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Re: Stupid ideas for 0.19

PostPosted: Thursday, 18th August 2016, 17:47
by BabyRage
Gongclonker wrote:Amulet of the Prostate

Sorry I couldn't resist.

Re: Stupid ideas for 0.19

PostPosted: Sunday, 21st August 2016, 01:52
by Gongclonker
Bubble wrap traps. They work like alarm traps, but they mark the trap, not you. The enemies swarm to the trap and then, when in sight of it, become distracted by it as with gold when serving Gozag. Once the bubble wrap is all popped, the distraction ends and the enemies resume being hostile.

Re: Stupid ideas for 0.19

PostPosted: Sunday, 21st August 2016, 03:49
by goodcoolguy
Lich speech. Liches and Ancient Liches get lines from Da Share Z0ne (follow Da Share Z0ne on twitter @dasharez0ne).

Re: Stupid ideas for 0.19

PostPosted: Sunday, 21st August 2016, 05:00
by Croases
New monster: Nintendog.

When a Nintendog comes onto your LoS, it will start licking your screen, which will show nothing but a huge, rapidly blinking red "h" to represent the act. The player can't see any changes to the map or the HP/MP bar while this happens, and must rely on memory or tabbing in order to eliminate the current threats.

Can be called "sight hound" or similar if copyright is an issue. Can possibly be included in packs of invisible enemies that reverse your movement keys so that pressing up moves you down and so on.

Re: Stupid ideas for 0.19

PostPosted: Wednesday, 7th September 2016, 21:16
by Shtopit
Add a hidden ending in which you get out of the dungeon carrying the Pandemonium Disco Ball.

Re: Stupid ideas for 0.19

PostPosted: Wednesday, 7th September 2016, 23:01
by dolemite99
If Roxanne spawns and you zap her with Sting, she retaliates with "Red Light" (Searing Ray) and "Don't Stand So Close to Me" (Force Lance). Phial of Floods immediately becomes a "Message in a Bottle", containing a ticket for entry into a trove of Police concert memorabilia.

Re: Stupid ideas for 0.19

PostPosted: Wednesday, 14th September 2016, 22:35
by Shtopit
Add a new race: Apes. Apes are pretty much like humans, but they get a bonus when using gorilla tactics (ranged, hand to hand, stealth, luring, transmutations). Plus they can throw their own shit!

Re: Stupid ideas for 0.19

PostPosted: Wednesday, 14th September 2016, 22:38
by BabyRage
"Gorilla warfare". I see what you did there.

Re: Stupid ideas for 0.19

PostPosted: Thursday, 15th September 2016, 00:50
by Malevolent
Shtopit wrote:Plus they can throw their own shit!


FR: Poop clock. Goes up steadily at a pace depending on your satiation level. If it goes too high, you need to poop (done automatically if you wait a few turns, leaves a few 'chunks of poop' on the ground after you're done, or a handful of stones if you're a gargoyle), and if you don't do so for a while, you become Constipated, which reduces your movement speed and your dexterity.

Re: Stupid ideas for 0.19

PostPosted: Thursday, 15th September 2016, 13:08
by Shtopit
New race: jellies. Jellies cannot use almost any equipment, but will gain temporary HP and MP up to half more than normal by consuming it. They have an acid melee attack. Jellies are amphibious, resist poison, are immune to acid and corrosion and can see invisible.
A jelly can convert to Jivvy when it meets another jelly.
Jellies can carry books and learn spells.

At level 10, they change into one of the following: blue jelly, with 12 speed, frost immunity, frost branded melee attack, 20% HP bonus and a +5 to AC; acid blob, with a speed of 12 and ranged acid attack, with the ability to shoot an acidic perforating bolt (causes exhaustion); death ooze, which gains all undead traits and inflicts drain on hit; slime creature. A slime creature gains one size point every 3 levels after 10, becoming titanic at level 25; they are immune to asphyxiation, have natural clarity and reg+.

