top 10 feature requests


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Tomb Titivator

Posts: 911

Joined: Thursday, 17th December 2015, 02:36

Post Tuesday, 22nd March 2016, 08:39

top 10 feature requests

i'm sure someone can do better but here goes:

make combat less spiky
make levels smaller
give the average everyday normal monster speed 11
turn charms into toggles
make early game easier
give mummies innate clarity
remove lantern of shadows
make certain races die in a fire
e: do something about respawns interrupting auto-travel
e: remove ID game
shorten lair
bring back mountain dwarves
numbers because pips and chokos don't cut it
and #1 FR is, drumroll please....
Spoiler: show
remove food
Last edited by HardboiledGargoyle on Tuesday, 22nd March 2016, 15:14, edited 1 time in total.

For this message the author HardboiledGargoyle has received thanks:
duvessa

Abyss Ambulator

Posts: 1182

Joined: Tuesday, 13th September 2011, 20:34

Post Tuesday, 22nd March 2016, 08:48

Re: top 10 feature requests

Remove food.
Remove abyss.
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Vestibule Violator

Posts: 1591

Joined: Saturday, 3rd August 2013, 18:59

Post Tuesday, 22nd March 2016, 08:55

Re: top 10 feature requests

1) Remove Item Destruction
2) Remove food
3) Shorten X(Lair, Vault, dungeon, etc.) branch.
4) Mummies inability to quaff curing to deal with confusion being discussed in some way
5) Djinni clone or race similar to djinni(this needs to stop, its not funny, its never been funny...)
6) Beogh change/reform(accompanied by dpeg rant)
7) Remove/reform traps
8) Reduce inventory clutter
9) Charms reform
10) runes of zot giving effects to the player(snake giving rP, etc.)

The ones after 1 and 2 are in no particular order, although beogh reform is probably a close 3rd.
To all new players: Ignore all strategy guides posted on the wiki, ask questions in the Advice forum, players with lots of posts normally have the best advice.

crawl.akrasiac.org:8080 <- take this link to play online or spectate.
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Zot Zealot

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Joined: Monday, 15th April 2013, 15:10

Location: Augsburg, Germany

Post Tuesday, 22nd March 2016, 09:02

HardboiledGargoyle wrote:make early game easier

Agreed.

HardboiledGargoyle wrote:bring back mountain dwarves

Agreed.

And:
  • Free entrance to the vaults again (remove rune lock).
  • Increase generation of potions of heal wounds, they were reduced too much after item dest was removed.

Dungeon Master

Posts: 3618

Joined: Thursday, 23rd December 2010, 12:43

Post Tuesday, 22nd March 2016, 11:08

Re: top 10 feature requests

An eternal gulf separates Us from Them. This thread is testament to that fact.

Shoals Surfer

Posts: 300

Joined: Thursday, 1st May 2014, 13:13

Post Tuesday, 22nd March 2016, 12:52

Re: top 10 feature requests

No particular order:

1. Smaller Floors
2. Fewer floors (L, M, V, and U 4 floors; E, Z, and all S branches two floors.)
3. One S branch and one non-S branch rune to win.
4. Turn stairs into hatches.
5. Hellify non-D loot (ie. no floor drops; food, consumables, and gear appear in vaults at branch ends.)
6. Remove chunks, remove food costs for everything except turn count.
7. Pare down the number of different wands, potions, and evocables.
8. Goldify strategic items or double inventory.
9. Remove id game.
10. Pare down number of different monsters and monster gimmicks.
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Pandemonium Purger

Posts: 1341

Joined: Monday, 24th October 2011, 06:13

Post Tuesday, 22nd March 2016, 17:18

Re: top 10 feature requests

new shoes
mummy quaffing/bathing
provocative dev callender, $7.99
make early game earlier
remove ood
seattle washington. friends for life. mods hate on me and devs ignore my posts. creater of exoelfs and dc:pt

Abyss Ambulator

Posts: 1182

Joined: Tuesday, 13th September 2011, 20:34

Post Tuesday, 22nd March 2016, 17:45

Re: top 10 feature requests

Early game already too early. Is stupid, obvious.

Blades Runner

Posts: 552

Joined: Tuesday, 10th April 2012, 21:11

Post Tuesday, 22nd March 2016, 18:08

Re: top 10 feature requests

Mountain dwarves.

Oh it's in the list already, I can't read. :D

Dungeon Master

Posts: 625

Joined: Thursday, 23rd October 2014, 03:08

Post Tuesday, 22nd March 2016, 18:43

Re: top 10 feature requests

HardboiledGargoyle wrote:numbers because pips and chokos don't cut it


FR: chokolang, i.e. buttlang but with chokos

also #lang, which replaces all numbers with #s.

a - a +##.... executioner's axe of holy wrath
x - #.... potions of heal wounds
Last edited by CanOfWorms on Tuesday, 22nd March 2016, 18:44, edited 1 time in total.

Tomb Titivator

Posts: 885

Joined: Sunday, 28th June 2015, 14:44

Post Tuesday, 22nd March 2016, 18:43

Re: top 10 feature requests

nymphs, ie brogue monkeys, ie non-unique maurice

Shoals Surfer

Posts: 280

Joined: Monday, 17th December 2012, 16:04

Post Tuesday, 22nd March 2016, 20:52

Re: top 10 feature requests

1: remove tavern
2:get devs a real job
3: add twelwe to devteam
4: return of mountain dwarf even tough nobody actually cares
5: tell bcadren to actually start coding stuff
aka: Innameasone and electricaloddity

Ziggurat Zagger

Posts: 5382

Joined: Friday, 25th November 2011, 07:36

Post Wednesday, 23rd March 2016, 02:58

Re: top 10 feature requests

dpeg wrote:An eternal gulf separates Us from Them. This thread is testament to that fact.

This sounds like a line to a movie trailer, something lords of the rings-like. In the olden times we were one, but now an eternal gulf....

Sar

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Ziggurat Zagger

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Joined: Friday, 6th July 2012, 12:48

Post Wednesday, 23rd March 2016, 07:26

Re: top 10 feature requests

tasonir wrote:something lords of the rings-like

you mean something from the ancient myths I hope, for your sake

Crypt Cleanser

Posts: 714

Joined: Saturday, 5th December 2015, 06:56

Post Friday, 25th March 2016, 23:03

Re: top 10 feature requests

dpeg wrote:An eternal gulf separates Us from Them. This thread is testament to that fact.


What are the devs top 10 planned features at the moment?

Ziggurat Zagger

Posts: 8786

Joined: Sunday, 5th May 2013, 08:25

Post Friday, 25th March 2016, 23:18

Re: top 10 feature requests

lethediver wrote:
dpeg wrote:An eternal gulf separates Us from Them. This thread is testament to that fact.


What are the devs top 10 planned features at the moment?
1. more gods
2. more gods
3. more gods
4. more gods
5. more gods
6. more gods
7. remove invisibility spell
8. more gods
9. more gods
10. more gods

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