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Re: Best/Worst Artifacts
Posted:
Saturday, 16th January 2016, 03:23
by Jalalaer
WingedEspeon wrote:I decide to finally play trunk even though amulet of harm has not been removed yet and I wind up with this:
- Code:
The +12 crystal plate armour of Whack-A-Mole {*Confuse MP+9 Str+3 Dex+3}
o.O
Let's go, savior Ashenzari!
Re: Best/Worst Artifacts
Posted:
Monday, 18th January 2016, 04:18
by WingedEspeon
- Code:
the +10 battleaxe of Perversion {freeze, rF+ Str+4 Dex+2}
Found on a halfling.
Re: Best/Worst Artifacts
Posted:
Tuesday, 19th January 2016, 08:25
by kuniqs
WingedEspeon wrote:I decide to finally play trunk even though amulet of harm has not been removed yet and I wind up with this:
- Code:
The +12 crystal plate armour of Whack-A-Mole {*Confuse MP+9 Str+3 Dex+3}
Why do people hate amulet of harm so much?
Re: Best/Worst Artifacts
Posted:
Tuesday, 19th January 2016, 19:00
by WingedEspeon
- Code:
+10 blowgun "Spiderslayer" {evade, rElec Int+3}
aptly named.
I hate harm because it is a great way to get your character killed. Doing more damage is nice, but even without harm one bad roll can mean it is time to leave the fight, and harm make both that bad roll and trying to leave a lot worse.
Re: Best/Worst Artifacts
Posted:
Wednesday, 20th January 2016, 00:48
by Clownie
- Code:
httpYou finish putting on the cursed +1 robe of Magic {Str+6}.
Magic... Yyyyeaaaaah...
Re: Best/Worst Artifacts
Posted:
Friday, 22nd January 2016, 17:15
by o_O
My TrBe found a ring and needs about 40 more gold to buy it.
+blink rF+++ mp+9 int+4 stealth-
Re: Best/Worst Artifacts
Posted:
Saturday, 23rd January 2016, 17:00
by WingedEspeon
- Code:
the +10 double sword "Homynu" {antimagic, *Confuse Dex+5}
(You found it on level 4 of the Swamp)
found on a vs.
Re: Best/Worst Artifacts
Posted:
Sunday, 24th January 2016, 22:10
by nago
- Code:
+4 leather armour of Pathos {rPois MR+++ Int-2 Slay-6}
Fuck it seemed so good at first glance...but the lab also provided
- Code:
_You finish putting on the +9 plate armour "Liaj" {+Blink +Inv Int+2}
So kinda okay I guess
Re: Best/Worst Artifacts
Posted:
Wednesday, 27th January 2016, 02:19
by WingedEspeon
- Code:
the +6 shield of the Bagpipe {Str+2 Int+3 Slay+6 Stlth-}
1h+ shield reasons. Good thing I'm a longblades user that has already found the Autumn Katana and the Sword of Jihad
now if only I could find some boots...
Re: Best/Worst Artifacts
Posted:
Friday, 29th January 2016, 16:40
by xentronium
- Code:
e $ 729 gold the amulet "Guhot" {rMut rElec MP-9 Str+11 Dex-2}
That's a lot of str..
Re: Best/Worst Artifacts
Posted:
Monday, 1st February 2016, 04:04
by MainiacJoe
- Code:
+9 glaive of Oenomania {speed, rC+, Str+2}
And I thought it was Nethack that has potions of booze!
Re: Best/Worst Artifacts
Posted:
Tuesday, 2nd February 2016, 06:46
by WingedEspeon
- Code:
ring "Honwoser" {rF++ rC+ MR+ Dex+2 Stlth-}
It's a good thing I don't like being stealthy!
Re: Best/Worst Artifacts
Posted:
Tuesday, 2nd February 2016, 14:51
by Eyesburn
+10 whip "Askorchey" {antimagic, rC+ MR+}
nice whip for D:4
Re: Best/Worst Artifacts
Posted:
Tuesday, 2nd February 2016, 14:54
by kuniqs
the +12 triple sword of Okawaru's Approval {slice, rPois MR+}
the +1 great sword of the Inferno {flame, rF++}
THANKS OBAWARU
Re: Best/Worst Artifacts
Posted:
Sunday, 14th February 2016, 07:09
by Croases
n - the amulet "Zola" {Harm *Drain -Tele *Contam rC+ Str+8}.
