Bikeshedding set to MAXIMUM: Remove or rename Crocodiles


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Post Sunday, 27th March 2016, 17:32

Bikeshedding set to MAXIMUM: Remove or rename Crocodiles

Crocodiles in real life are much stronger than alligators, although much less aggressive and therefore kill more people over the course of many years. I think this is misleading for the player, considering in reality they are so similar in strength that you would assume they are merely the same power level.

I remember dying multiple times to alligators and baby alligators(which are equally misleading power level-wise) simply because I thought they were no more powerful than crocodiles. Crocs are extremely boring enemies, the only thing I've ever seen them do in a game is fool me, and I imagine many players have experienced something similar.

One might argue that after a single encounter with an alligator, they might realize and adjust their playstyle, but often times the player can end up fighting multiple new enemies or could possible just chalk it up as a few unlucky rolls. Either way, even if adjustments can be made quickly, its still fairly misleading and crocs really don't add anything to the game to my knowledge, I would love to see a boring enemy like that removed from lair and replaced with something more interesting, like treants.

Proposal: Remove crocodiles because they are misleading and cause unnecessary confusion with alligators power levels.
To all new players: Ignore all strategy guides posted on the wiki, ask questions in the Advice forum, players with lots of posts normally have the best advice.

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duvessa

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Post Sunday, 27th March 2016, 18:00

Re: Bikeshedding set to MAXIMUM: Remove or rename Crocodiles

rename alligators to Death Crocs

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Post Sunday, 27th March 2016, 18:19

Re: Bikeshedding set to MAXIMUM: Remove or rename Crocodiles

why are baby alligators even a thing

Sar

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Post Sunday, 27th March 2016, 19:02

Re: Bikeshedding set to MAXIMUM: Remove or rename Crocodiles

They haven't been a thing for almost a year!
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Post Sunday, 27th March 2016, 19:50

Re: Bikeshedding set to MAXIMUM: Remove or rename Crocodiles

ydeve wrote:rename alligators to Death Crocs


I kind of like this idea of renaming alligators into a flavored croc.
To all new players: Ignore all strategy guides posted on the wiki, ask questions in the Advice forum, players with lots of posts normally have the best advice.

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Post Sunday, 27th March 2016, 21:25

Re: Bikeshedding set to MAXIMUM: Remove or rename Crocodiles

Sar wrote:They haven't been a thing for almost a year!
why are alligators even a thing
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Post Monday, 28th March 2016, 03:39

Re: Bikeshedding set to MAXIMUM: Remove or rename Crocodiles

duvessa wrote:
Sar wrote:They haven't been a thing for almost a year!
why are Crocodiles even a thing



FTFY

Alligators are genuinely interesting enemies that require the player to properly plan out the steps they take to minimize their speed so they aren't in water. Croc's are just vanilla enemies.
To all new players: Ignore all strategy guides posted on the wiki, ask questions in the Advice forum, players with lots of posts normally have the best advice.

crawl.akrasiac.org:8080 <- take this link to play online or spectate.

Blades Runner

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Post Monday, 28th March 2016, 03:57

Re: Bikeshedding set to MAXIMUM: Remove or rename Crocodiles

FR: rename every monster to 'Death [monster]'

death rat
death kobold
death lich
death elf
death slave

Swamp Slogger

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Post Monday, 28th March 2016, 04:08

Re: Bikeshedding set to MAXIMUM: Remove or rename Crocodiles

They are basically ogres right? FR: replace with ogres.

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Post Monday, 28th March 2016, 04:37

Re: Bikeshedding set to MAXIMUM: Remove or rename Crocodiles

Swamp ogres (that can swim)

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Post Monday, 28th March 2016, 08:34

Re: Bikeshedding set to MAXIMUM: Remove or rename Crocodiles

Tiktacy wrote:Most crocodiles (there are many species) in real life are much stronger than alligators (only two species, american and chinese), although and many tend to be much less more aggressive and therefore kill more people over the course of many years, although of course one needs to normalize for both the enormous territorial range of dangerous crocodilians compared to alligators, as well as the economic levels of the countries they are found in, as impoverished locals are at a far greater risk of attack due to their greater daily dependence on direct access to outdoor water sources.


Fixed that for you. If you're gonna bikeshed...

I still think Alligators should be able to drag the player into shallow water, like a reverse trample. And I agree. Remove crocodiles and rename alligators to giant crocodiles.
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Post Monday, 28th March 2016, 15:22

Re: Bikeshedding set to MAXIMUM: Remove or rename Crocodiles

daggaz wrote:
Tiktacy wrote:Most crocodiles (there are many species) in real life are much stronger than alligators (only two species, american and chinese), although and many tend to be much less more aggressive and therefore kill more people over the course of many years, although of course one needs to normalize for both the enormous territorial range of dangerous crocodilians compared to alligators, as well as the economic levels of the countries they are found in, as impoverished locals are at a far greater risk of attack due to their greater daily dependence on direct access to outdoor water sources.


Fixed that for you. If you're gonna bikeshed...

I still think Alligators should be able to drag the player into shallow water, like a reverse trample. And I agree. Remove crocodiles and rename alligators to giant crocodiles.


Thanks, I went through a lot of revisions of this post and ended up making a lot of mistakes.
To all new players: Ignore all strategy guides posted on the wiki, ask questions in the Advice forum, players with lots of posts normally have the best advice.

crawl.akrasiac.org:8080 <- take this link to play online or spectate.
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Barkeep

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Post Monday, 28th March 2016, 17:09

Re: Bikeshedding set to MAXIMUM: Remove or rename Crocodiles

yesno wrote:FR: rename every monster to 'Death [monster]'

death rat
death kobold
death lich
death elf
death slave

death death yak
I am not a very good player. My mouth is a foul pit of LIES. KNOW THIS.

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Dingbat

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Post Monday, 28th March 2016, 17:29

Re: Bikeshedding set to MAXIMUM: Remove or rename Crocodiles

njvack wrote:
yesno wrote:FR: rename every monster to 'Death [monster]'

death rat
death kobold
death lich
death elf
death slave

death death yak


thank you
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Post Wednesday, 30th March 2016, 02:00

Re: Bikeshedding set to MAXIMUM: Remove or rename Crocodiles

yesno wrote:
njvack wrote:
yesno wrote:FR: rename every monster to 'Death [monster]'

death rat
death kobold
death lich
death elf
death slave

death death yak


thank you


Don't forget death death knight.

or death death cob.

or death curse toe.

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