Ice Rod
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Area Control/Fleeing Focused Rod idea.
Rod of Ice - Deals low damage (checks rC). On tiles where it hits monsters, it leaves a freezing cloud. On all other spaces it leaves a ball of snow, which is just a fragile statue. Range, duration of clouds and maximum number of statues depend on Evo. Regardless of evo, initial hit is weak and statues are as fragile as butterflies.
Rod of Ice - Deals low damage (checks rC). On tiles where it hits monsters, it leaves a freezing cloud. On all other spaces it leaves a ball of snow, which is just a fragile statue. Range, duration of clouds and maximum number of statues depend on Evo. Regardless of evo, initial hit is weak and statues are as fragile as butterflies.