I met it in a ziggurat in tomb three
where I immolated some orcs and they burst like a nova
N-O-V-A, nova
I saw a shimmering amulet on the ground
so I popped an identify on it and it said: Zola
Z-O-L-A, Zola
Zo-zo-zo-zo-zola
Well I'm not the sanest player in town
So I thought this amulet was worth keeping around
Oh my Zola
Zo-zo-zo-zo-zola
Well I left for the dungeon a week before
And I've never even finished a zig before
But a spectating player, he said: well
Why don't you keep it on and go clear Hell?
Well I'm not the world's most competitive guy
But when I looked at these properties
Well I decided to do it
With my Zola
Zo-zo-zo-zo-zola
Zo-zo-zo-zo-zola
Zola
Zo-zo-zo-zo-zola
Zo-zo-zo-zo-zola
Then I died.
Re: Best/Worst Artifacts
Posted:
Thursday, 18th February 2016, 08:43
by nago
- Code:
ring "Jaobemon" {Wiz +Inv rF+++ Str-2 Slay+6, =R}
from a comborobin game (with a Sp, nothing less) posted by Amalloy on reddit.
Found on D:10.
Totally insane shit
Re: Best/Worst Artifacts
Posted:
Saturday, 20th February 2016, 04:48
by Siegurt
I'm not sure if this qualifies as best or worse:
- Code:
a - [Orc:2] the amulet of Amorality {Faith Str+5} (747 gold)
b - [Orc:2] the amulet of Amorality {Inacc rF- Dex+8 SInv Stlth+} (243 gold)
Just weird coincidence is all.
Re: Best/Worst Artifacts
Posted:
Monday, 22nd February 2016, 15:44
by Lasty
n - amulet of Geopayg {Harm *Drain +Fly Dex+3 Slay+3}
That thing was an all-star on my DECK.
Re: Best/Worst Artifacts
Posted:
Monday, 22nd February 2016, 16:33
by MainiacJoe
Thanks, Trog
- Code:
+10 battleaxe {chop, +Blink rC++ Dex+3}
Re: Best/Worst Artifacts
Posted:
Monday, 22nd February 2016, 16:44
by xentronium
b - 665 gold the amulet "Boob Jod" {Faith rN+}
Just putting this here for its name.
Re: Best/Worst Artifacts
Posted:
Friday, 26th February 2016, 16:19
by mopl
- Code:
+8 rapier "Xothroffi" {vamp, +Inv rF+ SInv Stlth+}
For my Op^Pak... Oh yeah !
Re: Best/Worst Artifacts
Posted:
Tuesday, 1st March 2016, 21:54
by TeshiAlair
- Code:
You finish putting on the +10 gold dragon armour of Cocytus {-Tele rPois rF+ rC+ Int+10
_Dex-2 SInv}.
I'm worshipping Chei, so I honestly think the -Tele is a dealbreaker for me but holy shit. This is the first time I've ever seen an armour worth losing teleport for. I'm still considering it tbh.
Re: Best/Worst Artifacts
Posted:
Tuesday, 1st March 2016, 22:36
by Sar
You never saw Maxwell's Coffin?
Re: Best/Worst Artifacts
Posted:
Wednesday, 2nd March 2016, 23:10
by Eyesburn
- Code:
+9 battleaxe "Miniz" {speed, rPois rN+ Dex+4}
and from emiel's GrAs
- Code:
+10 great mace of Qurchaoh {speed, Str+5}
Re: Best/Worst Artifacts
Posted:
Thursday, 3rd March 2016, 17:02
by Piginabag
N - the ring of Kuheh (right hand) {Fragile rF+++ rC+ rN+++ Dex-2}
Hnnnnnguhhhh. As if I'd ever take this off.
Re: Best/Worst Artifacts
Posted:
Saturday, 5th March 2016, 17:18
by mopl
- Code:
+9 lajatang "Chiat" {vamp, +Inv rElec rN+ MR++}
From my last VS win
Re: Best/Worst Artifacts
Posted:
Wednesday, 9th March 2016, 19:04
by Dungeoneer
Found on a minotaur of Gozag.
the +17 plate armour "Hoerphak" (worn) {*Confuse rPois rC+++ rN+}
wew, gg, 10/10
(also four winds amulet).
