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Kek, god of happenings

PostPosted: Sunday, 31st July 2016, 18:39
by frog_of_trog
Appreciates happenings: using hatches and shafts for the first time, seeing new types of monsters, and identifying non-mundane items.

...... Deep memery: rDrown. Passive.
*..... Frog Prince of this World: all frogs are neutral, insect meat is always edible. Passive.
**.... Plague of Frogs: summon frogs, 5 blink frogs at max Invocations. Costs piety.
***...
****.. RARE: enslave a unique, success scales with Invocations, chance to durably enslave scales with piety and inverse monster HD. Costs piety. Doesn't work on demonic and divine creatures.
*****.
****** Kekus vult: subvert the RNG. Likely events become unlikely and vice versa. Costs massive piety.

5 blink frogs can shred many late-game uniques. The RNG subversion lets ridiculously long shots succeed, such as hitting a high-EV target with a bolt of inaccuracy or making marginal effects dominant on chaos branded weapons. It will work best at moments when you have exactly the wrong tools for the job at the cost of making your usual strategy pretty much useless.

Re: Kek, god of happenings

PostPosted: Sunday, 31st July 2016, 18:50
by Sar
*****. Race war now: active ability, makes all intelligent enemies of different races in your line of sight hostile to each other.

Re: Kek, god of happenings

PostPosted: Sunday, 31st July 2016, 18:57
by milski
REEEEEEE

Re: Kek, god of happenings

PostPosted: Sunday, 31st July 2016, 19:29
by Hellmonk
Your post was dank. You have my thank.

Re: Kek, god of happenings

PostPosted: Sunday, 31st July 2016, 19:30
by frog_of_trog
Sar wrote:*****. Race war now: active ability, makes all intelligent enemies of different races in your line of sight hostile to each other.

Wouldn't Xom be jealous though? There's also the Discord spell already. And it needs poison clouds for flavor anyway.

***... You made your bed, now lie in it: forced to recall their blunders before Kek, intelligent enemies fall asleep, taking damage if they're Large or bigger.

Alternatively, for 6*, That feel when [race]: let the player change race once per game. Can go from living to living, living to undead, undead to undead, but cannot restore undead to life. Can become Demigod of Kek, losing religion without repercussions and gaining regen+.

Re: Kek, god of happenings

PostPosted: Sunday, 31st July 2016, 19:36
by BabyRage
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Re: Kek, god of happenings

PostPosted: Sunday, 31st July 2016, 20:01
by ZoFy
But we already have a god of happenings, we call him Xom.

Re: Kek, god of happenings

PostPosted: Sunday, 31st July 2016, 20:25
by frog_of_trog
ZoFy wrote:But we already have a god of happenings, we call him Xom.

Kek is the god of deterministic happenings. Kek allows you to shape fate while Xom takes that ability away from you. Kek lets you conspire and immanentize the eschaton against all odds (that's what you need the Orb for in the first place).

When an event of the Xom-pleasing type happens while worshiping Kek, he says "You could have prevented this, REEE". At high piety he will say exactly what you had to do to prevent it.

Re: Kek, god of happenings

PostPosted: Sunday, 31st July 2016, 20:33
by duvessa
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Re: Kek, god of happenings

PostPosted: Monday, 1st August 2016, 08:17
by lethediver
Dont forget a "REEEE" ability. Maybe a berserk that replaces your str with int.

Re: Kek, god of happenings

PostPosted: Tuesday, 2nd August 2016, 13:24
by wheals
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Re: Kek, god of happenings

PostPosted: Tuesday, 2nd August 2016, 14:22
by espais
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