but food shops should stay as the dud shops they always were. Better yet, food could continue to exist, but be useless to everyone, and be no less common in the dungeon! And for some inexplicable reason, you can't take it off autopickup.

For this message the author dowan has received thanks:
Airwolf
User avatar

Vaults Vanquisher

Posts: 510

Joined: Friday, 1st July 2016, 22:32

Location: Aachen, Germany

Post Thursday, 28th July 2016, 14:42

Re: Too many food shops!

dowan wrote:No it wouldn't, come on. Food should be removed, but food shops should stay as the dud shops they always were. Better yet, food could continue to exist, but be useless to everyone, and be no less common in the dungeon! And for some inexplicable reason, you can't take it off autopickup.

That's actually pretty good. It means that you would still be able to bread swing.

Tartarus Sorceror

Posts: 1822

Joined: Thursday, 31st May 2012, 15:45

Post Thursday, 28th July 2016, 15:11

Re: Too many food shops!

It's been a long time since I had a Vaults:5 with any shops at all!
Won (52). Remaining (15): 5 species: Ba, Fe, Mu, Na, Op; 5 Backgrounds: AM, Wr, Su, AE, Ar; 5 gods: Jiyv, newNem, WJC, newSif, newFedh

For this message the author MainiacJoe has received thanks: 2
PleasingFungus, Rast

Vaults Vanquisher

Posts: 451

Joined: Friday, 24th June 2016, 14:09

Post Thursday, 28th July 2016, 16:20

Re: Too many food shops!

Leave food but get rid of food shops, they are pointless but also a massive waste, scroll of random uselessness is a waste but bit huge, half of the shops you get have nothing of value in them anyway

Dungeon Master

Posts: 1050

Joined: Thursday, 12th June 2014, 05:19

Post Thursday, 28th July 2016, 17:46

Re: Too many food shops!

i'm very confused about where scrolls of random uselessness come into this.

Swamp Slogger

Posts: 162

Joined: Wednesday, 4th May 2016, 06:04

Post Thursday, 28th July 2016, 18:37

Re: Too many food shops!

They're bit huge. What's confusing about that?

For this message the author andreas has received thanks:
Arrhythmia

Tomb Titivator

Posts: 909

Joined: Thursday, 3rd January 2013, 20:32

Post Friday, 29th July 2016, 05:07

Re: Too many food shops!

goodcoolguy wrote:(extremely tavern voice) I see no reason late game shops should be exempt from rules of shop generation that exist everywhere else in the game. You just want more stuff for free.

this, but unironically
Wins (Does not include my GrEE^Veh 15-runer...stupid experimental branch)

For this message the author tedric has received thanks:
Sar
User avatar

Slime Squisher

Posts: 338

Joined: Wednesday, 20th November 2013, 11:37

Post Friday, 29th July 2016, 08:47

Re: Too many food shops!

CypherZel wrote:get rid of food shops, they are pointless

My point was exactly the same. After ~60 wins I played a DEFE^Sif. It was a speedrun and channeling was heavily used, so I run out of food in Spider:4 and was forced to run to the D to buy some food. I even didn't got the rune, it was a real humiliation.

Vaults Vanquisher

Posts: 451

Joined: Friday, 24th June 2016, 14:09

Post Friday, 29th July 2016, 11:28

Re: Too many food shops!

ololoev wrote:
CypherZel wrote:get rid of food shops, they are pointless

My point was exactly the same. After ~60 wins I played a DEFE^Sif. It was a speedrun and channeling was heavily used, so I run out of food in Spider:4 and was forced to run to the D to buy some food. I even didn't got the rune, it was a real humiliation.


Channeling isn't a thing anymore...
User avatar

Slime Squisher

Posts: 354

Joined: Thursday, 14th April 2011, 17:28

Post Friday, 29th July 2016, 14:43

Re: Too many food shops!

CypherZel wrote:
ololoev wrote:
CypherZel wrote:get rid of food shops, they are pointless

My point was exactly the same. After ~60 wins I played a DEFE^Sif. It was a speedrun and channeling was heavily used, so I run out of food in Spider:4 and was forced to run to the D to buy some food. I even didn't got the rune, it was a real humiliation.


Channeling isn't a thing anymore...


Some of us don't play trunk.
infinitevox on akrasiac & berotato
Busy dying horrible deaths from chugging too many pots of Mutation.

