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Re: Best/Worst Artifacts

PostPosted: Friday, 4th February 2011, 06:47
by omndra
ohmi wrote:Maybe someday I'll see such a thing. For me even just seeing a randart in a shop is a sure indicator of sudden doom.

Why? For the most part Randarts are helpful or at the very least harmless. (as long as you have a remove curse scroll)

Re: Best/Worst Artifacts

PostPosted: Friday, 4th February 2011, 10:09
by joellercoaster
I just got a somewhat-nifty randart ring with +MUT.

If nothing else, it adds to the flavourby gradually increasing my glow - like it's an ancient device that's malfunctioning a bit and giving off magical radiation... poor idiot cave dweller me unable to repair it, still trying to get whatever use I can out of it but having to wrap it in lead foil from time to time so I don't start growing extra eyes.

Re: Best/Worst Artifacts

PostPosted: Friday, 4th February 2011, 11:58
by Zicher
A very nice sight at a D:5 jewellery shop:

a - [D:5] the ring "Besigeck" {rPois rF+ rC+ rN+ MR Dex+1} (847 gp)

Time to start saving money ...

Re: Best/Worst Artifacts

PostPosted: Saturday, 5th February 2011, 05:03
by smock
I found the Mace of Variability (http://crawl.chaosforge.org/index.php?title=List_of_unrands#.28up_to.29_.2B16.2C_.2B16_Mace_of_Variability) once early on. Turns out it's not hard to keep it near its max enchantment levels just by walking around with it when the enchantments are low and then unweilding it once they get high.

That was almost as fun as the +8 +8 ring of slaying that my SpEn picked up on L1.

Re: Best/Worst Artifacts

PostPosted: Sunday, 6th February 2011, 22:50
by Kate
D:5? Stop being a transmuter and go worship Kiku.

Re: Best/Worst Artifacts

PostPosted: Sunday, 6th February 2011, 23:28
by szanth
Worship kiku and get your necro level up by casting spel-- oh wait. >_>

Re: Best/Worst Artifacts

PostPosted: Sunday, 6th February 2011, 23:41
by colma
+10, +4 falchion "Daus Bri" (god gift, holy, MR EV+4) on my SPHu.

In case someone doesn't know, the reason this is so sweet is because a falchion is a long blade a Spriggan can use with a buckler. Thank you, Troggy.

Re: Best/Worst Artifacts

PostPosted: Tuesday, 8th February 2011, 21:43
by Stormfox
Only okay as far as the properties go, but the name is the best part, especially for a stabby Spriggan...

the +1,+6 dagger of Painful Death (weapon) {flame, +Inv MR AC+4 EV+3}

(Although the Spriggan who found it isn't quite as stabby as I usually play, as he's an AE.)

Re: Best/Worst Artifacts

PostPosted: Tuesday, 8th February 2011, 22:23
by danr
Stormfox wrote:Only okay as far as the properties go, but the name is the best part, especially for a stabby Spriggan...

the +1,+6 dagger of Painful Death (weapon) {flame, +Inv MR AC+4 EV+3}

(Although the Spriggan who found it isn't quite as stabby as I usually play, as he's an AE.)

That +Inv could be pretty good for stabbing, and MR AC+4 EV+3 are nothing to sneeze at either! Now if it was electrocution instead of flame...

Re: Best/Worst Artifacts

PostPosted: Tuesday, 8th February 2011, 22:28
by szanth
Or vampire, that'd be pretty good for stabbin'.

Re: Best/Worst Artifacts

PostPosted: Wednesday, 9th February 2011, 15:09
by Stormfox
danr wrote:
Stormfox wrote:Only okay as far as the properties go, but the name is the best part, especially for a stabby Spriggan...

the +1,+6 dagger of Painful Death (weapon) {flame, +Inv MR AC+4 EV+3}

(Although the Spriggan who found it isn't quite as stabby as I usually play, as he's an AE.)

That +Inv could be pretty good for stabbing, and MR AC+4 EV+3 are nothing to sneeze at either! Now if it was electrocution instead of flame...


If I were playing my usual SpEn, this would be infinity minus one (yeah, I'd love electrocution or pain on it). But it's a SpAE wielding it, so going for the stab on a regular basis is like sticking a bayonet on a sniper rifle. The +Inv does save a bunch of spell slots, though.

(I just looted this from Elf:7 a couple hundred turns ago, so I haven't realized its full potential yet.)

Re: Best/Worst Artifacts

PostPosted: Friday, 11th February 2011, 19:34
by TheDark
For me, it was the +10, +9 dagger of Cowardice {speed, +rage, rElec, rPois)

Re: Best/Worst Artifacts

PostPosted: Saturday, 12th February 2011, 05:45
by danr
Holy crap!

I've recently discovered with a halfling of okawaru that a weapon of speed + might = really really good - getting that +1d10 damage on so many hits per turn makes it an extremely competitive weapon!