Re: Stupid ideas for 0.19

PostPosted: Friday, 16th September 2016, 22:50
by Doesnt
Level 5(ish?) Charms/Tloc spell that brands launchers with temporary penetration because bolts of penetration were fun and I want them back ;_;

Re: Stupid ideas for 0.19

PostPosted: Monday, 19th September 2016, 12:17
by DracheReborn
When a character dies, Xom steps in with a lifesaving offer (regardless of who you're worshipping at the time). Choosing yes gets you a second life, but it is one that is dedicated to Xom (can not abandon, all attacks/spells get chaos brand, Xom effects galore). Oh, and the character gets marked as a xombie in the morgue. If you die a second time, instead of leaving a player ghost, Xom polymorphs you into a level appropriate monster, which is what the bones file will generate in future games (e.g. DracheReborn the torpor snail).

Reasoning: we all need more Xom in our games, and there's no better way to play Xom than on a char that's already dead

Re: Stupid ideas for 0.19

PostPosted: Saturday, 24th September 2016, 16:52
by dolemite99
When a spriggan enchants a dragon hide, he/she should get enough leftover dragon hide for a very stylish set of hat + boots + gloves. Mix and match your victims' hides to achieve best results:
[*]Shadow dragon gloves: Punches so stealthy, no one sees them coming.
[*]Mottled dragon boots: Leave a trail of sticky flame blobs in your travel path, burning all followers.
[*]Gold dragon hat: Wear while worshipping Gozag for +10% gold per kill.

Conversely, if a Troll or Ogre kills a 'smaller'? dragon (Mottled, Steam?), there should only be enough hide for a very skimpy loin-cloth type garment. Extra style points and score points awarded for ascending while wearing nothing but reptilian underpants.

Re: Stupid ideas for 0.19

PostPosted: Monday, 26th September 2016, 01:28
by BabyRage
Add underwear as another armour slot, so I can roleplay as elven women in my Crawl games.

Re: Stupid ideas for 0.19

PostPosted: Monday, 26th September 2016, 01:28
by Shard1697
why do you need underwear to do that

Re: Stupid ideas for 0.19

PostPosted: Monday, 26th September 2016, 01:46
by BabyRage
So I can take it off.

Re: Stupid ideas for 0.19

PostPosted: Thursday, 29th September 2016, 20:05
by Shtopit
Entrocrawl: like Gnollcrawl, but it's just entropy weavers.

Woecrawl: like Gnollcrawl, but all gnolls wield the Axe of Woe

Anthrocrawl: like Gnollcrawl, but, instead of shouting, the gnolls yell "Yiff! Yiff!"

Re: Stupid ideas for 0.19

PostPosted: Wednesday, 30th November 2016, 16:37
by Shtopit
Rename "Frostbite" into "Chillax".

Re: Stupid ideas for 0.19

PostPosted: Wednesday, 30th November 2016, 16:47
by pedritolo
dolemite99 wrote:...Conversely, if a Troll or Ogre kills a 'smaller'? dragon (Mottled, Steam?), there should only be enough hide for a very skimpy loin-cloth type garment. Extra style points and score points awarded for ascending while wearing nothing but reptilian underpants.


Why is this not in the game already?

Re: Stupid ideas for 0.19

PostPosted: Monday, 20th March 2017, 00:42
by Shtopit
Propane Servitor: once a beautiful angel, now turned into a three- carbon alkane with the molecular formula C 3 H8 , a gas, at
standard temperature and pressure , but compressible to a transportable liquid. It's great if you like cooking while camping. Keep away from flames!

Re: Stupid ideas for 0.19

PostPosted: Tuesday, 21st March 2017, 00:35
by 1158511
Can there some kind of ridiculously complicated Hadoken style attack. Where once a game you can you input a ridiculously long list of random keys with in a certain time which will perform an attack instantly roasting any rat on screen.

Re: Stupid ideas for 0.19

PostPosted: Friday, 24th March 2017, 10:42
by Shtopit
Rename size categories to: XXS, XS, S, M, L, XL, XXL, XXXL.

Re: Stupid ideas for 0.19

PostPosted: Friday, 24th March 2017, 20:01
by Shtopit
Add rabies: if bitten by wolves, hounds, bears, or bats, you have a chance to incubate rabies. In this phase, which doesn't show symptoms or status effects, you can heal rabies by drinking a potion of curing.

After incubation, you get the full illness: berserkitis and the need to drink potions according to a timer, or you will die. You can cure rabies in this phase only by drinking three potions of degeneration. If you don't drink them, a second clock will start, increasing the chances to die after each berserk rage.

