Some kind of new Slime-based race, why not?


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Abyss Ambulator

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Joined: Monday, 18th March 2013, 23:23

Post Tuesday, 29th March 2016, 03:39

Some kind of new Slime-based race, why not?

I threw this out as a proposal and popular demand says it needs to be on tavern, so here you are.

Original idea:

1). Never suffers wrath upon joining Jiyva

2). Native rCorr

3). -1 to all apts except fighting, UC, dodging, and tmut (0, 0, 0, +1 respectively)

After further discussion:

4). Leaves a slime trail over the last 5 squares causing slime-wall type damage to any monster without rcorr

5). Can wear any piece of armor in any slot!

E: body armour encumbrance limits how much body armour you can put on based on your str and XL

6). Can't wear rings but can eat up to two (2) pieces of jewelry and have the innate qualities.

E: you get the effects of the 2 most recently eaten jewelleries

7). Can use slime-vomit that puts a cone of slime trail that also gives the opposite effects of consumed jewelry (also allows player to consume new jewelry); e.g., eating a ring of fire and an rN ring applies rf-/rc+/rn- and ice to any monster vomited on

8). Gelatinous body allows you to squeeze through grates and pass up and down shafts as if they were stairs

9). Getting hit by a projectile causes goo to splat out and form into oozes/jellies/slime creatures

Possibly more to be added later!

This is obviously the best idea ever to grace the tavern.

For this message the author prozacelf has received thanks: 2
Dungeoneer, Rast

Crypt Cleanser

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Joined: Friday, 6th January 2012, 12:30

Post Tuesday, 29th March 2016, 05:33

Re: Some kind of new Slime-based race, why not?

I wonder what's the average of the UC and Tmut apts of all race ideas posted on tavern.
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Dis Charger

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Post Tuesday, 29th March 2016, 11:17

Re: Some kind of new Slime-based race, why not?

5. I've proposed before.

The rest could be too complex.
I'm beginning to feel like a Cat God! Felid streaks: {FeVM^Sif Muna, FeWn^Dithmenos, FeAr^Pakellas}, {FeEE^Ashenzari, FeEn^Gozag, FeNe^Sif Muna, FeAE^Vehumet...(ongoing)}

Dungeon Master

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Post Tuesday, 29th March 2016, 13:13

Re: Some kind of new Slime-based race, why not?

prozacelf: wild success.

Tartarus Sorceror

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Joined: Tuesday, 13th March 2012, 02:48

Post Tuesday, 29th March 2016, 15:48

Re: Some kind of new Slime-based race, why not?

bcadren wrote:5. I've proposed before.

The rest could be too complex.


Yeah, 5 is the best idea, though only for aux armors of course.

Tomb Titivator

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Joined: Sunday, 28th June 2015, 14:44

Post Tuesday, 29th March 2016, 16:31

Re: Some kind of new Slime-based race, why not?

I'm pretty sure the idea is that you can wear 5 FDA if you want to, but you have to deal with the extra encumbrance.
You are a slime, you should be able to just shove objects into your body (infinite inventory space) as well as engulf enemies to deal asphyxiation damage.
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Abyss Ambulator

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Post Wednesday, 30th March 2016, 01:57

Re: Some kind of new Slime-based race, why not?

ydeve wrote:I'm pretty sure the idea is that you can wear 5 FDA if you want to, but you have to deal with the extra encumbrance.
You are a slime, you should be able to just shove objects into your body (infinite inventory space) as well as engulf enemies to deal asphyxiation damage.


Obviously slime-vomit is meant to mimic this without just being able to swallow monsters whole.

But maybe you can just swallow monsters whole at XL 14 or something. =D
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Abyss Ambulator

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Post Thursday, 31st March 2016, 00:52

Re: Some kind of new Slime-based race, why not?

Clearly, this race cannot be constricted either.
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Halls Hopper

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Post Sunday, 3rd April 2016, 06:28

Re: Some kind of new Slime-based race, why not?

Neither can yo momma.

Tomb Titivator

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Post Monday, 4th April 2016, 13:43

Re: Some kind of new Slime-based race, why not?

Hosgeldzrouni wrote:Neither can yo momma.

Only because anacondas are disinterested in the bunless.

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