Re: Best/Worst Artifacts
Posted:
Thursday, 10th March 2016, 14:44
by dracos369
the +2 ring mail of the Pleiades (worn) {rF+++ MR++ Str-5 Slay-6}
At first I saw all those pips, and then I saw I'll do no damage whatsoever in it...
Posted:
Saturday, 12th March 2016, 02:27
by Turukano
That's from an actual FoWz game of
Yermak, he found this weapon quite early.
- Code:
+12 bardiche of Noon {flame, +Rage rC+ Dex+2 Stlth-}
Bardiches have been my favourite weapons and that one is +12!
Re: Best/Worst Artifacts
Posted:
Sunday, 13th March 2016, 17:53
by xentronium
- Code:
A - the amulet of Ogimumoz (around neck) {Clar +Inv rF++ rC+ Slay+3}
Re: Best/Worst Artifacts
Posted:
Wednesday, 16th March 2016, 22:05
by Zargon
- Code:
the +1 leather armour "Hintoez" (worn) {+Blink rElec MP+9 Str+10}
(You found it on level 4 of the Dungeon)
Should help my MfGl to an early hubris-related death!
Re: Best/Worst Artifacts
Posted:
Friday, 18th March 2016, 06:59
by hannobal
xentronium wrote:- Code:
A - the amulet of Ogimumoz (around neck) {Clar +Inv rF++ rC+ Slay+3}
Now that's a nice amulet
the +14 crystal plate armour "Neill" (worn) {rC+ Str+2 SInv}
(You took it off a deep elf high priest on level 3 of the Elven Halls)
My MiDk was very happy to have cleared Elf:3.
Re: Best/Worst Artifacts
Posted:
Friday, 18th March 2016, 20:01
by Blink Frog
You start putting on your armour.
You continue putting on your faintly glowing crystal plate armour. x5
You finish putting on the +23 crystal plate armour of Inaction {+Inv rF++ rC+}.
Re: Best/Worst Artifacts
Posted:
Saturday, 26th March 2016, 19:06
by Zargon
Blink Frog wrote:You start putting on your armour.
You continue putting on your faintly glowing crystal plate armour. x5
You finish putting on the +23 crystal plate armour of Inaction {+Inv rF++ rC+}.
You're making that up, aren't you?
One of the best early game weapons I have ever come across :
- Code:
a - the +7 quarterstaff of Annihilation (weapon) {freeze, +Blink rPois MR+++ Dex-4}
(You found it on level 4 of the Dungeon)
(playing TeWn so Dex-4 no problem)
Deals with early game threats, gives an escape option and dishes out the damage nicely. Still ploughing my way through the Lair with it!
Re: Best/Worst Artifacts
Posted:
Monday, 4th April 2016, 20:37
by WingedEspeon
- Code:
O - ring "Yritz" {*Contam rPois rF+++ MR+ SInv}
Yeah sure, I can't take it off, but why would I want to take it off?
Re: Best/Worst Artifacts
Posted:
Friday, 8th April 2016, 04:31
by ManMan
- Code:
m - +5 pair of gloves of Joto {rF+ MR++ Int+3 Stlth-}
Thanks Okawaru! Too bad I have to give up the bonus damage from my ghoul claws to use them...
Re: Best/Worst Artifacts
Posted:
Friday, 8th April 2016, 21:10
by Xion350
- Code:
z - the +4 faerie dragon armour (worn) {*Confuse +Inv rPois Int+8}
(You took it off the Enchantress on level 3 of the Depths)
It affects your intelligence (+8).
It protects you from poison.
It lets you turn invisible.
It may confuse you when you take damage.
Even more awesome considering it's on a caster. It actually gives me better spellchance than a robe does.
- Code:
U - the ring of Brilliance {SustAt rF- rN+++}
(You found it on level 21 of a ziggurat)
[ring of sustain attributes]
It sustains your strength, intelligence and dexterity.
It makes you vulnerable to fire.
It renders you almost immune to negative energy.