Re: Stupid ideas for 0.19

PostPosted: Friday, 24th March 2017, 20:21
by Sprucery
and make the chance much bigger if it's full moon tonight...

Re: Stupid ideas for 0.19

PostPosted: Saturday, 25th March 2017, 01:58
by pubby
New mutation: Pole Arms

adds +1 range to every weapon

Re: Stupid ideas for 0.19

PostPosted: Tuesday, 18th April 2017, 18:52
by damerell
rosier wrote:33. Felids can now wear boots.


Not boots but hats. If it's good enough for Dr Seuss it's good enough for Crawl.

Re: Stupid ideas for 0.19

PostPosted: Tuesday, 18th April 2017, 21:53
by Factorialite
Waterslides: Found in shallow water, they are additional downstairs/upstairs, but only aquatic races can go up the stairs (and only aquatic monsters can follow you up the stairs. Always connect to a shallow water corresponding tile.

Re: Stupid ideas for 0.19

PostPosted: Friday, 16th June 2017, 22:54
by Shtopit
Delete lajatangs, add double staves.

Re: Stupid ideas for 0.19

PostPosted: Friday, 16th June 2017, 22:57
by Fingolfin
Shtopit wrote:Delete lajatangs, add double staves.

Double enhancer staves give double enhancers, hit for double elemental damage and double staves of energy give twice the mana

Re: Stupid ideas for 0.19

PostPosted: Saturday, 17th June 2017, 00:16
by Siegurt
Shtopit wrote:Delete lajatangs, add double staves.

Image

Re: Stupid ideas for 0.19

PostPosted: Saturday, 17th June 2017, 00:18
by Siegurt
Shtopit wrote:Delete lajatangs, add double staves.

Delete lajatangs, add Distaffs:
Image

Re: Stupid ideas for 0.19

PostPosted: Saturday, 17th June 2017, 01:02
by Shtopit
Staff: |
Double Staff: ╳
Triple Staff: ▽
Tetrastaff of Order: ⌗

Re: Stupid ideas for 0.19

PostPosted: Thursday, 6th July 2017, 01:19
by Nod2003
When eating a chunk from a Killer Klown the message reads "That chunk tasted funny"

Re: Stupid ideas for 0.19

PostPosted: Tuesday, 11th July 2017, 14:51
by Shtopit
Add coupons.

For example:

"The coupon says:

Visit Fuzzypuzzy's General Store on U:3

with this coupon, and you will be eligible for the following discounts:

Rings of Magic Resistance: 50% off!
Potions of Cancellation: 30% off!"

Re: Stupid ideas for 0.19

PostPosted: Tuesday, 11th July 2017, 15:46
by ichbins
buy one ring of poison resistance, get one free!

Re: Stupid ideas for 0.19

PostPosted: Saturday, 26th August 2017, 09:19
by Shtopit
Add new form: "nice form". Gives +2 to dex, and +1 to AC, EV, and SH. That's kinda nice!

Reprogram Maurice into a unique tengu called The Magpie.

Turn Maurice into a Lugonu worshipper. When hurt, instead of teleporting, it will enter the Abyss. Good luck finding your stuff!

Re: Stupid ideas for 0.19

PostPosted: Saturday, 26th August 2017, 16:14
by Shtopit
Since Cheib makes your attributes better as you grow slower, it only makes sense that your attributes become infinite when you are paralyzed... or in Tree Form!

Re: Stupid ideas for 0.19

PostPosted: Sunday, 27th August 2017, 03:22
by dolemite99
Bring back Norris, for a very special easter-egg style buff.

Butcher him immediately after the kill.
Consuming 'Chunk Norris' immediately gives you a permanent +4 to Unarmed Combat, as well as a very stylish ginger-colored mustache.

Re: Stupid ideas for 0.19

PostPosted: Tuesday, 12th September 2017, 10:45
by Shtopit
Since mummies are made of toilet paper, they shouldn't be able to enter even shallow water, lest they suffer a shrink in size due to collapsing legs.

