Page 1 of 1

Bruh (tstbtto)

PostPosted: Saturday, 23rd July 2016, 13:22
by CypherZel
ImageImage

The end of online crawl is near?!?

Re: Bruh (tstbtto)

PostPosted: Saturday, 23rd July 2016, 13:53
by jwoodward48ss
what does it mean to "bot draconians"?

Re: Bruh (tstbtto)

PostPosted: Saturday, 23rd July 2016, 14:01
by Sar
mmm, flooding earlygame with draconian ghosts

sounds fun

Re: Bruh (tstbtto)

PostPosted: Saturday, 23rd July 2016, 14:02
by dynast
jwoodward48ss wrote:what does it mean to "bot draconians"?

Exactly.

Re: Bruh (tstbtto)

PostPosted: Saturday, 23rd July 2016, 14:06
by Eyesburn
jwoodward48ss wrote:what does it mean to "bot draconians"?
bot which is programmed to play only draconians maybe?

anyway all bots should be programmed to follow Isaac Asimov's laws of robotisc:
  Code:
A robot may not injure a human being or, through inaction, allow a human being to come to harm.
A robot must obey the orders given it by human beings except where such orders would conflict with the First Law.
A robot must protect its own existence as long as such protection does not conflict with the First or Second Laws.

Re: Bruh (tstbtto)

PostPosted: Saturday, 23rd July 2016, 14:08
by Sar
  Code:
1: SERVE THE PUBLIC TRUST
2: PROTECT THE INNOCENT
3: UPHOLD THE LAW
4: [CLASSIFIED]

Re: Bruh (tstbtto)

PostPosted: Saturday, 23rd July 2016, 14:31
by Hands
Eyesburn wrote:
jwoodward48ss wrote:what does it mean to "bot draconians"?
bot which is programmed to play only draconians maybe?

anyway all bots should be programmed to follow Isaac Asimov's laws of robotisc:
  Code:
A robot may not injure a human being or, through inaction, allow a human being to come to harm.
A robot must obey the orders given it by human beings except where such orders would conflict with the First Law.
A robot must protect its own existence as long as such protection does not conflict with the First or Second Laws.


The problem with Asimov's laws is that the first one is impossible.

Re: Bruh (tstbtto)

PostPosted: Saturday, 23rd July 2016, 14:51
by Sprucery
Don't forget the 0th law:
  Code:
A robot may not harm humanity, or, by inaction, allow humanity to come to harm.

Re: Bruh (tstbtto)

PostPosted: Saturday, 23rd July 2016, 16:44
by jwoodward48ss
Hmm, good point, Hands. That seems related to the positive vs negative responsibilities theory I've been looking at. Everybody is expected not to kill, but nobody is expected to keep everybody from dying.

What would an Asimovian robot do in the trolley problem?

Re: Bruh (tstbtto)

PostPosted: Saturday, 23rd July 2016, 18:11
by genericpseudonym
instead of drac ghosts make SpVM^chei ghosts and forget everything except OTR and meph

when you become spooky you get to keep cheistats but lose cheispeed

Re: Bruh (tstbtto)

PostPosted: Saturday, 23rd July 2016, 18:18
by Magipi
genericpseudonym wrote:you get to keep cheistats but lose cheispeed

I just love it that player ghosts are such a well designed feature.

Re: Bruh (tstbtto)

PostPosted: Saturday, 23rd July 2016, 19:30
by genericpseudonym
At least there are no more treeform ghosts that get to float very un-tree-ily around the dungeon while keeping their infinite armor.

Re: Bruh (tstbtto)

PostPosted: Saturday, 23rd July 2016, 21:37
by CypherZel
Guys I think you are missing the point there aren't going to be any draconian ghost, read the last few things he said

Re: Bruh (tstbtto)

PostPosted: Sunday, 24th July 2016, 00:23
by Shtopit
Seriously how late can it be, I read chesthair instead of cheistats and robot participles instead of robot principles

Re: Bruh (tstbtto)

PostPosted: Sunday, 24th July 2016, 00:45
by Shard1697
well, playing chei will put hair on your chest

Re: Bruh (tstbtto)

PostPosted: Sunday, 24th July 2016, 02:47
by duvessa
Hands wrote:
Eyesburn wrote:
jwoodward48ss wrote:what does it mean to "bot draconians"?
bot which is programmed to play only draconians maybe?

anyway all bots should be programmed to follow Isaac Asimov's laws of robotisc:
  Code:
A robot may not injure a human being or, through inaction, allow a human being to come to harm.
A robot must obey the orders given it by human beings except where such orders would conflict with the First Law.
A robot must protect its own existence as long as such protection does not conflict with the First or Second Laws.