So dagger of speed, +9 to damage from enchantment and basically +11 to damage from berserk, times the speed brand and the haste effect of Rage, is roughly like a +5 executioner's axe hitting five times / turn, and much more accurate to boot.

According to my spreadsheet, that dagger with 2 levels in fighting and 3 levels in short blades (typical for a starting character) while berserk would do average 35.5 damage per turn to Sigmund. An executioners axe with 3 levels in axes and NOT berserk would do average of 3.3 per turn (berserked, 9.6). And then rPois and rElec thrown in to boot...

Well I just saw the following lovely Wand of Braining in a shop on Elf:7:

a - the +0,+5 giant club "Skullcrusher" {speed, Str+5}

Not much use to my Spriggan Venom Mage though...

Re: Best/Worst Artifacts

PostPosted: Monday, 14th February 2011, 06:00
by TheDark
I really cannot decide between these artifacts that I have for my current game, a DeWz. Any thoughts on what is the best one? I personally like the helmet.

the +5,+7 dagger of Chilly Death (quivered) {freeze, rPois rF- rC++ MR}
the +27, -1 knife of Accuracy
the +4 skin of Zhor (worn) {rC++}
the +5 helmet of Filth (worn) {rF++ Int+2 Stlth+}
the +5 pair of gloves of Pragmatism (worn) {rF+}
the +3 cloak "Tudalex" (worn) {rElec rC++}
the ring "Koiculeff" (left hand) {EV+3 Str+3 Int+5 Acc+2}

Re: Best/Worst Artifacts

PostPosted: Monday, 14th February 2011, 09:00
by seth
I love getting items that go above their normal enchantment levels. I can't believe you have so many pieces like that--you're just missing some boots.

This is the only good randart I have so far in my game, DSCK:

the +8,+10 dire flail of Miwoaw (weapon) {drain, MR}

I wish it had some more bonuses, but I kill things quite easily with it.

Re: Best/Worst Artifacts

PostPosted: Monday, 14th February 2011, 09:03
by Grimm
Drain reduces the amount of XP you get from kills so you might find yourself levelling more slowly.

Re: Best/Worst Artifacts

PostPosted: Monday, 14th February 2011, 10:17
by MrMisterMonkey
exp reduction from draining really isn't that bad

Re: Best/Worst Artifacts

PostPosted: Monday, 14th February 2011, 11:07
by szanth
It's subjective, but I think it is. It really adds up. If Ashenzari's exp bonus is broken in a helpful way, then the draining brand is inversely horrible.

Re: Best/Worst Artifacts

PostPosted: Monday, 14th February 2011, 17:56
by seth
Yeah, I'm aware of that. But I've yet to find any other weapons that are even comparable (I have a +1 +4 mace of protection), so I'd rather kick butt than die.

Re: Best/Worst Artifacts

PostPosted: Friday, 18th February 2011, 20:33
by Bladewing
Best: Off of a scroll of acquirement, I got the +5, +5 demon whip of the Savior{vamp, rElec, rC+, Stlth++}. And, I'm playing a DeFi that has been using Maces & Flails since first level.

Worst: -5 Plate Mail of Hadjma {God Gift, Str -3, Dex +3, Int +3}. Thanks Oka, I use strength as my main stat. Thank you very much.

Re: Best/Worst Artifacts

PostPosted: Saturday, 19th February 2011, 09:49
by Sirdec
The +2 Leather Armor of Defence (rF+) on Hive 2... completly useless junk when you have a +3 leather armor of Fire Resist since D3...

Re: Best/Worst Artifacts

PostPosted: Sunday, 20th February 2011, 22:12
by Grimm
the +9,+6 dagger of Wondrous Power {flame, rF++ rC+ SInv}

how do you like those apples?

Re: Best/Worst Artifacts

PostPosted: Sunday, 20th February 2011, 23:48
by szanth
Man these apples are delicious.

Re: Best/Worst Artifacts

PostPosted: Monday, 21st February 2011, 03:40
by Grimm
The worst artifact is no artifact at all. I've got little Grimmy to XL 15 and all he's got is a +0, +1 dwarven war axe. Oka's been dropping bolts only and nothing else has shown up.

Re: Best/Worst Artifacts

PostPosted: Monday, 21st February 2011, 18:00
by szanth
Hm. With an amulet of rmut that's possibly the best artifact I've ever seen. What build found it?

Re: Best/Worst Artifacts

PostPosted: Monday, 21st February 2011, 19:03
by szanth
Aw, that's unfortunate. Freakin' glow, man.