And I just found this in a Zig. Can you say 'Anti-mummy ring'?
Re: Best/Worst Artifacts
Posted:
Friday, 8th April 2016, 23:28
by duvessa
That looks more like "ring of become mummy" than "anti-mummy ring"
Re: Best/Worst Artifacts
Posted:
Saturday, 9th April 2016, 03:54
by WingedEspeon
duvessa wrote:That looks more like "ring of become mummy" than "anti-mummy ring"
Tomb is one place where being a mummy has it's advantages...
Re: Best/Worst Artifacts
Posted:
Monday, 11th April 2016, 22:42
by Xion350
- Code:
V - the +0 ring mail of Cuunt {rPois rF+ Str+4}
(You found it on level 2 of the Lair of Beasts)
It affects your strength (+4).
It protects you from fire.
It protects you from poison.
You wot, Crawl?
Re: Best/Worst Artifacts
Posted:
Tuesday, 12th April 2016, 07:55
by Sar
WingedEspeon wrote:Tomb is one place where being a mummy has it's advantages...
Re: Best/Worst Artifacts
Posted:
Friday, 15th April 2016, 15:58
by Eyesburn
- Code:
the +11 battleaxe of the Lost Songs {speed, rC+ Str+4}
Re: Best/Worst Artifacts
Posted:
Saturday, 16th April 2016, 19:41
by WingedEspeon
- Code:
D - the cursed quicksilver dragon armour of the Land of Plenty (worn) {-Cast rF+ MR+ Int+2 Dex+3}
(You found it on level 4 of the Dungeon)
It affects your intelligence (+2).
It affects your dexterity (+3).
It protects you from fire.
It affects your resistance to hostile enchantments.
It prevents spellcasting.
It has a curse placed upon it.
Best D:4 armour I have found in a long time. It's on a HaAr so the -cast isn't important yet but the low encumbrance is.
Re: Best/Worst Artifacts
Posted:
Saturday, 16th April 2016, 22:00
by Sar
I'd go Trog if I had this armour.
Re: Best/Worst Artifacts
Posted:
Sunday, 17th April 2016, 08:29
by Eyesburn
was playing Dungeon Crawl 4.0.0 and found this ring on D:4 in an shop for 800 gold
- Code:
The ring of Nonsense
This ring increasees its wearer's resistance to hostile enchantments.
It affects your damage-dealing abilities (+4).
It protects you from fire.
It partially protects you from negative energy.
so it would be something like this:
- Code:
The ring of Nonsense {MR+ Slay+4 rF+ rN+}
Re: Best/Worst Artifacts
Posted:
Sunday, 17th April 2016, 21:22
by Avigdore
the +12 hunting sling of the Crawling Thing (weapon) {flame, Fragile rC- MR+++ Dex+9}
Re: Best/Worst Artifacts
Posted:
Friday, 22nd April 2016, 06:03
by Eyesburn
- Code:
-8 shield of Gezolixt {rPois Regen+ Str+6}
- Code:
ring "Bazalups" {+Inv rF++ MR++ MP+9}
Re: Best/Worst Artifacts
Posted:
Friday, 22nd April 2016, 06:16
by WingedEspeon
Sar wrote:I'd go Trog if I had this armour.
I probably should have, but I already had an elec dagger and I found a +2 cloak of inv and a rod of clouds on the same level so I was already so OP I could take pretty much any god I wanted, so I took Gozag because I felt like it.
I also got
- Code:
the +4 cloak of ybbur {MR+ int-5 Slay+3}
much later from a wizlab in depths. Ended up Getting a buch of +int gear to lug around and making a mocro to take off all the casting inhibitors,cast defect missiles, then put on all m normal gear.
Re: Best/Worst Artifacts
Posted:
Friday, 22nd April 2016, 10:21
by LJFCAT
On D:8, I just found the "+2 Cloak of Zin's Approval (Str+4 Dex+4 Int+3 Slth+)" on my VpEn of Dithmenos. Not bad! Weird to have the approval of Zin, given she won't even take "my kind"...
Re: Best/Worst Artifacts
Posted:
Tuesday, 26th April 2016, 17:55
by nago
apropos bardiche for my Ds:
+10 bardiche of Hell's Wrath {speed, +Rage Str+3}