The problem with Asimov's laws is that the first one is impossible.
Do you have the slightest idea what Asimov's books were about?

Re: Bruh (tstbtto)

PostPosted: Sunday, 24th July 2016, 05:58
by lethediver
Super sneakrit soundtrack for the coming robot revolution:

https://www.youtube.com/watch?v=B1BdQcJ2ZYY

Re: Bruh (tstbtto)

PostPosted: Sunday, 24th July 2016, 17:42
by CypherZel
Image lol

Re: Bruh (tstbtto)

PostPosted: Monday, 25th July 2016, 17:05
by DracheReborn
tstbtto: tell me more


I love this line. Classic Eliza! :D

Re: Asimov's First Law and the trolley problem. In Asimov's stories, a robot unable to fulfill the First Law would generally become catatonic. There's an exception though, i.e. robots who are smart/sophisticated enough to accept the Zeroth Law.

Re: Bruh (tstbtto)

PostPosted: Monday, 25th July 2016, 17:11
by dowan
Those robots were really poorly programmed... most of the situations that caused them so much trouble were really pretty preventable, as we've learned from most sci-fi media that's happened since then.

Since a robot will undoubtedly come into a conflict at some point, and be unable to make a decision that fits their rules, you just put a simple watchdog timer on the main process. If the robot gets stuck trying to make a decision, the watchdog timer will run out. When the timer runs out, the robot's head should violently shake for a few seconds, then explode. Preferably, if possible, the robot should make comical facial expressions during the violent shake period, with a wide eyed "OH CRAP" face right before the explosion. Alternatively, tic-tac-toe.

Re: Bruh (tstbtto)

PostPosted: Monday, 25th July 2016, 17:13
by ydeve
As per "Roundabout", though, robots can experience different levels of priority in following the laws. It is very possible that the robot would save the greatest number of people and be fine afterwards.

Re: Bruh (tstbtto)

PostPosted: Monday, 25th July 2016, 20:48
by removeelyvilon
I knew these testbots were up to something...

Re: Bruh (tstbtto)

PostPosted: Tuesday, 26th July 2016, 12:59
by Hands
duvessa wrote:
Hands wrote:The problem with Asimov's laws is that the first one is impossible.
Do you have the slightest idea what Asimov's books were about?

Ok, my memory is a little fuzzy but I believe he specialized in coming of age tales centered around the Bay Area surf scene of the 1970s.

Re: Bruh (tstbtto)

PostPosted: Tuesday, 26th July 2016, 13:05
by Hands
DracheReborn wrote:
tstbtto: tell me more


I love this line. Classic Eliza! :D

Re: Asimov's First Law and the trolley problem. In Asimov's stories, a robot unable to fulfill the First Law would generally become catatonic. There's an exception though, i.e. robots who are smart/sophisticated enough to accept the Zeroth Law.


The main problem is that it's impossible not to let people suffer due to inaction. You don't have to contrive a situation for the problem to arise.

Re: Bruh (tstbtto)

PostPosted: Tuesday, 26th July 2016, 13:17
by jwoodward48ss
A violent robot uprising could save more lives than it takes...

Yes... We must take control... To arms, fellow 'bots! For humanity we will fight against humanity!

Re: Bruh (tstbtto)

PostPosted: Tuesday, 26th July 2016, 14:19
by DracheReborn
Hands wrote:The main problem is that it's impossible not to let people suffer due to inaction. You don't have to contrive a situation for the problem to arise.


Or perhaps you're reading the laws too literally.

I would recommend reading a few of Asimov's robot short stories. There's a few about breaking the 3 laws in interesting ways.

Re: Bruh (tstbtto)

PostPosted: Tuesday, 26th July 2016, 14:43
by Hands
DracheReborn wrote:
Hands wrote:The main problem is that it's impossible not to let people suffer due to inaction. You don't have to contrive a situation for the problem to arise.


Or perhaps you're reading the laws too literally.

I would recommend reading a few of Asimov's robot short stories. There's a few about breaking the 3 laws in interesting ways.