Re: Best/Worst Artifacts

PostPosted: Wednesday, 23rd February 2011, 00:00
by seth
Artifacts like these are my least favorite:

the +3 pair of gloves "Huenlel" {Dex-5}

I don't know if it's worth it or not :(

Re: Best/Worst Artifacts

PostPosted: Wednesday, 23rd February 2011, 10:50
by joellercoaster
New levels of lameness achieved by the first randart of my current game:

The +2 leather armour of Shadows and Fog {Str-3 Dex+2 Int-5}

Re: Best/Worst Artifacts

PostPosted: Wednesday, 23rd February 2011, 22:40
by yukuai
the ring "Caqaada" (left hand) {+Lev AC+4}
(You found it on level 6 of the Dungeon)
[ring of levitation]

the +0 robe of Peek-a-Boo (worn) {+Inv rElec rC++ rN+}
(You found it on level 7 of the Dungeon)

Re: Best/Worst Artifacts

PostPosted: Thursday, 24th February 2011, 16:34
by Sprinter
Getting robe of Clouds unrand with merfolk crusader best gift from Oka <3

Re: Best/Worst Artifacts

PostPosted: Friday, 25th February 2011, 09:40
by joellercoaster
Oh great. Thank the RNG for the Long Sword "Kaek" {Str+1 Dex-1}.

Re: Best/Worst Artifacts

PostPosted: Saturday, 26th February 2011, 14:30
by joellercoaster
Ahh hahaha...

after saving up all my gold and buying the +1 Buckler of Ashenzari's Anger {rElec, +2 Dex} purely because I had no source of rElec (no Shields skill either) and was having Nikola issues on Swamp:1 (to go with my Mennas issue on Snake:1, it's a good day to be in the dungeon), I literally five minutes later found this on the ground:

The Amulet of Wishful Thinking {Faith +Rage rElec Str+3 Stlth++}

Sneaky-uppy shockproof berserking Sludge Elf with a +4 Quarterstaff of Speed? Ya, you betcha.

I'm gonna kill that zap-happy little geek so hard...

Re: Best/Worst Artifacts

PostPosted: Saturday, 26th February 2011, 18:05
by danr
This is a pretty nice fixedart to find in a shop with a Halfing Hunter, for 243 GP:

The Captain's Cutlass, a +6,+7 sabre of speed (DAM +3)

Seems weird to have a slaying bonus on a weapon, but whatev. Pretty happy with that as a short blade.

Re: Best/Worst Artifacts

PostPosted: Saturday, 26th February 2011, 22:49
by Sprinter
danr wrote:This is a pretty nice fixedart to find in a shop with a Halfing Hunter, for 243 GP:

The Captain's Cutlass, a +6,+7 sabre of speed (DAM +3)

Seems weird to have a slaying bonus on a weapon, but whatev. Pretty happy with that as a short blade.



Totaly worth the gold got this unrand from Trog in lair and used it till the end since its 1 handed for spriggan (think halfling and kobold too) unlike katana. 8-)

Re: Best/Worst Artifacts

PostPosted: Sunday, 27th February 2011, 19:59
by FilthyApe
danr wrote:This is a pretty nice fixedart to find in a shop with a Halfing Hunter, for 243 GP:

The Captain's Cutlass, a +6,+7 sabre of speed (DAM +3)

Seems weird to have a slaying bonus on a weapon, but whatev. Pretty happy with that as a short blade.

It is a great weapon. The KoBe I ascended the other day used it as is main weapon though pan and the hells. Even one shot stabbed Asmodeus with it.

During the last tournament, one of my MfCr found this
"+6,+4 katana of Hyrhaq {flame, +Blink rC++ rN+ AC+3 SInv Stlth++}"

Said MfCr got chain paralyzed and clubbed to death by an ogre mage.

Re: Best/Worst Artifacts

PostPosted: Sunday, 27th February 2011, 22:28
by danr
It's nice that I can pretty much ignore weapon-id'ing for the rest of the game. Okawaru, bring on the steel sling bullets!

Re: Best/Worst Artifacts

PostPosted: Sunday, 27th February 2011, 22:55
by Ashery
danr wrote:It's nice that I can pretty much ignore weapon-id'ing for the rest of the game. Okawaru, bring on the steel sling bullets!


Or stacks upon stacks of nearly useless exploding bullets.

Me? Bitter from that?

Nah, the gift of two poisoned darts is what made me bitter (Never has a +7 modified aptitude in throwing been more annoying).

Re: Best/Worst Artifacts

PostPosted: Monday, 28th February 2011, 04:37
by danr
It occurs to me - if you have heroism active, do the modified combat skills affect the god gifting algorithm?

Re: Best/Worst Artifacts

PostPosted: Monday, 28th February 2011, 16:55
by Kate
Nope.

Re: Best/Worst Artifacts

PostPosted: Wednesday, 2nd March 2011, 01:30
by seth
I have a Demonspawn with the horns mutations--of course the only artifacts I find are the Sword of Jihad and two helmet :|

Re: Best/Worst Artifacts

PostPosted: Wednesday, 2nd March 2011, 03:18
by danr
My current HaHu has the sling "Punk" and the Captain's Cutlass. Can't really get much better than those for a SBl / Slings user.