Ghosts with Dazzling spray are OP!


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Swamp Slogger

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Post Saturday, 7th May 2016, 08:44

Ghosts with Dazzling spray are OP!

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115 Ghostbuster the Ruffian (level 4, -4/45 HPs)
             Began as a Troll Berserker on May 7, 2016.
             Was a Believer of Trog.
             Killed from afar by Rewedat's ghost (21 damage)
             ... with a spray of energy
             ... on level 3 of the Dungeon.
             The game lasted 00:03:01 (1688 turns).


My D3 is now a Deathtrap because a few Conjurers died there. Not even my typical Ghostbusting character, a Troll Berserker can survive against them!
"Crawl is cruel. But we keep coming back to it like an abusive boyfriend. It keeps telling us how it will be different this time by giving us early robes of the archmagi and staves of fire. Then it backhands you with a Centaur on D4." ~Me

Tomb Titivator

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Post Saturday, 7th May 2016, 16:23

Re: Ghosts with Dazzling spray are OP!

Dying to ghosts also busts ghosts eventually so you're doing excellent work as it is

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pumpyscump, Rast
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Pandemonium Purger

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Post Saturday, 7th May 2016, 18:40

Re: Ghosts with Dazzling spray are OP!

sorry for the loss of your level 4 troll
seattle washington. friends for life. mods hate on me and devs ignore my posts. creater of exoelfs and dc:pt

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ydeve

Abyss Ambulator

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Post Saturday, 7th May 2016, 18:43

Re: Ghosts with Dazzling spray are OP!

Ghouls, mummies, and vampires don't leave ghosts...

Ziggurat Zagger

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Post Saturday, 7th May 2016, 21:57

Re: Ghosts with Dazzling spray are OP!

aside from the ridiculous damage, monster dazzling spray confusing the player is just unnecessary and mean. it sure as hell doesn't confuse monsters

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nago, reosarevok, ydeve

Slime Squisher

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Post Monday, 9th May 2016, 14:29

Re: Ghosts with Dazzling spray are OP!

you mean the difference in how the spell works...

is confusing?
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Swamp Slogger

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Post Monday, 9th May 2016, 19:27

Re: Ghosts with Dazzling spray are OP!

adozu wrote:you mean the difference in how the spell works...

is confusing?

Image
"Crawl is cruel. But we keep coming back to it like an abusive boyfriend. It keeps telling us how it will be different this time by giving us early robes of the archmagi and staves of fire. Then it backhands you with a Centaur on D4." ~Me

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nago

Dungeon Master

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Post Tuesday, 10th May 2016, 07:47

Re: Ghosts with Dazzling spray are OP!

duvessa wrote:aside from the ridiculous damage, monster dazzling spray confusing the player is just unnecessary and mean. it sure as hell doesn't confuse monsters

i agree. we should implement player blindness instead

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Sar

Ziggurat Zagger

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Post Tuesday, 10th May 2016, 07:57

Re: Ghosts with Dazzling spray are OP!

or! what if it just didn't give a status effect to players hit by it? unless you want to add player versions of sleep wary, insane, dazed, inner flamed...

Dungeon Master

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Post Tuesday, 10th May 2016, 08:25

Re: Ghosts with Dazzling spray are OP!

i think grunt has a branch for that last one.

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Sar
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Swamp Slogger

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Post Tuesday, 10th May 2016, 22:12

Re: Ghosts with Dazzling spray are OP!

duvessa wrote:or! what if it just didn't give a status effect to players hit by it? unless you want to add player versions of sleep wary, insane, dazed, inner flamed...

If it was more commonly cast by mobs it might be worth making a status effect for it but as it stands only ghosts use it.
"Crawl is cruel. But we keep coming back to it like an abusive boyfriend. It keeps telling us how it will be different this time by giving us early robes of the archmagi and staves of fire. Then it backhands you with a Centaur on D4." ~Me

Tartarus Sorceror

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Post Wednesday, 11th May 2016, 13:14

Re: Ghosts with Dazzling spray are OP!

So... why let ghosts cast it? Living Cjs don't get confuse, why should dead ones? Not to mention, there's a good reason no monsters cast it, a multitarget spell isn't terribly useful when you're mostly trying to kill 1 character.

Ziggurat Zagger

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Post Wednesday, 11th May 2016, 16:19

Re: Ghosts with Dazzling spray are OP!

dowan wrote:So... why let ghosts cast it? Living Cjs don't get confuse, why should dead ones? Not to mention, there's a good reason no monsters cast it, a multitarget spell isn't terribly useful when you're mostly trying to kill 1 character.
don't you get it? player ghosts should be as much like the dead player as possible, except when they shouldn't

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ZipZipskins

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