Re: Stupid ideas for 0.19

PostPosted: Monday, 18th September 2017, 14:10
by Shtopit
When tabbing at low health, instead of blocking you, the game should give you a choice:

  Code:
 Tab fast, die young? Y/N

Re: Stupid ideas for 0.19

PostPosted: Monday, 18th September 2017, 17:07
by Blomdor
Hunger-induced hallucinations: at near starving or lower satiation, a progressively larger proportion of enemies and items will be seen as random comestibles. When truly starving, you will be mesmerized by anything which appears to be edible and forced to consume it. Items will be identified only after mistakenly eaten. "You finish eating...oops! That was a pair of the +3 Gauntlets of War!"

Sound effects added when hungry: the hungrier you are, the more frequently your ears will be assaulted by stomach growling. Voice acting is also introduced for the lines concerning hunger, and it will be as nasally and intentionally grating as possible to encourage you to do your patriotic duty of pressing "e."

FeedCrawl: a separate game mode wherein every "race" is a type of food, such as bread ration, meat ration, royal jelly, snozzcumber, etc. The goal of the game is to reach the waiting adventurer at the bottom of the dungeon and feed them by shouting "You need to eat something NOW!!!!!!!!!" into their ear until they are persuaded to tear into your nutritious body. Beware, however, of monsters wanting to consume you instead, of shopkeepers wishing to kidnap and sell you in their food shops on Orc:2, and of game designers who wish to brutally remove you.

A friendly reminder: you need to eat something NOW!!!! NOW!!!!! Neh! Nnnnneeeh! Eh! NOWWW!!! NOOOOOOOOOOOOWWWWWWWWWWWWwwwwwww!!!!!!!!!!!!!!!!!

Image

NEEEEHHHHHHH-OOOOOWWWWW!

Re: Stupid ideas for 0.19

PostPosted: Monday, 25th September 2017, 18:30
by Shtopit
Add new unique: Shock the Monkey, a howling monkey that has electric blink and chain lighting.

Re: Stupid ideas for 0.19

PostPosted: Tuesday, 3rd October 2017, 02:47
by WingedEspeon
Add 5 more runes. getting 20 rune turns the orb of zot into the icosahedron of zot, which is better than the orb of zot because it can be evoked to generat a random number between 1 and 20 inclusive.

Re: Stupid ideas for 0.19

PostPosted: Tuesday, 3rd October 2017, 12:15
by emikaela
WingedEspeon wrote:Add 5 more runes. getting 20 rune turns the orb of zot into the icosahedron of zot, which is better than the orb of zot because it can be evoked to generat a random number between 1 and 20 inclusive.


your score is then multiplied by this number.

Re: Stupid ideas for 0.19

PostPosted: Tuesday, 3rd October 2017, 14:56
by Blobbo
New god: Ugh

Like Ru, but all your sacrifices are quality of life losses.

Sacrifice durability - your scrolls burn, your potions freeze
Sacrifice automation - no more autoexplore, autoeat, or autobutcher, cannot use CTRL-F or Shift-X
Sacrifice insight - can't figure out enemy's remaining health in any way
Sacrifice memory - can't remember which types of items you have seen or not seen
Sacrifice carrying capacity - carrying capacity now limited to 25 items, item weight is back.

Re: Stupid ideas for 0.19

PostPosted: Tuesday, 10th October 2017, 00:54
by watertreatmentRL
New weapon brand: of the North Star, e.g. a glaive of the North Star.

Makes affected monsters explode after several turns.

Re: Stupid ideas for 0.19

PostPosted: Tuesday, 10th October 2017, 02:11
by Terrapin
Items with +Inv can evoke themselves. If they're on the dungeon floor and you don't have SInv, you can only see them if you walk on their square or cast corona, etc on them. If they're in your pack, you can try to wear/wield/evoke it, but the inventory letter that they are assigned is randomized among all the slots unused by visible stuff. You can read a scroll of fog to find it if you're in an emergency, though.

Re: Stupid ideas for 0.19

PostPosted: Tuesday, 17th October 2017, 19:21
by Shtopit
New ego: resist measles. A new biological alternative!

Re: Stupid ideas for 0.19

PostPosted: Sunday, 22nd October 2017, 10:39
by Shtopit
If you try to enter Zot without the needed runes, you get a message:

  Code:
Enter not
Exit Zot

Re: Stupid ideas for 0.19

PostPosted: Monday, 6th November 2017, 01:07
by Shtopit
Add new ability: vomit.

If you are engorged, you can vomit on an adjacent enemy. If said enemy was invisible, it now is visible (and covered in vomit).