Vaults Vanquisher

Posts: 451

Joined: Friday, 24th June 2016, 14:09

Post Friday, 29th July 2016, 14:44

Re: Too many food shops!

infinitevox wrote:
CypherZel wrote:
ololoev wrote:[quote="CypherZel"]get rid of food shops, they are pointless

My point was exactly the same. After ~60 wins I played a DEFE^Sif. It was a speedrun and channeling was heavily used, so I run out of food in Spider:4 and was forced to run to the D to buy some food. I even didn't got the rune, it was a real humiliation.


Channeling isn't a thing anymore...


Some of us don't play trunk.[/quote]

Then why complain about a build that will never get updated? Pointless
User avatar

Slime Squisher

Posts: 354

Joined: Thursday, 14th April 2011, 17:28

Post Friday, 29th July 2016, 14:46

Re: Too many food shops!

uhhh what?
infinitevox on akrasiac & berotato
Busy dying horrible deaths from chugging too many pots of Mutation.

Crypt Cleanser

Posts: 720

Joined: Friday, 6th September 2013, 09:17

Post Wednesday, 3rd August 2016, 15:37

Re: Too many food shops!

PleasingFungus wrote:i'm very confused about where scrolls of random uselessness come into this.

FR: scrolls of random uselessness generate food shops

For this message the author stickyfingers has received thanks: 3
Cimanyd, reosarevok, ydeve

Blades Runner

Posts: 536

Joined: Friday, 1st April 2016, 18:15

Post Wednesday, 3rd August 2016, 21:32

Re: Too many food shops!

infinitevox wrote:uhhh what?


He/she's saying that there's no point complaining about an effect of removed feature just because it used to exist. Where would the balancing go? Trunk? it doesn't exist in trunk!
twelwe wrote:It's like Blink, but you end up drowning.

Tomb Titivator

Posts: 885

Joined: Sunday, 28th June 2015, 14:44

Post Wednesday, 3rd August 2016, 21:47

Re: Too many food shops!

FR: give food shops a 50% chance to spawn abandoned instead.
User avatar

Pandemonium Purger

Posts: 1319

Joined: Monday, 24th October 2011, 06:13

Post Thursday, 4th August 2016, 01:01

Re: Too many food shops!

more reason why dc:pt is superior: pizza shops are actually a relief when you see them, not disappointment (like most of regular crawl) and they are a resource if you can`t use them like if your`re a spriggan with the s- s-syner... the synerg... the good for the spriggans vegan god, because they can firebomb the mothafuckaz for piety. but devs evendencually steal all my good dieas. they sometimes ideas and don`t even to use them.
seattle washington. friends for life. mods hate on me and devs ignore my posts. creater of exoelfs and dc:pt

For this message the author twelwe has received thanks:
Arrhythmia

Slime Squisher

Posts: 374

Joined: Saturday, 29th March 2014, 20:53

Post Thursday, 4th August 2016, 01:37

Re: Too many food shops!

You know, I always wonder to myself why mimics still exist within the game, and I had an idea: replace mimics with food shops!

"The brightly glowing crystal plate armour giggles and becomes Lolhuhu's Food Shop!"

Ooohhh, and what about a buff to death cobs? They could fill your inventory with corn!

What about food traps that drop random comestibles into your inventory and instantly put you at starving?

I can smell the future meaningfulness of food from here, like freshly baked bread.

Slime Squisher

Posts: 395

Joined: Monday, 28th April 2014, 19:50

Post Thursday, 4th August 2016, 04:18

Re: Too many food shops!

Add shops of random uselessness that only contain items you can't use, like potions of blood or naga bardings.

And always give them a stack of 100 scrolls of random ueselessness at the top.

For this message the author genericpseudonym has received thanks:
vergil

Crypt Cleanser

Posts: 714

Joined: Saturday, 5th December 2015, 06:56

Post Thursday, 4th August 2016, 04:47

Re: Too many food shops!

My deep dwarf necromancer who has been spamming major destruction and agony all game with 4 pip spell hunger would like a word...

Seriously, I'm using amulet of gourmand right now to stave off starvation. It's a good thing the devs were naive enough to make food generate in the abyss or I might actually CARE about the hunger clock right now.

Having said that, even one food shop would save me about 5 hours of RL working farming permafood... curse these fucking ring shoppes.

Return to Crazy Yiuf's Corner

Who is online

Users browsing this forum: No registered users and 10 guests

cron
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by ST Software for PTF.