Saturday, 12th February 2011, 05:45 by danr
Holy crap!
I've recently discovered with a halfling of okawaru that a weapon of speed + might = really really good - getting that +1d10 damage on so many hits per turn makes it an extremely competitive weapon!
So dagger of speed, +9 to damage from enchantment and basically +11 to damage from berserk, times the speed brand and the haste effect of Rage, is roughly like a +5 executioner's axe hitting five times / turn, and much more accurate to boot.
According to my spreadsheet, that dagger with 2 levels in fighting and 3 levels in short blades (typical for a starting character) while berserk would do average 35.5 damage per turn to Sigmund. An executioners axe with 3 levels in axes and NOT berserk would do average of 3.3 per turn (berserked, 9.6). And then rPois and rElec thrown in to boot...
Well I just saw the following lovely Wand of Braining in a shop on Elf:7:
a - the +0,+5 giant club "Skullcrusher" {speed, Str+5}
Not much use to my Spriggan Venom Mage though...
- For this message the author danr has received thanks:
- MyOtheHedgeFox