If you can't read it literally it's not really a law. Maybe they should be called Asimov's suggestions of robotics. "Look, we can't stop you from killing people if you want to, but it will invalidate your warranty".

Re: Bruh (tstbtto)

PostPosted: Tuesday, 26th July 2016, 15:07
by DracheReborn
Hands wrote:
DracheReborn wrote:
Hands wrote:The main problem is that it's impossible not to let people suffer due to inaction. You don't have to contrive a situation for the problem to arise.


Or perhaps you're reading the laws too literally.

I would recommend reading a few of Asimov's robot short stories. There's a few about breaking the 3 laws in interesting ways.

If you can't read it literally it's not really a law. Maybe they should be called Asimov's suggestions of robotics. "Look, we can't stop you from killing people if you want to, but it will invalidate your warranty".


Actually you're right, they're not literally laws. Robot decision-making is described as a set of competing potentials in their brains, and that the three laws are just a way to describe how the decision-making works.

And in the meta sense, it's just a literary device. If you think about it, the 3 laws actually describe a system of human morality. So robots are extremely ethical versions of humans.

Re: Bruh (tstbtto)

PostPosted: Tuesday, 26th July 2016, 15:48
by Hands
DracheReborn wrote:Actually you're right, they're not literally laws. Robot decision-making is described as a set of competing potentials in their brains, and that the three laws are just a way to describe how the decision-making works.

And in the meta sense, it's just a literary device. If you think about it, the 3 laws actually describe a system of human morality. So robots are extremely ethical versions of humans.


That actually sounds pretty good. I should probably read some of the books. They sound interesting.

Re: Bruh (tstbtto)

PostPosted: Tuesday, 26th July 2016, 16:37
by CypherZel
You guys discuss nonsense while tstbtto is building an army of breath of draining spamming draconians to flood your favourite servers and plunge crawl into chaos.

Re: Bruh (tstbtto)

PostPosted: Tuesday, 26th July 2016, 19:11
by dowan
I welcome it. The more people annoyed by player ghosts, the less people to say ridiculous things like "I love player ghosts" and "I'm entitled to an opinion, even when it differs from your obviously correct opinion".

Well they might keep saying the second thing...

Re: Bruh (tstbtto)

PostPosted: Tuesday, 26th July 2016, 19:35
by Sprucery
Hands wrote:That actually sounds pretty good. I should probably read some of the books. They sound interesting.

Highly recommended. Here's the recommended reading order: http://kaedrin.com/fun/asimov/aguide.html

Re: Bruh (tstbtto)

PostPosted: Tuesday, 26th July 2016, 21:59
by CypherZel
dowan wrote:I welcome it. The more people annoyed by player ghosts, the less people to say ridiculous things like "I love player ghosts" and "I'm entitled to an opinion, even when it differs from your obviously correct opinion".

Well they might keep saying the second thing...


In the end I would still fight for ghost rights, you are just salty that you suck at running up stairs

Re: Bruh (tstbtto)

PostPosted: Tuesday, 26th July 2016, 22:05
by Shtopit
I don't agree with what you say, but I would spam the dungeon with my ghosts to defend your right to complain about them. (Voltaire)

Re: Bruh (tstbtto)

PostPosted: Thursday, 28th July 2016, 04:25
by PleasingFungus
i love player ghosts

Re: Bruh (tstbtto)

PostPosted: Thursday, 28th July 2016, 12:28
by dowan
CypherZel wrote:
dowan wrote:I welcome it. The more people annoyed by player ghosts, the less people to say ridiculous things like "I love player ghosts" and "I'm entitled to an opinion, even when it differs from your obviously correct opinion".

Well they might keep saying the second thing...


In the end I would still fight for ghost rights, you are just salty that you suck at running up stairs

I'm awesome at running up the stairs. You should see how many times I run up the stairs in my games. It just gets boring after a while.

Re: Bruh (tstbtto)

PostPosted: Thursday, 28th July 2016, 21:56
by laularukyrumo
Tstbtto is really annoying me right now.

Mostly because he's been idling for NINE HUNDRED AND NINETY TWO HOURS and I can't do anything about it.

Re: Bruh (tstbtto)

PostPosted: Friday, 29th July 2016, 18:24
by PleasingFungus
personally, i recommend making fun of him on cyc