Vestibule Violator
Posts: 1591
Joined: Saturday, 3rd August 2013, 18:59
Bikeshedding set to MAXIMUM: Remove or rename Crocodiles
I remember dying multiple times to alligators and baby alligators(which are equally misleading power level-wise) simply because I thought they were no more powerful than crocodiles. Crocs are extremely boring enemies, the only thing I've ever seen them do in a game is fool me, and I imagine many players have experienced something similar.
One might argue that after a single encounter with an alligator, they might realize and adjust their playstyle, but often times the player can end up fighting multiple new enemies or could possible just chalk it up as a few unlucky rolls. Either way, even if adjustments can be made quickly, its still fairly misleading and crocs really don't add anything to the game to my knowledge, I would love to see a boring enemy like that removed from lair and replaced with something more interesting, like treants.
Proposal: Remove crocodiles because they are misleading and cause unnecessary confusion with alligators power levels.
crawl.akrasiac.org:8080 <- take this link to play online or spectate.