Alchemist Background


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Swamp Slogger

Posts: 147

Joined: Sunday, 14th June 2015, 07:19

Post Sunday, 17th April 2016, 17:03

Alchemist Background

Remove Sublimation of Blood and maybe Petrify from the Book of Alchemy and add Sting and Sticks to Snakes. New magic-user background that focuses on transmutations, with a splash of poison magic.

Alternatively, instead of Sting, give them Beastly Appendage or maybe a new level 1 tmut spell that targets MR to deal wretched status or something, and make them a Warrior-Mage with a weapon, if Sting / Ignite Poison is just too good or having any spells not in theme for a background other than wizard is forbidden.

Could be a fun background. Posted in CYC because it's not a terribly serious suggestion.

Ziggurat Zagger

Posts: 4055

Joined: Tuesday, 10th January 2012, 19:49

Post Sunday, 17th April 2016, 18:07

Re: Alchemist Background

I suggest giving it this book:

Sting
Sure Blade
Projected Noise
Mephitic Cloud
Poison Weapon
Invisibility

For this message the author crate has received thanks:
duvessa
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Tomb Titivator

Posts: 778

Joined: Thursday, 13th March 2014, 20:15

Post Sunday, 17th April 2016, 18:38

Re: Alchemist Background

crate wrote:I suggest giving it this book:

Sting
Sure Blade
Projected Noise
Mephitic Cloud
Poison Weapon
Invisibility
and name it as the book of Stalking :)
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Abyss Ambulator

Posts: 1111

Joined: Monday, 18th March 2013, 23:23

Post Monday, 18th April 2016, 03:39

Re: Alchemist Background

I was sure someone was going to bring up distillation/evaporate here, but I guess that's up to me.
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Ziggurat Zagger

Posts: 4367

Joined: Wednesday, 23rd October 2013, 07:56

Post Monday, 18th April 2016, 07:52

Re: Alchemist Background

Stalkers should have been renamed when the spellbook was changed. It's not right to completely change a background but keep the name. Is it too late to file a complaint?

(Now I feel bad about not winning a Stalker, old or new.)
DCSS: 80: ...MfBeMiSk}DrEE{GrFiFoGl}DgEnFeNe{OpGlHuSu}DDArHaCKSpAEGrTm
DgFEDsCjGhMoHuVM{HaAMBaEn}{HuMoHOWn}DsWzDDHu{DgWnGnBe}FeIE{MiEnMfCj}
SpNeBaEEGrFE{HaAKTrCK}DsFESpHu{FoArNaBe}FeEE{HOIEMiAE}GrGlHuWrGnWrNaAK{BaFi
Bloat: 6: RaRoPrPh{GuStGnCa}{ArEtZoNb}
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Swamp Slogger

Posts: 132

Joined: Tuesday, 15th November 2011, 23:26

Post Wednesday, 20th April 2016, 18:44

Re: Alchemist Background

Sprucery wrote:Stalkers should have been renamed when the spellbook was changed. It's not right to completely change a background but keep the name. Is it too late to file a complaint?

(Now I feel bad about not winning a Stalker, old or new.)


My first win was with a Kobold Stalker! I really kinda miss Distillation/Evaporate though. It was really interesting.
"Crawl is cruel. But we keep coming back to it like an abusive boyfriend. It keeps telling us how it will be different this time by giving us early robes of the archmagi and staves of fire. Then it backhands you with a Centaur on D4." ~Me

Sar

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Ziggurat Zagger

Posts: 6418

Joined: Friday, 6th July 2012, 12:48

Post Wednesday, 20th April 2016, 19:07

Re: Alchemist Background

When Stalkers were being removed I went back and played a MDSt for stats. Got the highscore, the only one I've ever had, because literally no one else ever tried to 15-rune a MDSt.
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Blades Runner

Posts: 568

Joined: Wednesday, 5th March 2014, 03:52

Post Thursday, 21st April 2016, 07:05

Re: Alchemist Background

I am an old newbie and I just barely caught the end of evaporation. Why was it removed?

I like spells that let you use every part of the dungeon.
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Ziggurat Zagger

Posts: 4367

Joined: Wednesday, 23rd October 2013, 07:56

Post Thursday, 21st April 2016, 08:03

Re: Alchemist Background

I guess it was considered to be OP.
DCSS: 80: ...MfBeMiSk}DrEE{GrFiFoGl}DgEnFeNe{OpGlHuSu}DDArHaCKSpAEGrTm
DgFEDsCjGhMoHuVM{HaAMBaEn}{HuMoHOWn}DsWzDDHu{DgWnGnBe}FeIE{MiEnMfCj}
SpNeBaEEGrFE{HaAKTrCK}DsFESpHu{FoArNaBe}FeEE{HOIEMiAE}GrGlHuWrGnWrNaAK{BaFi
Bloat: 6: RaRoPrPh{GuStGnCa}{ArEtZoNb}

Tartarus Sorceror

Posts: 1694

Joined: Tuesday, 31st March 2015, 20:34

Post Thursday, 21st April 2016, 14:23

Re: Alchemist Background

I think it was more the incredibly tedious playstyle it encouraged (required?).
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Abyss Ambulator

Posts: 1111

Joined: Monday, 18th March 2013, 23:23

Post Thursday, 21st April 2016, 19:24

Re: Alchemist Background

I think it was that it both gave the player access to an unlimited supply of fog and meph clouds, and also that it encouraged a very tedious playstyle.

Ziggurat Zagger

Posts: 4055

Joined: Tuesday, 10th January 2012, 19:49

Post Thursday, 21st April 2016, 19:35

Re: Alchemist Background

the reason evaporate was removed is that it's really hard to find a part of the spell that was actually a good idea

if you bump it up to level 6 as its power level deserves (actually it probably shouldve been level 7, since the two cloud spells are 3-school whereas evap was 2, and evap could also produce miasma clouds from some potions) then it has even more overlap with the existing cloud spells and probably wouldn't see too much use anyway
it also made players go scrounge up a bunch of otherwise-useless items that you would only use for evap
the potions weren't even a real ammo limit, since fulsome distillation existed, so it just used up item slots and encumbrance for no benefit (and encouraged lots of going back to grab the potions you dropped everywhere, because you didn't want to carry all 100 that you had)
if you remove fulsome distillation then the limited ammo + high level spell (after you bump it up to fix its power level) means no one uses it

so yeah

For this message the author crate has received thanks: 5
duvessa, Lasty, nago, PleasingFungus, Sar

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